HTML5 Games Most Wanted: Build the Best HTML5 Games

HTML5 Games Most Wanted: Build the Best HTML5 Games

by Egor Kuryanovich, Shy Shalom, Russell Goldenberg, Mathias Paumgarten
     
 

View All Available Formats & Editions

HTML5 Games Most Wantedgathers thetop HTML5 games developers and revealsthe passion they all share for creating and coding great games. You'll learn programming tips, tricks, and optimization techniques alongside real-world code examples that you can use in your own projects. You won't justmake games—you'll make great games.

The book is

See more details below

Overview

HTML5 Games Most Wantedgathers thetop HTML5 games developers and revealsthe passion they all share for creating and coding great games. You'll learn programming tips, tricks, and optimization techniques alongside real-world code examples that you can use in your own projects. You won't justmake games—you'll make great games.

The book is packed full of JavaScript, HTML5, WebGL, and CSS3 code, showing you how these fantastic games were built and passing on the skills you'll need to create your own great games. Whether you're a coding expert looking for secrets to push your games further, or a beginner looking for inspiration and a solid game to build on and experiment with, HTML5 Games Most Wanted is for you. Topics and games covered include building complexity from simplicity in A to B, how to create, save, and load game levels in Marble Run, creating fast 3D actiongames like Cycleblob, and tips on combining the entangled web of HTML5 technologies brilliantly shown in Far7.

What you’ll learn

  • How to create fantastic games using HTML5
  • How to add 3D to your games with WebGL
  • How to create multiplayer games
  • How to build a level designer for your game

Who this book is for

Game developers creating amazing games that will work across multiple devices using the HTML5 suite of technologies.

Table of Contents

  1. The State of Open Web Games
  2. Complexity from Simplicity
  3. How to Make Multi-Platform HTML5 Games from Scratch
  4. Creating, Saving, and Loading Tracks
  5. 3D CSS
  6. Particle Systems
  7. Beginning WebGL
  8. CycleBlob: A WebGL Lightcycle Game
  9. A Real-Time Multiplayer Game Using WebSockets
  10. Hard-Pressed for a Choice of Technology

Read More

Product Details

ISBN-13:
9781430239789
Publisher:
Apress
Publication date:
04/04/2012
Edition description:
2012
Pages:
284
Sales rank:
1,446,695
Product dimensions:
7.44(w) x 9.06(h) x 0.58(d)

Related Subjects

Customer Reviews

Average Review:

Write a Review

and post it to your social network

     

Most Helpful Customer Reviews

See all customer reviews >