Table of Contents
Keynote
The Power and the Puzzles of Auditory Interfaces Penelope M. Sanderson 1
Specification and Modeling
Improving the Search for User Interface Design Patterns through Typed Relationships Jordan Janeiro Simone D.J. Barbosa Thomas Springer Alexander Schill 3
Contributions of Psychology to the Design of Diagnostic Decision Support Systems Gitte Lindgaard Janette Folkens Catherine Pyper Monique Frize Robin Walker 15
A Compostite Task Meta-model as a Reference Model Steve Goschnick Liz Sonenberg Sandrine Balbo 26
Future Dining Table: Dish Recommendation Based on Dining Activity Recognition Tomoo Inoue 39
User-Centered Development
Developing a User-Centered Mobile Service Interface Based on a Cognitive Model of Attention Allocation Julia Niemann Volker Presse Jessika Reissland Anja Naumann 50
Structured Digital Storytelling for Eliciting Software Requirements in the ICT4D Domain (Short Presentation) Daniel Sinnig Kristina Pitula Richard Becker T. Radhakrishnan Peter Forbrig 58
Experiencing User-Centered Design (UCD) Practice (Case Study: Interactive Route Navigation Map of Bangkok Underground and Sky Train) (Short Presentation) Waralak Vongdoiwang Siricharoen 70
Development of Wearable Device by Kid's Friendly Design for Kid's Safety (Short Presentation) SeungHee Lee Jahee Sohn Atsushi Usami Masatoshi Hamanaka 80
Usable Systems
Towards a Usability Coaching Method for Institutionalizing Usability in Organisations Åsa Cajander Elina Eriksson Jan Gulliksen 86
The Focus on Usability in Testing Practices in Industry Marta Kristin Larusdottir Emma Run Bjarnadottir Jan Gulliksen 98
Added Value of Eye Tracking in Usability Studies: Expert and Non-expert Participants Marco C. Pretorius Judy van Biljon Estelle de Kock 110
Supporting the Spreadsheet Idea for Interactive Database Applications Mario Gleichmann Thomas Hasart Ilvio Bruder Peter Forbrig 122
Social and Cultural Problems
What Is Culture" Toward Common Understandings of Culture in HCI Anette Löfstrom 133
Personalized Support, Guidance, and Feedback by Embedded Assessment and Reasoning: What We Can Learn from Educational Computer Games Michael D. Kickmeier-Rust Dietrich Albert 142
Investigating Sociability and Affective Responses of Elderly Users through Digitally-Mediated Exercises: A Case of the Nintendo Wii Yin-Leng Theng Pei Foon Teo Phuong Huynh Truc 152
Acquaintances Clustering for Social Relationship-Based Indexing of Digital Photos Jonghak Kim Taekwon Jang Joonhyuk Yang Jung-hee Ryu 163
Mobile and Web Applications
Generating Exploratory Search Interfaces for the Semantic Web Michal Tvarozek Mária Bieliková 175
Can Adaptive Interfaces Improve the Usability of Mobile Applications" Janet L. Wesson Akash Singh Bradley van Tonder 187
Video Game Design for Mobile Phones Jaime Sánchez Matías Espinoza 199
Epistemology, Emotions and Personalization
EPISOSE: An Epistemology-Based Social Search Framework for Exploratory Information Seeking Yuqing Mao Haifeng Shen Chengzheng Sun 211
Artificial Emotion Generation Based on Personality, Mood, and Emotion for Life-Like Facial Expressions of Robots Jeong Woo Park Woo Hyun Kim Won Hyong Lee Myung Jin Chung 223
Human Error Categorization: An Extension to Classical Proposals Applied to Electrical Systems Operations (Short Presentation) Daniel Scherer Maria de Fátima Q. Vieira Josá Alves do N. Neto 234
Exploring the Influence of Cultural Diversity in Collaborative Design Teams: Preliminary Findings (Short Presentation) Vivian Hsueh-Hua Chen Henry Been-Lirn Duh 246
Theoretical Model of User Acceptance: In the View of Measuring Success in Web Personalization (Short Presentation) Mohd Afandi Md Amin Richi Nayak 255
Posters
An Approach to Information Presentation Employing Game Principles and Physics Based Interaction Mária Bieliková Michal Lohnický Daniel Švonava 265
Exploration in 3D Multimodal Virtual Environment for Nonvisual Spatial Recognition Ying Ying Huang 269
Experiments with Adaptable Interfaces for Elderly People Norbert Kuhn Stefan Richter Michael Schmidt Andreas Truar Markus Schwinn Stefan Naumann Markus Dick 273
The Practice of Interaction Design Ann Lantz 277
Artefacts as a Cultural and Collaborative Probe in Interaction Design Arminda Lopes 281
An Easy to Use Augmented Reality Authoring Tool for Use in Examination Purpose Ming-Jen Wang Chien-Hao Tseng Cherng-Yeu Shen 285
From Microsoft Word 2003 to Microsoft Word 2007: Design Heuristics, Design Flaws and Lessons Learnt Yin-Leng Theng Eng Kiat Ting Xuehong Tao 289
The Effect of Age, Gender and Previous Gaming Experience on Game Play Performance Mona Erfani Magy Seif El-Nasr David Milam Bardia Aghabeigi Beth Aileen Lameman Bernhard E. Riecke Hamid Maygoli Sang Mah 293
New Attitude to Learning in Virtual Environments - Mining Physiological Data for Automated Feedback Zdena Lustigova Aude Dufresne François Courtemanche 297
Personalized Sightseeing Tours Support Using Mobile Devices Ricardo Anacleto Nuno Luz Lino Figueiredo 301
Reaction on a Change of User Context in Complex Mobile User Adaptive System Ondrej Krejcar 305
Augmented Reality for Deaf Students: Can Mobile Devices Make it Possible" Becky Sue Parton Robert Hancock John Dawson 309
Author Index 313