Implementing a Digital Asset Management System: For Animation, Computer Games, and Web Development

Implementing a Digital Asset Management System: For Animation, Computer Games, and Web Development

by Jens Jacobsen, Tilman Schlenker, Lisa Edwards
     
 

ISBN-10: 0240806654

ISBN-13: 9780240806655

Pub. Date: 09/27/2005

Publisher: Taylor & Francis

Learn how the top CG film, computer game and web development companies have saved significant time and money on their projects by optimizing digital asset management systems and streamlining production processes. Also included is a product overview with 28 detailed descriptions of software solutions, including screenshots and prices, as well as a practical

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Overview

Learn how the top CG film, computer game and web development companies have saved significant time and money on their projects by optimizing digital asset management systems and streamlining production processes. Also included is a product overview with 28 detailed descriptions of software solutions, including screenshots and prices, as well as a practical assessment of their suitability for different industries & project sizes.

Product Details

ISBN-13:
9780240806655
Publisher:
Taylor & Francis
Publication date:
09/27/2005
Edition description:
New Edition
Pages:
268
Product dimensions:
7.50(w) x 9.25(h) x 0.57(d)

Table of Contents

Preface; Introduction; What Can Asset Management Do for You?; Assess Your Individual Situation; Plan What You Need; Find the Right Solution; Implement the Solution; Success Stories; Appendix (Product Overview, Glossary, Further Reading & Links)

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