Indie Game Works: Inside the revolution that's transforming how we play

A captivating visual celebration of the twenty-first century's most beautifully designed indie videogames.

In the late 2000s, the ability for individuals and small teams to create videogames reached a tipping point. Thanks to the ubiquity of accessible software tools and online distribution methods, independent creatives could now develop and launch game concepts free from the interference of publishing companies. The advent of the "Indie Game" gave birth to a rich variety of groundbreaking titles, with a refreshing focus on originality and visually compelling art styles that draw both from gaming history and the visual arts.

Now a huge part of the industry, with hits like Eastward, Sable, and Hyper Light Drifter commanding playerships way beyond that of games from huge studios, indie games now more than ever exemplify the endless possibilities of the videogame medium.

Indie Game Works is a visually driven survey of fifty games that have defined the movement over the past fifteen years. Focusing on titles with dazzling and innovative art styles, and featuring insightful contributions from the developers and art directors behind each game, the book is a visual showcase of boundary-pushing videogame design.

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Indie Game Works: Inside the revolution that's transforming how we play

A captivating visual celebration of the twenty-first century's most beautifully designed indie videogames.

In the late 2000s, the ability for individuals and small teams to create videogames reached a tipping point. Thanks to the ubiquity of accessible software tools and online distribution methods, independent creatives could now develop and launch game concepts free from the interference of publishing companies. The advent of the "Indie Game" gave birth to a rich variety of groundbreaking titles, with a refreshing focus on originality and visually compelling art styles that draw both from gaming history and the visual arts.

Now a huge part of the industry, with hits like Eastward, Sable, and Hyper Light Drifter commanding playerships way beyond that of games from huge studios, indie games now more than ever exemplify the endless possibilities of the videogame medium.

Indie Game Works is a visually driven survey of fifty games that have defined the movement over the past fifteen years. Focusing on titles with dazzling and innovative art styles, and featuring insightful contributions from the developers and art directors behind each game, the book is a visual showcase of boundary-pushing videogame design.

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Indie Game Works: Inside the revolution that's transforming how we play

Indie Game Works: Inside the revolution that's transforming how we play

by Nathan P. Gibson
Indie Game Works: Inside the revolution that's transforming how we play

Indie Game Works: Inside the revolution that's transforming how we play

by Nathan P. Gibson

Hardcover

$49.95 
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Overview

A captivating visual celebration of the twenty-first century's most beautifully designed indie videogames.

In the late 2000s, the ability for individuals and small teams to create videogames reached a tipping point. Thanks to the ubiquity of accessible software tools and online distribution methods, independent creatives could now develop and launch game concepts free from the interference of publishing companies. The advent of the "Indie Game" gave birth to a rich variety of groundbreaking titles, with a refreshing focus on originality and visually compelling art styles that draw both from gaming history and the visual arts.

Now a huge part of the industry, with hits like Eastward, Sable, and Hyper Light Drifter commanding playerships way beyond that of games from huge studios, indie games now more than ever exemplify the endless possibilities of the videogame medium.

Indie Game Works is a visually driven survey of fifty games that have defined the movement over the past fifteen years. Focusing on titles with dazzling and innovative art styles, and featuring insightful contributions from the developers and art directors behind each game, the book is a visual showcase of boundary-pushing videogame design.


Product Details

ISBN-13: 9780500029718
Publisher: Thames & Hudson
Publication date: 05/05/2026
Pages: 288
Product dimensions: 8.50(w) x 11.12(h) x (d)

About the Author

Nathan P. Gibson is a freelance writer and editor specializing in videogames and the gaming industry, who has contributed articles to a wide array of outlets covering videogames, movies, and television shows. These include The Independent, Ranker, ScreenRant, CulturedVultures, PopGeeks, Looper, SVG, and SlashGear.

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