Best known for its easy style, technical accuracy, and attention to detail, Inside MicroStation, 6th Edition is the ultimate user guide for the novice! Its fast-paced, highly engaging examples, exercises, and illustrations are guaranteed to put readers on the path to proficiency. Instead of simply describing each tool, this indispensable how-to and reference manual explains why mission-critical tools and functions in MicroStation version 8 (V8) work the way they do. How V8 features work together in the design environment is also revealed, providing readers with the knowledge they need to optimize the power of MicroStation to solve today's design challenges. Emphasis is placed on using AccuDraw, Bentley's patented user interface technology, in every aspect of the design process. In addition, extraordinarily complete yet practical coverage of 2D construction tools, 3D modeling and rendering techniques, customization, and MicroStation's VBA programming environment gives a competitive edge to readers working in a real-world design environment.
An introductory text or tutorial to the computer-aided-design software product. Beginners can read it and complete exercises front to back; experienced users can look up specific commands. There is no bibliography. Annotation c. Book News, Inc., Portland, OR
Frank Conforti has been involved with computer-aided design for 30 years as a designer, CAD administrator, consultant, journalist, and as the author of several CAD-related books. Mr. Conforti joined Bentley Systems in 1995 to help start the MicroStation Institute (now the Bentley Institute), Bentley's premier end-user training program. He is currently the Global Learning Technologies Manager for the Be Careers Network, Bentley's outreach program to academic institutions.
Introduction PART I: Getting Started Chapter 1: Welcome to the MicroStation Community Chapter 2: A Sample Design Session Chapter 3: Working with Working Units: Chapter 4: 2D Basics: Part 1. Chapter 5: 2D Basics: Part 2. Mastering Precision Input, Chapter 6: 2D basics, Part 3. More about MicroStations Chapter 7: Construction Techniques and Tools. Chapter 8: Complex Elements. Working with Cells, Part II: Creating a Finished Design Chapter 9: Reference Files. Bringing the Chapter 10: Detailing Tools. Finishing a Design Chapter 11: "Publishing" Your Work. Part III. Beyond Basic Design Chapter 12: 3D Design. Modeling the Real World Chapter 13: Introduction to Image Rendering. Chapter 14: Customizing MicroStation.