Instant Skits: Using Improv to Create Memorable Moments in Ministry [NOOK Book]


Using Improv to Create Memorable Moments in Ministry

The Skit Guys bring you more than 200 skits to use in your youth group. Indexed by topic and Scripture reference, you can illustrate just about any lesson you want. Plus, each skit is ready to go and will allow all your students to participate in the teaching, whether or not they can act. They’ll laugh, they might cry, and in the end, they’ll learn ...
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Instant Skits: Using Improv to Create Memorable Moments in Ministry

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Using Improv to Create Memorable Moments in Ministry

The Skit Guys bring you more than 200 skits to use in your youth group. Indexed by topic and Scripture reference, you can illustrate just about any lesson you want. Plus, each skit is ready to go and will allow all your students to participate in the teaching, whether or not they can act. They’ll laugh, they might cry, and in the end, they’ll learn something important.
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Product Details

  • ISBN-13: 9780310854906
  • Publisher: Zondervan/Youth Specialties
  • Publication date: 8/30/2009
  • Sold by: Zondervan Publishing
  • Format: eBook
  • Pages: 176
  • File size: 4 MB

Meet the Author

The Skit Guys are Eddie James and Tommy Woodard, two high school friends who love to communicate God’s Word in dynamic and captivating ways through the use of drama, teaching, and comedy. They have been involved in various ministries and impacting lives for more than twenty years. The duo has written numerous dramas, plays, and humorous skits that cover a wide variety of topics. They’re the authors of Skits That Teach, Instant Skits, and TV Shows That Teach, along with their own Skit Guys resources. Eddie James has also coauthored he Videos That Teach series, with Doug Fields.
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Table of Contents

1.1 Essential Improv Tips 13
2.1 Prop Me Up, Here 20
2.2 Who Am I, and What Am I Feeling? 21
2.3 The Ball Knows All 22
2.4 Characters, Conflicts, and Lines (Oh My!) 23
2.5 Trifecta 24
2.6 Pass It On 25
2.7 Ask the Audience 26
2.8 Let’s Go to the Clip 27
2.9 Freeze Frame 28
2.10 Look Who’s Here 29
3.1 The Fall 35
3.2 The Flood 36
3.3 Abraham’s Sacrifice 37
3.4 Jacob’s Two Wives 38
3.5 Jacob’s Wrestling Match 39
3.6 Balaam’s Donkey 40
3.7 A Left-Handed Savior 41
3.8 Samson and Delilah 42
3.9 Punishment for a Stolen Ark 43
3.10 David Chosen by Samuel 44
3.11 David and Goliath 45
3.12 Solomon’s Wise Decision 46
3.13 Elisha Is Jeered 47
3.14 Boy Jesus in the Temple 48
3.15 Jesus and the Woman at the Well 49
3.16 The Pool of Bethesda 50
3.17 Jesus Heals a Paralytic 51
3.18 The Parable of the Sower 52
3.19 Jesus Calms the Storm 53
3.20 Jesus Feeds the 5,000 54
3.21 Jesus Walks on Water 55
3.22 The Good Samaritan 56
3.23 Jesus with Mary and Martha 57
3.24 The Prodigal Son 58
3.25 Jesus and the 10 Lepers 59
3.26 The Rich Young Man 60
3.27 Zacchaeus 61
3.28 Jesus Raises Lazarus from the Dead 62
3.29 The Parable of the Talents 63
3.30 A Boy and a Window 64
5.1 Monologue Moments 95
6.1 Dating Confl icts 98
6.2 Family Confl icts 102
6.3 Work Confl icts 106
6.4 Believer/Seeker Confl icts 111
6.5 School Confl icts 116
6.6 Friendship Confl icts 120
6.7 Taboo Confl icts 124
6.8 Faith Confl icts 128
6.9 Sin Confl icts 132
6.10 Just for Fun Confl icts 136
7.1 Settings 144
7.2 Characters 146
7.3 Occupations 148
7.4 Traits 150
7.5 Feelings 153
7.6 Props 155
7.7a Simple Actions 157
7.7b Slightly More Complex Actions 158
7.8 Lines to Get You Going 160
7.9 Lines to End With 163
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First Chapter

Instant Skits: Using Improv to Create Memorable Moments in Ministry

The following games will help expand your drama team's ability to think on the move. As your actors become more profi cient at these exercises, they will also develop the essentials your team needs to be able to put together and perform on-the-spot skits.

This fast-paced game is a great way to get your team interested in improv.
The main idea behind this game is to see who can come up with the most creative uses for the props; therefore, you'll need to have a good selection of props. Try to have some normal, everyday items, as well as some objects that may be more diffi cult to identify. You can use the list in section 7.6 to get you started.
Select two or more players to get onstage. Divide the players into two teams. All props should be placed in a box at center stage. At your signal, a player from team one pulls out a prop and has 10 seconds to come up with any application for the item other than the object's intended use. Once fi nished, the fi rst player hands the prop to a player from team two, who must immediately come up with a different use. When fi nished, the player from team two will then pass the prop to a different player from team one,
who must do the same.
This continues back and forth like a Ping-Pong game until someone can't come up with a new idea. Whichever team can't come up with a new idea drops the prop, and the other team gets a point. Hand a new prop to the last successful player and continue in the same direction. This game can be a lot of fun and even more intense if you have a good buzzer to go off at the end of 10 seconds each time.
Caution: This game could potentially yield some inappropriate innuendos if you're not careful. We want to encourage you to strongly emphasize the importance of appropriateness to your game players. You may even want to deduct points if teams are overtly inappropriate.

In this game, the director has made two sets of index cards. One deck describes occupations, and the other deck describes different feelings. One by one, actors pick one card from each deck and then proceed to present a character combining the suggestions from the two cards. The audience then guesses what the two cards held. You can fi nd a list of occupations in section 7.3 and feelings in 7.5 to get you started.

Have your group sit in a circle with any type of round ball. The director gives life to the ball as the group passes the ball around the circle. For example,
the director may say the ball is 'heavy,' and the group acts as if they can hardly lift it. The players can talk to or about the ball; however, they may not use the same words the director used to give life to the ball. This can also be a great game for involving audience members---have them try to guess what the 'life of the ball' is.
Here are some ideas to get you started:
* Fire
* Light
* Bright
* Feels like needles
* Knows what you're thinking
* Thinks you're cute
* Thinks you're funny
* Freezing
* Thinks you think you know all about the ball's horrible past
* Feels like thunder
* Heavy
* Funny
* Knows what you did last summer
* Wet
* Slimy
* Smells like poo
* Allows you to see the future
* Feels like Jell-O
* Feels like a warm blanket
* Prickly
* Feels like razor blades
* Light as a feather
* Stiff as a board
* Looks like your favorite dessert
* Makes you have allergies
* Sticks to your hands
* Filled with helium
* Splashes on you when you catch it
* Causes you to shout your feelings
* Causes you to laugh
* Causes you to cry
* Causes you to stop breathing until you get rid of it
* Causes you to freeze everything except your arms
* Fluffy like cotton balls
* Causes you to start singing your favorite songs

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  • Anonymous

    Posted December 26, 2011

    I love the skit guys there sooooooo funny!!!!!!!!!!!!

    This book had laughing so hard!!!!!!!!!! :P

    0 out of 1 people found this review helpful.

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