Intelligent Virtual System for Underwater Vehicle Piloting using UnityT

This book supports readers in the development of a remotely operated vehicle (ROV) pilot training simulator by exploiting open-source or free gaming software and emphasizing the importance of using established and widely-available game design techniques to provide engaging scenarios for ROV training developers and trainees. There is no such book to guide the users to create an open-source virtual simulator for pilot training in the marine and offshore industry. This book can be used as a reference for undergraduate and postgraduate students, engineers, researchers, and lecturers in VR simulation using UnityTM as the leading software.

Some of the key features of the book include:

• Step-by-step procedures in development ROV pilot training simulator

• Use of open-source software UnityTM that is freely available to all readers

• The codes used in the book are self-sufficient as there are no codes hidden from readers

1138004113
Intelligent Virtual System for Underwater Vehicle Piloting using UnityT

This book supports readers in the development of a remotely operated vehicle (ROV) pilot training simulator by exploiting open-source or free gaming software and emphasizing the importance of using established and widely-available game design techniques to provide engaging scenarios for ROV training developers and trainees. There is no such book to guide the users to create an open-source virtual simulator for pilot training in the marine and offshore industry. This book can be used as a reference for undergraduate and postgraduate students, engineers, researchers, and lecturers in VR simulation using UnityTM as the leading software.

Some of the key features of the book include:

• Step-by-step procedures in development ROV pilot training simulator

• Use of open-source software UnityTM that is freely available to all readers

• The codes used in the book are self-sufficient as there are no codes hidden from readers

60.99 In Stock
Intelligent Virtual System for Underwater Vehicle Piloting using UnityT

Intelligent Virtual System for Underwater Vehicle Piloting using UnityT

by Cheng Siong Chin
Intelligent Virtual System for Underwater Vehicle Piloting using UnityT

Intelligent Virtual System for Underwater Vehicle Piloting using UnityT

by Cheng Siong Chin

eBook

$60.99 

Available on Compatible NOOK devices, the free NOOK App and in My Digital Library.
WANT A NOOK?  Explore Now

Related collections and offers


Overview

This book supports readers in the development of a remotely operated vehicle (ROV) pilot training simulator by exploiting open-source or free gaming software and emphasizing the importance of using established and widely-available game design techniques to provide engaging scenarios for ROV training developers and trainees. There is no such book to guide the users to create an open-source virtual simulator for pilot training in the marine and offshore industry. This book can be used as a reference for undergraduate and postgraduate students, engineers, researchers, and lecturers in VR simulation using UnityTM as the leading software.

Some of the key features of the book include:

• Step-by-step procedures in development ROV pilot training simulator

• Use of open-source software UnityTM that is freely available to all readers

• The codes used in the book are self-sufficient as there are no codes hidden from readers


Product Details

ISBN-13: 9781000295719
Publisher: CRC Press
Publication date: 12/21/2020
Sold by: Barnes & Noble
Format: eBook
Pages: 154
File size: 21 MB
Note: This product may take a few minutes to download.

About the Author

Cheng Siong Chin is currently a Reader (Associate Professor) with Newcastle University and Adjunct Full Professor to Chongqing University, School of Automotive Engineering.

Table of Contents

Chapter 1: Introduction to Unity. Chapter 2: Development of ROV’s Pilot Training Platform Using Unity. Chapter 3: Results and Discussion. Chapter 4: Conclusion. Appendix A: TRV-M ROV Technical Specification Sheet. Appendix B: Functions of the Properties Used in Unity. Appendix C: Joystick Software Installation. Appendix D: Scripts.
From the B&N Reads Blog

Customer Reviews