Interactive Composition: Strategies Using Ableton Live and Max for Live
Interactive Composition empowers readers with all of the practical skills and insights they need to compose and perform electronic popular music in a variety of popular styles. The book begins by introducing all of the tools involved in creating interactive compositions through the software Ableton Live and Max for Live. The following chapters then put the tools to use by both describing particular musical styles and also teaching readers how to compose and perform within these styles using the software. As readers progresses through the book, they will learn to use the software to facilitate their own unique compositional objectives. This book takes readers through all of the steps in designing interactive music compositions. It is geared toward both beginners as well as intermediate and advanced readers, and so readers with even little experience working with digital audio software will quickly learn how to design powerful systems that facilitate their unique compositional ideas. A particular feature of this book is that it discusses the historical context of several electronic music styles used by DJs, electronic musicians, and other artists, and then describes, using software, the technical process used in the composition and performance of these styles. Each chapter leads readers to create an original composition in a given style and also discusses the techniques that can be used to perform the piece in an idiomatic fashion.
1119977233
Interactive Composition: Strategies Using Ableton Live and Max for Live
Interactive Composition empowers readers with all of the practical skills and insights they need to compose and perform electronic popular music in a variety of popular styles. The book begins by introducing all of the tools involved in creating interactive compositions through the software Ableton Live and Max for Live. The following chapters then put the tools to use by both describing particular musical styles and also teaching readers how to compose and perform within these styles using the software. As readers progresses through the book, they will learn to use the software to facilitate their own unique compositional objectives. This book takes readers through all of the steps in designing interactive music compositions. It is geared toward both beginners as well as intermediate and advanced readers, and so readers with even little experience working with digital audio software will quickly learn how to design powerful systems that facilitate their unique compositional ideas. A particular feature of this book is that it discusses the historical context of several electronic music styles used by DJs, electronic musicians, and other artists, and then describes, using software, the technical process used in the composition and performance of these styles. Each chapter leads readers to create an original composition in a given style and also discusses the techniques that can be used to perform the piece in an idiomatic fashion.
35.69 In Stock
Interactive Composition: Strategies Using Ableton Live and Max for Live

Interactive Composition: Strategies Using Ableton Live and Max for Live

by V.J. Manzo, Will Kuhn
Interactive Composition: Strategies Using Ableton Live and Max for Live

Interactive Composition: Strategies Using Ableton Live and Max for Live

by V.J. Manzo, Will Kuhn

eBook

$35.69 

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Overview

Interactive Composition empowers readers with all of the practical skills and insights they need to compose and perform electronic popular music in a variety of popular styles. The book begins by introducing all of the tools involved in creating interactive compositions through the software Ableton Live and Max for Live. The following chapters then put the tools to use by both describing particular musical styles and also teaching readers how to compose and perform within these styles using the software. As readers progresses through the book, they will learn to use the software to facilitate their own unique compositional objectives. This book takes readers through all of the steps in designing interactive music compositions. It is geared toward both beginners as well as intermediate and advanced readers, and so readers with even little experience working with digital audio software will quickly learn how to design powerful systems that facilitate their unique compositional ideas. A particular feature of this book is that it discusses the historical context of several electronic music styles used by DJs, electronic musicians, and other artists, and then describes, using software, the technical process used in the composition and performance of these styles. Each chapter leads readers to create an original composition in a given style and also discusses the techniques that can be used to perform the piece in an idiomatic fashion.

Product Details

ISBN-13: 9780199973958
Publisher: Oxford University Press
Publication date: 01/23/2014
Sold by: Barnes & Noble
Format: eBook
Pages: 360
File size: 25 MB
Note: This product may take a few minutes to download.

About the Author

V.J. Manzo is Assistant Professor of Music Technology and Cognition at Worcester Polytechnic Institute. He is a composer and guitarist with research interests in theory and composition, artificial intelligence, interactive music systems, and music learning. He is the author of the book MAX/MSP/Jitter for Music on programming software-based interactive music systems for composition, performance, instruction, and research. For more information visit vjmanzo.com Will Kuhn is the Department Chair and Music Technology instructor at Lebanon High School in Lebanon, Ohio. In 2006, he designed an innovative Music Tech curriculum focused on amateur music production, which as of this writing involves over 350 students annually. His lab-based courses and student projects are regularly featured at regional music education events. Nationally, he gives clinics and workshops on revitalizing school music programs for the 21st century. For more information visit willkuhn.com.

Table of Contents

Table of Contents Acknowledgments Preface Chapter 1: Introduction to Interactive Composition Chapter 2: Session View Chapter 3: Introduction to Max for Live Chapter 4: Ambient Chapter 5: Pop&Rock Music Chapter 6: Electro-acoustic Music Chapter 7: Hip Hop&Trap Music Chapter 8: House Music Chapter 9: Breakbeat/Drum&Bass Chapter 10: Chiptune Chapter 11: Granular Synthesis Chapter 12: Dubstep Chapter 13 : Remixing&Loop Sampling Chapter 14: Mastering Chapter 15: Analysis of Projects Bibliography Index
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