Interactive Music Systems: Machine Listening and Composing

Interactive Music Systems: Machine Listening and Composing

by Robert Rowe
     
 

ISBN-10: 0262181495

ISBN-13: 9780262181495

Pub. Date: 10/16/1992

Publisher: MIT Press

For the growing number of professionals in computer music, composers, performers, and teachers who are looking for more from the computer music systems that are now available, Interactive Music Systems provides the first comprehensive survey and evaluation of new computer programs that can analyze and compose music in live performance.

Although Rowe focuses

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Overview

For the growing number of professionals in computer music, composers, performers, and teachers who are looking for more from the computer music systems that are now available, Interactive Music Systems provides the first comprehensive survey and evaluation of new computer programs that can analyze and compose music in live performance.

Although Rowe focuses primarily on musical motivations and possibilities of interactive systems, he also takes up such practical considerations as how to build, analyze, and extend these systems and looks at the impact of music theory, music cognition, and artificial intelligence on the design of interactive systems and on ensemble performance. He describes in detail both the theory and practice of his own real-time interactive music program, Cypher, and further illustrates basic concepts and characteristic issues using the graphic MIDI programming environment Max.

In a concluding chapter, Rowe assesses developments in hardware and software with implications for the evolution of interactive systems, including their implementation in multipleprocessor environments, the impact of real-time digital signal processing, and extended prospects for sensing performance gesture.

Robert Rowe is Associate Director of the Music Technology Program at New York University.

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Product Details

ISBN-13:
9780262181495
Publisher:
MIT Press
Publication date:
10/16/1992
Pages:
278
Product dimensions:
6.31(w) x 9.32(h) x 0.95(d)

Table of Contents

Preface
Acknowledgments
1Interactive Music Systems1
1.1Introduction1
1.2Machine Musicianship2
1.3Classification of Interactive Systems6
2Fundamentals9
2.1Sensing10
2.2Processing17
2.3Response21
2.4Commercial Interactive Systems23
2.5Examples32
3Live Computer Music39
3.1Cypher39
3.2Score Following and Score Orientation52
3.3Cypher Performances66
3.4Hyperinstruments74
3.5Improvisation and Composition78
3.6Multimedia Extensions90
4Music Theory, Music Cognition95
4.1Music Listening96
4.2Hierarchies and Music Theory98
4.3Cypher Hierarchies106
4.4Expressive Performance110
5Machine Listening119
5.1Feature Classification121
5.2Harmonic Analysis134
5.3Beat Tracking143
5.4High-Level Description153
5.5Computer-Generated Analysis157
6Machine Composition163
6.1Transformation164
6.2Generation Techniques186
6.3Sequencing and Patterns191
6.4Cypher's Composition Hierarchy195
7Interactive Architectures and Artificial Intelligence207
7.1Cypher Societies208
7.2Composition and Communication217
7.3Production Systems221
7.4Knowledge Representation225
7.5Neural Networks229
7.6Pattern Processing237
7.7Induction and Matching243
8Outlook253
8.1Cooperative Interaction254
8.2Parallel Implementations256
8.3Signal Processing257
8.4Conclusion261
References265
Index273

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