Into the Hollow Earth (Choose Your Own Adventure Series: The Golden Path Volume 1)

( 2 )

Overview

It starts with a simple call into the headmaster's office on a perfect fall day. It turns into a search for your missing parents that takes you and your two best friends on a trip into the hollow Earth. Part thriller, part travelogue, part personal quest The Golden Path: Volume One weaves a labyrinthine journey as you search for answers to the truth about your past and the clues to your future. Every choice you make could be the difference between your parents' life and death, ...

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Overview

It starts with a simple call into the headmaster's office on a perfect fall day. It turns into a search for your missing parents that takes you and your two best friends on a trip into the hollow Earth. Part thriller, part travelogue, part personal quest The Golden Path: Volume One weaves a labyrinthine journey as you search for answers to the truth about your past and the clues to your future. Every choice you make could be the difference between your parents' life and death, and your ultimate destiny.

Can you find the ultimate Golden Path?

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Editorial Reviews

Publishers Weekly

Written by the son of a Choose Your Own Adventure series founder, this first volume of an all-new interactive CYOA series is just as kooky as 30-somethings remember. But whether these versions live up to their original counterparts—and whether contemporary readers, who are used to advanced role-playing games, will find the format compelling—is hard to say. While the thrill of deciding between various potentially lethal courses of action that "you" will follow remains (some especially suspenseful plot threads carry over into the next volume), the sophistication and cohesiveness of the narrative itself might be missing. A half-baked conspiracy theory story set in a dystopian future that is partially conveyed via canned dialogue ("They followed me and my colleagues here to this simple town and destroyed it in an orgy of hate") and involves three plucky teens, a set of kidnapped parents, a mysterious explosion at a top-secret archeological dig with possible government involvement, a passageway to "Inner Earth" and fierce battles between Agarthans and Lemurians might have looked cutting edge when this format debuted in 1979, but now it seems old hat. Ages 10—up. (Apr.)

Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
Children's Literature - Melyssa Malinowski
You (the reader) and your two best friends, Dresdale and Peter, live in sometime in the future. You all attend a boarding school, studying and working on projects together. Your latest history project is based on a pottery shard Peter found while the three of you were interning at your parents' dig site. Having finished your project, you focus on other subjects, dreaming and hoping that your project is published for national review. That is, until a government official shows up at your school, accusing you and your friends of thievery and demanding your expulsion and arrest. The headmaster, helping you as much as he can, expels your trio and releases you into the custody of your parents. Once home, you find an email from your mother explaining that your parents have been captured and that you are all in danger. This email leads you and your friends on an adventure to find them. This ‘Choose your own Adventure' novel starts off very slowly, until the receipt of the email. Then the story picks up, escalating into an exciting, action-packed adventure. This is a fun read and a great choice for reluctant readers or fans of a little science fiction. I would recommend it for a high school library. Reviewer: Melyssa Malinowski
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Product Details

  • ISBN-13: 9781933390819
  • Publisher: Chooseco
  • Publication date: 4/25/2007
  • Series: Choose Your Own Adventure Series , #81
  • Pages: 224
  • Sales rank: 332,773
  • Age range: 10 - 12 Years
  • Product dimensions: 6.10 (w) x 7.90 (h) x 0.80 (d)

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Sort by: Showing all of 2 Customer Reviews
  • Anonymous

    Posted April 3, 2008

    You Can Have It Your Way

    Some may find it hard to imagine how, with a printed book, the reader can actively participate in the adventure...but it is absolutely true. The ever popular Choose Your Own Adventure has been revamped, re-energized and relaunched, to the utter delight of parents and young adults everywhere. With this ingenious series, the reader has the opportunity to make multiple choices throughout the novel, which changes the plot twists, the characters that you will meet and at what stage you will interact with each. The right choices will lead you, as one of the main characters, into a secret world that exists beneath the Earth's crust. As one of the main characters, you (the reader) are, quite literally caught up in the action and your choices effect the other characters and the progression of the story. The Golden Path: Volume One opens with an interesting, scientific prologue, which sets the tone for the scenery, ideologies and difficulties that the people in author Anson Montgomery's future face on a daily basis. The first chapter opens with a scene every student can relate too...three friends, in the library, studying for a big exam. And through the creative imagination of CYOA, you (the reader), are one of the three. The heart of the story revolves around your parents archaeological dig at Carlsbad, New Mexico and a very odd shard of pottery your friend Peter found outside the dig site. Convinced the artifact once belonged to a culture that predates the American Indians and utilizing the individual talents of each of your friends, the three of you receive special permission from your teacher to work together on the AP History project. It's true that history effects the future, but you and your friends had no idea how that piece of pottery would devastate your present and put your future in jeopardy. When you receive a frightening, cryptic email from your Mom, sent from a dead letter drop, you are given the first of many choices...do you follow the instructions from your Mom or go to New York City? Of course your selection will alter the story's progression, as will each of the decisions you make throughout the adventure. What began as a quest to find your missing parents, quickly spins into a web of questions, that has government officials hot on your trail and could well be the difference between life and death for you all. Choose Your Own Adventure is an exciting, entertaining, adventure series that engages even the most reluctant reader. The ideal mix of ancient history, futuristic adventure, scientific learning and creative imagination, all woven around three best friends. Each of the three have their own set of traits, assets and problems. In very age appropriate context, the book deals with family issues, friendships, loss, jealousy, grief and ultimately survival, understanding and healing. A wonderful series, that I highly recommend to anyone with pre-teens or teens. Well written, passionate, believable characters, with just enough futuristic karma to grab the attention of today's high-tech kids. With four story lines developed to move from Volume One to Volume Two, these two books grab your attention and keep you interested, as your individual choices play-out before your eyes. And now with the addition of the website, there's even more to enjoy with Choose Your Own Adventure. So, get a copy and see for yourself, that you can 'Have it your way...' even with a book!

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  • Anonymous

    Posted December 18, 2008

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