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No apparent writing/highlighting. Binding in good condition, light wear around edges. Minor scuffs and scratches. Overall, book is wavy/bent. Minor stains on cover. --Please ...read our Seller Info and Policies prior to placing your order.Read moreShow Less
This non-software specific textbook helps prepare students for the Advanced Placement Test for the C++ Exam A. The many hands-on exercises throughout the book provide immediate reinforcement of the concepts learned.
Product dimensions: 8.40 (w) x 11.00 (h) x 0.90 (d)
Meet the Author
Todd Knowlton has been an author for Thomson Learning for 6 years and has published various titles in computer programming, computer concepts, and computer applications. His best selling book on C++ has sold over $2 million and counting. Todd remains very active in educational conferences and consults with Microsoft Corporation.
Brad Hunt possesses a unique combination of talents in technology, software development, and education. He holds a bachelor's degree in biology, a master's degree in educational instructional technology, and has taught college courses in Web programming and e-commerce. Brad has industry experience as a software developer, training director, project manager, and technology director, and has also co-authored several computer and Web development books.
Unit 1: The Fundamentals 1. The C++ Language 2. Variables and Constants 3. Math Operations 4. Strings and Screen I/O Case Study I: Airline Flight Analysis Unit 2: Program Structure 5. Decision Making 6. Loops 7. Functions Case Study II: Compound Interest Unit 3: Arrays and Files 8. Data File Basics 9. Arrays Case Study III: Mileage Look-Up Table Unit 4: Object-Oriented Programming and Linked Lists 10. Object-Oriented Programming 11. Pointers, enum, and Structures 12. Linked Lists Case Study IV: Phone Database Unit 5: Common Data Structures and Algorithms 13. Stacks, Queues, and Trees 14. Recursion and Searching 15. Sorting Case Study V: Object-Oriented Program Design Appendices: A: Introduction to Computers and the Internet B: ASCII Table C: The Binary Number System D: The Programming Process E: Order of Operations F: The bool Data Type G: Using a Debugger When Programming H: Numerical Approximations I: C++ Compilers J: AP Class Quick References K: Analysis of Algorithms