Introduction to Programming with Java: A Problem Solving Approach / Edition 1

Introduction to Programming with Java: A Problem Solving Approach / Edition 1

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by John Dean, Ray Dean
     
 

This book teaches the reader how to write programs using Java. It does so with a unique approach that combines fundamentals first with objects early. The book transitions smoothly through a carefully selected set of procedural programming fundamentals to object-oriented fundamentals. During this early transition and beyond, the book emphasizes problem solving. For

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Overview

This book teaches the reader how to write programs using Java. It does so with a unique approach that combines fundamentals first with objects early. The book transitions smoothly through a carefully selected set of procedural programming fundamentals to object-oriented fundamentals. During this early transition and beyond, the book emphasizes problem solving. For example, Chapter 2 is devoted to algorithm development, Chapter 8 is devoted to program design, and problem-solving sections appear throughout the book. Problem-solving skills are fostered with the help of an interactive, iterative presentation style: Here's the problem. How can we solve it? How can we improve the solution?

Some key features include:

• A conversational, easy-to-follow writing style.

• Many executable code examples that clearly and efficiently illustrate key concepts.

• Extensive use of UML class diagrams to specify problem organization.

• Simple GUI programming early, in an optional standalone graphics track.

• Well-identified alternatives for altering the book's sequence to fit individual needs.

• Well-developed projects in six different academic disciplines, with a handy summary.

• Detailed customizable PowerPointTM lecture slides, with icon-keyed hidden notes.

Student Resources:

  • Links to compiler software - for Sun's Java2 SDK toolkit, Helios's TextPad, Eclipse, NetBeans, and BlueJ.
  • TextPad tutorial.
  • Eclipse tutorials.
  • Textbook errata.
  • All textbook example programs and associated resource files.
  • Instructor Resources:

  • Customizable PowerPoint lecture slides with hidden notes. Hidden notes provide comments that supplement the displayed text in the lecture slides. For example, if the displayed text asks a question the hidden notes provide the answer.
  • Exercise solutions.
  • Project solutions.
  • Supplemental Chapters to Accommodate an Objects-Late Approach are available.

  • Click this link to reach the supplemental chapters.
  • "The authors have done a superb job of organizing the various chapters to allow the students to enjoy programming in Java from day one. I am deeply impressed with the entire textbook. I would have my students keep this text and use it throughout their academic career as an excellent Java programming source book". – Benjamin B. Nystuen, University of Colorado at Colorado Springs

    "The authors have done a great job in describing the technical aspects of programming. The authors have an immensely readable writing style. I have an extremely favorable impression of Dean and Dean’s proposed text". – Shyamal Mitra, University of Texas at Austin

    "The overall impression of the book was that it was “friendly” to read. I think this is a great strength, simply because students reading it, and especially students who are prone to reading to understand, will appreciate this approach rather than the regular hardcore programming mentality". – Andree Jacobson, University of New Mexico

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    Product Details

    ISBN-13:
    9780073047027
    Publisher:
    McGraw-Hill Companies,Inc.
    Publication date:
    12/29/2007
    Edition description:
    Older Edition
    Pages:
    848
    Product dimensions:
    7.30(w) x 9.10(h) x 1.30(d)

    Table of Contents

    Chapter 1. Introduction to Computers and Programming

    Chapter 2. Algorithms and Design

    Chapter 3. Java Basics

    Chapter 4. Control Statements

    Chapter 5. Using Pre-Built Methods

    Chapter 6. Object-Oriented Programming

    Chapter 7. Object-Oriented Programming-Additional Details

    Chapter 8. Software Engineering

    Chapter 9. Classes with Class Members

    Chapter 10. Arrays and Array Lists

    Chapter 11. Type Details and Alternate Coding Mechanisms

    Chapter 12. Composition and Inheritance

    Chapter 13. Inheritance and Polymorphism

    Chapter 14. Exception Handling

    Chapter 15. Files

    Chapter 16. GUI Programming Basics

    Chapter 17. GUI Programming-Component Layout, Additional GUI Components

    Appendix 1. Unicode/ASCII Character Set with Hexadecimal Codes

    Appendix 2. Operator Precedence

    Appendix 3. Java Reserved Words

    Appendix 4. Packages

    Appendix 5. Java Coding-Style Conventions

    Appendix 6. Javadoc

    Appendix 7. UML Notations Used in this Book

    Appendix 8. Recursion

    Appendix 9. Multithreading

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