- Shopping Bag ( 0 items )
Ships from: Wauwatosa, WI
Usually ships in 1-2 business days
Ships from: ACWORTH, GA
Usually ships in 1-2 business days
Posted April 24, 2012
I bought this book many years ago, but have only just recently read it. That's how I roll. I was concerned that my reading experience would be lacking, since this is a book based on a card game -- a great card game at that, which I love to play, but still a card game. I was pleasantly surprised to see that, even "way back when," Wizards of the Coast was putting as much effort into their world-building as they were into the game itself. This is a thoroughly enjoyable read that's a great primer for the recent return to Mirrodin.Was this review helpful? Yes NoThank you for your feedback. Report this reviewThank you, this review has been flagged.
Posted September 9, 2007
Invasion is basically just another opening story for a block cycle: something huge and catastrophic happens to the Weatherlight crew, and the fate of the world rests on their success. Essentially, Phyrexia starts to overlap onto Dominaria, but this does have the makings of a really cool story. The character Multani is really cool here, and of course Gerrard Capashen and the rest of his crew give marvelous performances in the face of adversity. The plot is decent, the characters are great, and I like the author's writing style, but this is what it is: a trilogy opener. The goodguys will be outmanned, outgunned, and basically hopeless and desperate. You will be left wanting more. Fortunately, the next two books are truly great, so the cure to that problem is easy: just keep reading! The Invasion trilogy rocks!Was this review helpful? Yes NoThank you for your feedback. Report this reviewThank you, this review has been flagged.
Posted January 12, 2004
After reading all of the books in the main storyline plus the Ice Age cycle, I was disappointed. First of all I never was particularly impressed with J. Robert King's work from the anthologies. It was all just mediocre to me. I felt now even less enthused about the work. It was an OK book, I believe too much mindless action was in the book, and lack of detail of content, explanations, and character development. Mindless action is the correct term indeed. Who knows maybe it isn't King's fault, maybe it was the heads at Wizards. I had higher expectations from reading the previous books(esp Aritifacts/Ice Age Cycles). I even expected more from King himself, after reading his work from the anthologies and the Thran. But all for the conclusion.Was this review helpful? Yes NoThank you for your feedback. Report this reviewThank you, this review has been flagged.
Posted June 3, 2003
Thousands of years of preparing are finally over, as the long awaited war begins. All of the crucial planning and placings the pieces done in the mercadian cycle have led up to this, as Urza moves to confront his greatest foe. A spectacular book with writting that jumps off the page as the final battle for dominaria comenses. An emotional struggle as well as a physical one, Urza begins to realize that there is more to life then war, while the lovers Gerrad and Hanna struggle to stay together lest the rivalry between Urza and the dread lord Yawgmoth rip all of Dominaria to pieces. This is it folks, the final battle. Let's see who lives till the next book, as heart-breaking sacrifices move our heroes onward to victory, or crushing defeat. It is my just opinion that these old books have so much over the new world of dominaria (otaria) and the next two cycles. Though King is a spectacular author, the Invasion block remains his greatest work to date.Was this review helpful? Yes NoThank you for your feedback. Report this reviewThank you, this review has been flagged.
Posted June 5, 2003
This book is terrible, especially coming from such a wonderful writer, who gave us the 'Onslaught cycle'. Quite frankly the only reason I gave it two stars, is because with all it's problems, it still isn't as bad as 'Planeshift'.Was this review helpful? Yes NoThank you for your feedback. Report this reviewThank you, this review has been flagged.
Posted December 22, 2000
Posted October 6, 2000
Yawgmoth, dark lord of the 9 spheres, has waited eight-thousand years to take back his homeworld of Dominaria. Fans of Magic: the Gathering have waited only years, and every second was worth it. Phyrexia, the world where Yawgmoth became a God, has opened its gates all across Dominaria. From them pour flying ships streaking oil and raining plague as well as dragons formed of metal. There is no nation safe from the threat, and before warning can be givin, they begin to fall. Dominaria's flagship, the Weatherlight, as well as its crew, are finally on their home world once again and have immediately begun to do what they were all born and bred for: To fight Phyrexians. All of Dominaria has united, even long-standing enemies, and many unexpected alliances rise from the past. Yawgmoth has drawn the first line, and Dominaria has crossed it. Depicted by the talented J Robert King, Invasion is a story of good versus evil and what it means to fight for the ultimate prize--everything.Was this review helpful? Yes NoThank you for your feedback. Report this reviewThank you, this review has been flagged.