The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.
1134117238
iOS Game Development: Developing Games for iPad, iPhone, and iPod Touch
The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.
64.99
In Stock
5
1

iOS Game Development: Developing Games for iPad, iPhone, and iPod Touch
394
iOS Game Development: Developing Games for iPad, iPhone, and iPod Touch
394Paperback(New Edition)
$64.99
64.99
In Stock
Product Details
ISBN-13: | 9781466569935 |
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Publisher: | Taylor & Francis |
Publication date: | 09/04/2013 |
Edition description: | New Edition |
Pages: | 394 |
Product dimensions: | 7.40(w) x 9.20(h) x 0.80(d) |
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