iPhone & iPad Game Development For Dummies [NOOK Book]

Overview

Here's the scoop on building and marketing great games for the iPhone and iPad!

The iPhone and iPad are the hottest techno-gadgets on the market today, and games for it are even hotter. To help you cash in on the trend, this book shows what it takes to create a good iPhone and iPad game and how to get it into the App Store.

Neal Goldstein, leader of an iPhone app startup company, and his co-authors show you how to build a game that will ...

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iPhone & iPad Game Development For Dummies

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Overview

Here's the scoop on building and marketing great games for the iPhone and iPad!

The iPhone and iPad are the hottest techno-gadgets on the market today, and games for it are even hotter. To help you cash in on the trend, this book shows what it takes to create a good iPhone and iPad game and how to get it into the App Store.

Neal Goldstein, leader of an iPhone app startup company, and his co-authors show you how to build a game that will sell, include quality graphics, market your game through the App Store, and more. Whether you're a programming novice or an experienced developer looking to enter the game market, here's how to get going.

  • Games for the iPhone are among the hottest apps in Apple's App Store
  • Learn to build two game applications – from beginning to end
  • Written by successful mobile app developers, this guide begins with how to get started, including downloading the SDK and filling your toolbox
  • Covers programming with Objective-C and Cocoa, what makes a good game, graphics, and creating good mobile apps
  • Explains how to market your game through the App Store

iPhone and iPad Game Development For Dummies can start you on a fun hobby or a lucrative career.

Note: Apple's iOS SDK tools are only accessible on Intel-powered Mac and MacBook devices.

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Product Details

  • ISBN-13: 9781118001462
  • Publisher: Wiley
  • Publication date: 10/26/2010
  • Series: For Dummies Series
  • Sold by: Barnes & Noble
  • Format: eBook
  • Edition number: 1
  • Pages: 508
  • Sales rank: 1,149,558
  • File size: 10 MB

Meet the Author

Neal Goldstein has a rock-star reputation among iPhone developers. He wrote iPhone Application Development For Dummies and frequently speaks at conferences.

Jon Manning and Paris Buttfield-Addison are the founders of Secret Lab, a game design company that builds fun things for iPhone and iPad when the principals aren't playing games for research.

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Table of Contents

Introduction.

Part I: Getting Started.

Chapter 1: Building Great iOS Games.

Chapter 2: Becoming an iPhone Developer.

Chapter 3: Your First Date with the SDK.

Part II: Traffic, The Game.

Chapter 4: How iOS Games Work.

Chapter 5: Building the User Interface.

Chapter 6: Making Objects Appear and Move.

Chapter 7: The Life Cycle of an iOS Game.

Chapter 8: Creating the Game Architecture.

Chapter 9: Creating the Game Controller.

Chapter 10: Using the Debugger.

Chapter 11: Keeping Score in Your Game.

Chapter 12: Storing User Preferences.

Chapter 13: Death, Taxes, and iOS Provisioning.

Chapter 14: Giving Your Game Music and Sound.

Part III: The Social Aspects.

Chapter 15: Building Multiplayer Games with Game Kit.

Chapter 16: Game, Meet Facebook.

Chapter 17: External Displays.

Chapter 18: iAd.

Part IV: The iPad.

Chapter 19: The World of the iPad.

Chapter 20: Adding Multiple Lanes for the iPad.

Chapter 21: Using Gesture Recognizers.

Chapter 22: Setting Up OpenGL.

Chapter 23: Drawing with OpenGL.

Chapter 24: Texturing with OpenGL.

Chapter 25: Kicking Up Your Game a Notch.

Part V: The Part of Tens.

Chapter 26: Ten Differences between the iPhone and the iPad.

Chapter 27: Ten Ways to Market Your Game.

Chapter 28: Ten Insanely Great Games.

Index.

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Customer Reviews

Average Rating 4
( 6 )
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Sort by: Showing all of 6 Customer Reviews
  • Posted December 28, 2011

    Very Good!!!

    This book can not explain any better. This book gives step by step information on how to make just even the toughest app. I would highly recommend this book to anyone who's interested in making apps.

    1 out of 1 people found this review helpful.

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  • Anonymous

    Posted June 25, 2011

    Some parts hurt with errors

    The book isn't bad I like the approach they took, the basic concept is you build a game slowly through out the book however there are parts that where you need more instruction and feel that parts are missing which sucks I like dummies books but this one just was hard to follow you always have to post on the dummies site to get help or clarification.

    1 out of 1 people found this review helpful.

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  • Posted October 30, 2010

    In depth, polished, fun and easy to follow

    I've been wanting to learn iPhone game development for years and year and I finally started with this book. I've only been reading it for a day but it's already helping me! I can't wait to build my own games. Neal, Paris and Jon have a wicked sense of humor too!

    1 out of 1 people found this review helpful.

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  • Anonymous

    Posted May 27, 2013

    1026

    J

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  • Anonymous

    Posted June 21, 2012

    Where can I get this ebook for cheaper?

    Where can I get this ebook for cheaper?

    0 out of 1 people found this review helpful.

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  • Anonymous

    Posted February 9, 2011

    No text was provided for this review.

Sort by: Showing all of 6 Customer Reviews

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