iPhone Application Development For Dummies

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Overview

Making Everything Easier!

With iPhone? Application Development for Dummies, Second Edition, you'll learn to:

  • Design small- or large-scale iPhone applications for profit or fun
  • Create new iPhone apps using Xcode?
  • Get your applications into the App Store
  • Work with ...
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2009 Paperback Brand new books, maps and cd's available immediately from a reputable and well rated UK bookseller; despatched promptly and reliably worldwide. *****PLEASE NOTE: ... This item is shipping from an authorized seller in Europe. In the event that a return is necessary, you will be able to return your item within the US. To learn more about our European sellers and policies see the BookQuest FAQ section***** Read more Show Less

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Overview

Making Everything Easier!

With iPhone? Application Development for Dummies, Second Edition, you'll learn to:

  • Design small- or large-scale iPhone applications for profit or fun
  • Create new iPhone apps using Xcode?
  • Get your applications into the App Store
  • Work with frameworks

Got a good idea? Turn it into an app, have some fun, and pick up some cash!

Make the most of the new 3.1 OS and Apple's Xcode 3.2! Neal Goldstein shows you how, and even illustrates the process with one of his own apps that's currently being sold. Even if you're not a programming pro, you can turn your bright idea into an app you can market, and Neal even shows you how to get it into the App Store!

  • Mobile is different ? learn what makes a great app for mobile devices and how an iPhone app is structured
  • What you need ? download the free Software Development Kit, start using Xcode, and become an "official" iPhone developer
  • The nitty-gritty ? get the hang of frameworks and iPhone architecture
  • Get busy with apps ? discover how to make Xcode work for you to support app development
  • Off to the store ? get valuable advice on getting your apps into the App Store
  • Want to go further? ? explore what goes into industrial-strength apps

Open the book and find:

  • What it takes to become a registered Apple developer
  • How to debug your app
  • What's new in iPhone 3.1 and Xcode 3.2
  • What goes into a good interface for a small device
  • How applications work in the iPhone environment
  • Why you must think like a user
  • What the App Store expects of you
  • What makes a great iPhone app

Visit the companion Web site at www.dummies.com/go/iphoneappdevfd2e for source code and additional information on iPhone app development.

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Product Details

  • ISBN-13: 9780470568439
  • Publisher: Wiley
  • Publication date: 11/9/2009
  • Series: For Dummies Series
  • Edition number: 2
  • Pages: 432
  • Product dimensions: 7.20 (w) x 9.10 (h) x 1.10 (d)

Meet the Author

Neal Goldstein is a recognized expert at making cutting-edge technologies practical for commercial and enterprise development. He is currently leading an iPhone startup that is developing an application that will radically change how people can use iPhones to manage information, and he holds a patent on an enterprise-wide SOA-based architecture.

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Table of Contents

Introduction.

Part I: Getting Started.

Chapter 1: Creating Killer iPhone Applications.

Chapter 2: Looking Behind the Screen.

Chapter 3: Enlisting in the Developer Corps.

Part II: Using the iPhone Development Tools.

Chapter 4: Getting to Know the SDK.

Chapter 5: Building the User Interface.

Chapter 6: While Your Application Is Running.

Part III: From “Gee, That’s a Good Idea,” to the App Store.

Chapter 7: Actually Writing Code.

Chapter 8: Entering and Managing Data.

Chapter 9: Saving Data and Creating a Secret Button.

Chapter 10: Using the Debugger.

Chapter 11: Buttoning It Down and Calling Home.

Chapter 12: Death, Taxes, and the iPhone Provisioning.

Part IV: An Industrial-Strength Application.

Chapter 13: Designing Your Application.

Chapter 14: Setting the Table.

Chapter 15: Enhancing the User Experience.

Chapter 16: Creating Controllers and Their Models.

Chapter 17: Finding Your Way.

Part V: The Part of Tens.

Chapter 18: Top Ten Apple Sample Applications (with Code!).

Chapter 19: Ten Ways to Be a Happy Developer.

Index.

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Customer Reviews

Average Rating 3.5
( 6 )
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Sort by: Showing all of 15 Customer Reviews
  • Posted May 25, 2009

    more from this reviewer

    I pulled my hair out trying to figure out how to write an App -until this book.

    It drove me absolutely crazy like you don't -or maybe you do- know. I'm sitting there at two in the morning and reading the twentieth article on writing apps, I bought a book on it, I had the apple guide -none of it helped. It might as well have been in Japanese.

    Then THIS BOOK, by total chance, came across my way. Hallelujah.

    Unlike other books and 'helpful' resources, this author takes you step by step and shows you want to do. He explains a concept well enough that you have a rudimentary idea as to how it functions in your mind, and then SHOWS you how it works in practice so that your understanding is solidified. You will never have him tell you open your "nib file" in the such and such through the abc delegate in some window you've never heard of without him showing you exactly how.

    The material is organized, clear, and done progressively in a way that builds you up instead of making you tear your hair out. If you're someone as frustrated as I am (was) with app development, I highly recommend this book. Other books are good, I'm sure, but this is definitely the one you want to start with to get your feet wet.

    Some recommendations:

    1)Really take the time to digest some of the jargon he gives you. Yes, he does give you some. Not overwhelming, what-is-he-talking-about amounts, but you can't let it get out of hand. You may be able to get by for a few chapters not really knowing what they mean because he does a good job of showing you, but once you get to Chapter 8 the explanations he gives of what he's doing line by line will necessitate that you know what objects, methods, protocols, delegates, etc are. Know them. As such, I would recommend that you do them as you go along. Once you get to Chapter 7, do a review of the chapters before it because Chapter 8 is where things really get dicey.

    2)Really, really, really REALLY watch your typing. One missing 't' in my 'texField' (Note that it's not 'text' field but 'tex' field) ruined four hours and the Cavaliers-Magic game for me. I tore my hair out trying to figure out what was wrong -I had followed the instructions perfectly! Or so I thought. Seriously, though. Make sure that if it says something, you get it EXACTLY right or you will be miserable. Trying to fix it makes it only worse, somehow. You have 2 errors, 'fix it' and then suddenly you have 18. Save yourself the misery and type it letter by letter while looking at the keyboard if you have to.

    I've been working on this book for 2 days and have been able to write basic apps. A few more days and I'm going to start working on the one I've designed for the app store! Can't wait =)

    Hope this helped!

    1 out of 1 people found this review helpful.

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  • Anonymous

    Posted December 28, 2012

    King

    Ooooooo+ !!!!!!!!!!!!!!!!!!!!+ :)

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  • Posted January 1, 2010

    Will NOT HELP....sorry

    Look, let's be realistic, to learn all this stuff a live class with instructor is necessary especially if you are a dummy. So, I as a beginner took this class www.objectouch.com if you have a serious background in programming, this book is the best "Learn Objective-C on the Mac" apress by Dalrymple......

    Was this review helpful? Yes  No   Report this review
  • Posted June 29, 2009

    I Also Recommend:

    Go from Newbie to Novice Quickly

    This book is a great read for someone either new to Objective-C or Iphone SDK. I could not rap my head around Object oriented programming and found the book to be the golden key that's unlocked a world of unlimited possibilities. The author has taken great time and care to bridge any gaps in the understanding of programming for the Iphone. I look forward to a future book if this author is involved.

    Was this review helpful? Yes  No   Report this review
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    Posted January 13, 2010

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    Posted February 9, 2010

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    Posted October 6, 2009

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