iPhone Application Development For Dummies [NOOK Book]

Overview

Start building iPhone apps today with this friendly guide, now in full color!

Whether you're a beginning programmer who wants to build your first app or a professional developer looking to leverage the marketing power of the iPhone SDK, this book will help. It walks you through the basics for building a variety of iOS applications using Apple developer tools and covers the essential steps for creating apps that get accepted into the App Store. This new edition covers all the ...

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iPhone Application Development For Dummies

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Overview

Start building iPhone apps today with this friendly guide, now in full color!

Whether you're a beginning programmer who wants to build your first app or a professional developer looking to leverage the marketing power of the iPhone SDK, this book will help. It walks you through the basics for building a variety of iOS applications using Apple developer tools and covers the essential steps for creating apps that get accepted into the App Store. This new edition covers all the latest information, including key updates to iPad universal code and tips on developing specifically for mobile apps. Full-color illustrations make it easier to see exactly what will appear on your screen.

  • Walks you through the fundamentals of developing a variety of applications for the iPhone
  • Shows you how to use Apple's developer tools
  • Delves into getting your apps into the App Store and selling them
  • Addresses the universal code feature that allows you to develop apps and port them from the iPhone to the iPad and back
  • Covers the latest updates for the iPad universal code and the new iPhone SDK

No matter what your level of expertise may be, you'll be able to leverage the power of the iOS SDK with the advice in this full-color book.

Note: Apple's iOS SDK tools are only accessible on Intel-powered Mac and MacBook devices.

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Product Details

  • ISBN-13: 9781118236802
  • Publisher: Wiley
  • Publication date: 2/7/2012
  • Sold by: Barnes & Noble
  • Format: eBook
  • Edition number: 4
  • Pages: 408
  • File size: 20 MB
  • Note: This product may take a few minutes to download.

Meet the Author

Neal Goldstein was among the first technologists to develop applications together with firms such as Apple, Lucas Films, and Microsoft. A master at making cutting-edge technology practical, he is the author of iPad Application Development For Dummies and coauthor of several iPhone and iPad app development books.

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Table of Contents

Introduction 1

Part I: Getting Started 9

Chapter 1: Creating Compelling Mobile Applications 11

Chapter 2: Getting to Know the SDK 31

Chapter 3: The Nuts and Bolts of an Xcode Project 45

Part II: Working with the Storyboard and User Interface 71

Chapter 4: Storyboards and the User Experience 73

Chapter 5: Creating the RoadTrip User Interface Using the Storyboard 103

Part III: Understanding the Wiring and Plumbing 127

Chapter 6: Adding Outlets and Actions to Your RoadTrip Code 129

Chapter 7: Understanding the Runtime, Managing Memory, and Using Properties 145

Part IV: Finishing the Basic Application Structure 177

Chapter 8: Working with the Source Editor 179

Chapter 9: It's (Finally) Time to Code 199

Chapter 10: Adding Animation and Sound to Your App 227

Chapter 11: Finishing the Basic Application Structure 253

Chapter 12: The Trip Model 271

Chapter 13: Implementing the Content Controller 303

Chapter 15: Displaying Events Using a Page View Controller 333

Chapter 16: Finding Your Way 351

Chapter 17: Geocoding 379

Chapter 18: Selecting a Destination 389

Part VI: The Part of Tens 415

Chapter 19: Ten Ways to Extend the RoadTrip App 417

Chapter 20: Ten Ways to Be a Happy Developer 421

Index 427

Bonus Chapter on the Companion Website at www.dummies.com/go/iphoneappdevfd4e BC1

Bonus Chapter: Finding a Location and Annotating It on a Map BC1

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Customer Reviews

Average Rating 3.5
( 6 )
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Sort by: Showing all of 15 Customer Reviews
  • Posted May 25, 2009

    more from this reviewer

    I pulled my hair out trying to figure out how to write an App -until this book.

    It drove me absolutely crazy like you don't -or maybe you do- know. I'm sitting there at two in the morning and reading the twentieth article on writing apps, I bought a book on it, I had the apple guide -none of it helped. It might as well have been in Japanese.

    Then THIS BOOK, by total chance, came across my way. Hallelujah.

    Unlike other books and 'helpful' resources, this author takes you step by step and shows you want to do. He explains a concept well enough that you have a rudimentary idea as to how it functions in your mind, and then SHOWS you how it works in practice so that your understanding is solidified. You will never have him tell you open your "nib file" in the such and such through the abc delegate in some window you've never heard of without him showing you exactly how.

    The material is organized, clear, and done progressively in a way that builds you up instead of making you tear your hair out. If you're someone as frustrated as I am (was) with app development, I highly recommend this book. Other books are good, I'm sure, but this is definitely the one you want to start with to get your feet wet.

    Some recommendations:

    1)Really take the time to digest some of the jargon he gives you. Yes, he does give you some. Not overwhelming, what-is-he-talking-about amounts, but you can't let it get out of hand. You may be able to get by for a few chapters not really knowing what they mean because he does a good job of showing you, but once you get to Chapter 8 the explanations he gives of what he's doing line by line will necessitate that you know what objects, methods, protocols, delegates, etc are. Know them. As such, I would recommend that you do them as you go along. Once you get to Chapter 7, do a review of the chapters before it because Chapter 8 is where things really get dicey.

    2)Really, really, really REALLY watch your typing. One missing 't' in my 'texField' (Note that it's not 'text' field but 'tex' field) ruined four hours and the Cavaliers-Magic game for me. I tore my hair out trying to figure out what was wrong -I had followed the instructions perfectly! Or so I thought. Seriously, though. Make sure that if it says something, you get it EXACTLY right or you will be miserable. Trying to fix it makes it only worse, somehow. You have 2 errors, 'fix it' and then suddenly you have 18. Save yourself the misery and type it letter by letter while looking at the keyboard if you have to.

    I've been working on this book for 2 days and have been able to write basic apps. A few more days and I'm going to start working on the one I've designed for the app store! Can't wait =)

    Hope this helped!

    1 out of 1 people found this review helpful.

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  • Anonymous

    Posted December 28, 2012

    King

    Ooooooo+ !!!!!!!!!!!!!!!!!!!!+ :)

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  • Posted January 1, 2010

    Will NOT HELP....sorry

    Look, let's be realistic, to learn all this stuff a live class with instructor is necessary especially if you are a dummy. So, I as a beginner took this class www.objectouch.com if you have a serious background in programming, this book is the best "Learn Objective-C on the Mac" apress by Dalrymple......

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  • Posted June 29, 2009

    I Also Recommend:

    Go from Newbie to Novice Quickly

    This book is a great read for someone either new to Objective-C or Iphone SDK. I could not rap my head around Object oriented programming and found the book to be the golden key that's unlocked a world of unlimited possibilities. The author has taken great time and care to bridge any gaps in the understanding of programming for the Iphone. I look forward to a future book if this author is involved.

    Was this review helpful? Yes  No   Report this review
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