Irresistible Apps: Motivational Design Patterns for Apps, Games, and Web-based Communities

Irresistible Apps: Motivational Design Patterns for Apps, Games, and Web-based Communities

by Chris Lewis
Irresistible Apps: Motivational Design Patterns for Apps, Games, and Web-based Communities

Irresistible Apps: Motivational Design Patterns for Apps, Games, and Web-based Communities

by Chris Lewis

Paperback(1st ed.)

$54.99 
  • SHIP THIS ITEM
    Qualifies for Free Shipping
  • PICK UP IN STORE
    Check Availability at Nearby Stores

Related collections and offers


Overview

When you create an app, a website, or a game, how do you attract users, and perhaps more importantly, how do you keep them? Irresistible Apps explains exactly how to do this using a library of 27 motivational design patterns and real-world examples of how they work.

As a developer, you need to retain users in the new economy of advertisements, subscriptions, and in-app purchases, but how do you do this? How do some applications keep users coming back? Why do people spend hours and hours playing World of Warcraft? Why do people care about Reddit karma? What makes customers keep buying from Amazon? Why do so many people love Khan Academy?

The answers are found in Gameful, Social, Interface, and Information patterns. Not only will you learn about these patterns, you’ll also learn why they work using psychological theories of intrinsic motivation, behavioral psychology, and behavioral economics. Good and bad implementations of the patterns are shown so practitioners can use them effectively and avoid pitfalls along the way.


Product Details

ISBN-13: 9781430264217
Publisher: Apress
Publication date: 03/13/2014
Edition description: 1st ed.
Pages: 208
Product dimensions: 7.40(w) x 9.10(h) x 0.70(d)

About the Author

Chris Lewis is a software engineer based in Silicon Valley, and in a past life he worked as a database consultant. He holds a Computer Science PhD from the University of California, Santa Cruz, where he researched both software engineering and game design, marrying the two in his study of motivational design patterns. He is co-founder of the Games and Software Engineering academic workshop.

Table of Contents

• Introduction to Motivational Design
• Psychology of Motivation
• Understanding Patterns
• Gameful Patterns
• Social Patterns
• Interface Patterns
• Information Patterns
• Understanding Motivational Dark Patterns
• Temporal Dark Patterns
• Monetary Dark Patterns
• Social Capital Dark Patterns
• Patterns as Analysis
• Patterns as Design Tools
• The End Is the Beginning
• Bibliography
From the B&N Reads Blog

Customer Reviews