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Jamming: The Art and Discipline of Business Creativity

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Overview

In today's competitive environment, creativity is no longer an option. Companies that understand how to manage creativity in their people, organize for creative results and willingly implement good new ideas will triumph.

In Jamming, John Kao also offers an approach that demystifies a topic traditionally confounding to businesspeople everywhere. He begins by showing how creativity, like the musical discipline of jazz, has a vocabulary and a grammar. It is a process, and because ...

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Jamming: The Art and Discipline of Business Creativity

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Overview

In today's competitive environment, creativity is no longer an option. Companies that understand how to manage creativity in their people, organize for creative results and willingly implement good new ideas will triumph.

In Jamming, John Kao also offers an approach that demystifies a topic traditionally confounding to businesspeople everywhere. He begins by showing how creativity, like the musical discipline of jazz, has a vocabulary and a grammar. It is a process, and because of that it can be observed, analyzed, understood, replicated, taught and managed. He explains how creativity needs a particular environment in which to blossom and grow. Like musicians in a jam session, a group of businesspeople can take an idea, challenge one another's imagination and produce an entirely new set of possibilities. Kao reveals how managers can stimulate creativity in their employees, explores the impact of information technology on creativity, looks at the globalization of creativity and shows how to ensure the loyalty of people who design, build and deliver today's vital products and services.

Using specific examples from DreamWorks, SKG, Coca-Cola, and other corporations, a renowned Harvard Business School professor reveals how managers can stimulate creativity in their employees by freeing them of preconceptions, engaging their interest, and then guiding them toward a goal.

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Editorial Reviews

Publishers Weekly - Publisher's Weekly
It took a Chinese American student listening to jazz and jamming with a group of African Americans at a private boarding school to internalize the polar tensions between musical score and improvisation and come up with a formula for creativity. Kao, now a professor at Harvard Business School, has been using the jamming metaphor to teach creative entrepreneurship for 14 years. In business, the score is not a musical theme but an idea, process or question that takes on new dimensions when bandied about by a group. This business version of jamming, Kao says, is the creative advantage that can give a company a competitive edge. Kao tells how to audit and manage creativity and describes techniques for clearing the mind to render it receptive to the improvisational flow. Never was the need or the opportunity so great, he claims, as now amid the deluge of information descending from cyberspace. Chapters end with a list of "riffs," or pithy tips for business leaders. Kao offers succinct advice cleverly packaged. June
Library Journal
Kao entrepreneurship, Harvard Business Sch., who is also a jazz pianist, describes the developmental process of business creativity through the analogy of jazz. He argues that promoting creativity within a corporation is no longer optional but an integral element of business success. Kao writes in a conversational style, offering examples of major corporations that show the benefits of corporate creativity and the methods used to design a program. The appendix contains "The Creativity Toolkit," a guidebook to the discipline from the perspective of individuals, managers, and leaders. Several recent books have been written in the area of business creativity e.g., Bryan Martimore's 99% Inspiration: Tips, Tales & Techniques for Liberating Your Business Creativity, AMACOM, 1994. Missing from this one are creativity exercises and bibliographical references. Not an essential purchase, but larger business collections may wish to consider.Kathy Shimpock-Vieweg, Muchmore & Wallwork Lib., Phoenix, Ariz.
From Barnes & Noble
Describes how business leaders, managers, and entrepreneurs can take their companies to an entirely new level of success and growth by fostering a creative environment for the birth of new methods, ideas, and products.
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Product Details

  • ISBN-13: 9780887308642
  • Publisher: HarperCollins Publishers
  • Publication date: 3/28/1997
  • Edition description: Reprint
  • Edition number: 1
  • Pages: 228
  • Product dimensions: 5.31 (w) x 8.00 (h) x 0.50 (d)

Meet the Author

John Kao is academic director of the Managing Innovation program at Stanford University. A former Harvard Business School professor, he is founder of several companies in the fields of biotechnology, film, and multimedia. A lecturer and adviser to numerous companies, Kao is also a member of the Global Business Network. He lives in San Francisco, CA.

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Read an Excerpt

The Age of Creativity

The business world is already launched on a new quest. The ancient pursuits—for capital, for raw materials, for process technology—remain eternal. But now business seeks a new advantage—delicate and dangerous, and absolutely vital—the creativity advantage.

Breakfast in the Camillia Cafe in Tokyo's Hotel Okura. Coffee costs $6, an omelet $20 (and this is before the dollar's latest nosedive against the yen). I'm here to speak with a business professor named Hiro Takeuchi. When I tell him I'm writing a book about creativity, his expression turns quizzical. Not a man to blurt out his opinions, Takeuchisan informs me in his own good time that "creativity is not a major issue in Japan." He pauses again, then adds: "No, it's the only issue."

Now we are at the end of a long day of interviews at the Paris headquarters of Renault, where a fighting-weight company is emerging from a state-subsidized bureaucratic blimp and is en route to privatization. I ask Yves Dubriel, project director in charge of compact cars, and champion of the Twingo, Renault's snazzy new automotive child of the twist and the tango, if he has a secret for the car company's future success. "We think a lot about creativity," he answers, adding with French culinary flair, "It's a team cocktail. How we combine the mentalities—the perspectives—is everything."

Here at Sao Paolo's Hotel Imperador, where I've just finished speaking to two hundred Brazilian executives, the reception is gratifyingly noisy. A young woman pushes through the crowd surrounding the podium to hand me a gift: A bumper sticker with her company'sslogan, "Boas ideas nacem aqui": Portuguese for "Beautiful ideas are created here."

Red and white explosions light up the Aegean Sea's evening sky. Standing on the fantail of the good ship Sea Goddess II, I watch a battery of flares launched from the shore spell out a greeting to Pepsi. The senior management of PepsiCo Foods & Beverages International has gathered at this ultimate executive retreat to discuss high-performance leadership. The critical skill? Creativity.

I'm at a resort hotel in Westchester County, New York, working with a team of Tiffany & Company executives. The subject of the seminar? Learning to think out of the light blue box.

Today's meeting with cabinet-level representatives of Singapore's government takes place in a glass and steel tower overlooking this dynamic city-state. Its business policies have been so successful that astute visitors observe and listen carefully. What they hear is Singaporeans speaking of creativity as integral to corporate and national strategy. Today's meeting is about how to teach creativity to children. The idea is to inculcate the necessary skills in primary-school pupils by including the subject in the required curriculum. "We must start early," confides an earnest official, "if we want to keep up with the creativity race."

These are just a few stories from my own experience, but they should be enough to suggest that the business world is already launched on a new quest. The ancient pursuits—for capital, for raw materials, for process technology, for all the usual sources of competitive advantage—remain eternal. But now business seeks a new advantage—delicate and dangerous, and absolutely vital—the creativity advantage. The focus of human history has evolved from soil and rainfall and iron and coal. Now it's about the chemistry of the brain and the people whose neurons fire fastest and best. We're moving beyond preoccupation with the physical and financial to a concern for the purely human: imagination, inspiration, ingenuity, and initiative.

My obsession over the past decade has been the pursuit of the remarkably creative. I have found people and companies that know something distinctive, something too fresh to be reduced to academic principles. The expert practitioners remind me of the fabled Zen master chefs whose knives, it has been said, grow sharper as they slice ingredients. Creativity is the knife that grows sharper in the hands of the astute business practitioner.

If this is the age of creativity—and you had better believe it is—why has it come about now, in our time? And what got it going?

1.This is the age of creativity because that's where information technology wants us to go next.

The Nomura Institute classifies four eras of economic activity. The first three are the agricultural, the industrial, and the informational. The fourth? The creative. Just so. It is information technology that has enabled this new creative era, dramatically expanding the space for speculative thought. Information technology is evolving into the technology of relationships, facilitating the flow of creative interaction through computer-based communication networks, groupware, increasingly intelligent agents, knowledge representation and management systems, videoconferencing systems, and the convergence of different forms of traditional media.

Using their computers to access the riches of cyberspace, people tap into a host of new stimuli, challenging input, and dissonant opinions that form the raw materials of the creative process. Information technology is a medium for representing, organizing, and deploying knowledge. It can also amplify corporate awareness, allowing us to monitor our environment and to position ourselves to perceive what is genuinely new.

Everyone has a shot in cyberspace. Those new technologies qualitatively improve the basis on which people collaborate and increase everyone's potential to gain insight, share knowledge, draw from a wide range of creativity inputs, and consider and develop the widest possible array of ideas.

All companies, as Percy Barnevik, chairman of ABB Asea Brown Boveri, the $30-billion Swiss/Swedish engineering firm, observed, are information technology companies. The big difference is between those that are good at using those technologies and those that aren't.

Throughout history, commerce and manufacturing have undergone enormous change whenever information has become more widespread. The world changed radically when Gutenberg printed his first book in 1450, when Luca di Pacioli published the first double-entry bookkeeping system in 1494, and when the British Parliament passed the Public Libraries Act in 1850. The present leap has had even greater impact. Suddenly everyone everywhere has unprecedented access to information and ideas, regardless of social position or organizational rank. Everyman, Everywoman, even Everychild, can download a Library of Congress's worth of data onto a personal computer in his or her workroom or bedroom and create new value from it—for mere information is more a commodity than ever before.

Information technology has also fundamentally altered the nature of collaboration. Groupware, software that supports collaboration, brings about a phenomenon similar to the multiplier effect in economics: Moore's Law set the stage by providing the economic foundation for the information age; the cost of computing power decreases exponentially over time. Enhanced computing muscle in turn gives rise to Metcalfe's Law, which postulates that as the number of users on a network increases, so the value of the network increases at an exponential rate. I would suggest that there is another law as well: The power of creativity rises exponentially with the diversity and divergence of those users.

In traditional companies, organizational charts map the circuitry of permissible conversations and commands. Information technology abolishes the hard-wired routes, substituting flexible networks that enable people to communicate instantly and freely. Linear sequences give way to simultaneous and iterative processes. A good idea can provoke an uninhibited cascade of reactions in a hundred expected and unexpected places. These technologies of connection, and the ease with which we can change boundaries, also streamline the processes by which people interact. Boeing is only one example of a company whose information technology, in the form of design, simulation, and prototype-testing systems, enables it to reduce labor costs by eliminating unnecessary portions of the production process.

Furthermore, information technology greatly enhances institutional memory: a retrievable account of what an organization has done—who did what, with what resources, at what cost, and with what results. Even well-managed companies can suffer from a kind of corporate amnesia that allows them to persist in error, ignorance, and missed opportunities. A product development team rushes to the patent office to file, only to discover a preexisting patent filed by another group in the same company. Business comedy? No, true story. How can they do otherwise with no "past" to learn from? Information technology can become a business's single greatest path to wisdom and inspiration—to a digital remembrance of things past.

Yet mere access to information does not automatically bestow power, as it sometimes did when corporations employed intricate control systems to supply, ration, or deny such access. The crucial variable in the process of turning knowledge into value is creativity. Always more important than the tool itself is the use to which the hand directs it.

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Table of Contents

Introduction - The Creativity Advantage
1 The Age of Creativity 1
2 A Creativity Audit 21
3 Jamming and the Management of Creativity 29
4 Clearing the Mind 43
5 Clearing a Place for Creativity 57
6 Clearing the Beliefs 75
7 Crafting the Challenge 95
8 The Perpetually Creative Organization 117
9 Cyberjamming 131
10 The Post-Industrial Factory 149
Epilogue: The Creativity Toolkit 165
Index 199
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Customer Reviews

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  • Anonymous

    Posted May 19, 2013

    Bio page

    (( Put the bio of your animal here after being accepted. Add your real life Animal Jam username if you'd like! )) ||~€nchanted $hivermoon~||

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  • Anonymous

    Posted March 19, 2013

    Nightfurys story chapter one

    Ha ha your so small nightkit!yowled thornkit the meanest fattest roughest kit in the nursery.nightkit pushed him away with her tiny paws.you dare push me thornkit snarled.he charged her but some how she sprang on his back bit his scruff and flipped thornkit over without a single scratch on nightkit.jayberry padded over to the kits.oww thornkit groaned.all the warriors were eager to get nightkit when she becomes an apprentice.nobody messes with me she snarled softly in thornkits ear.*************************************************************
    I now call you nightpaw as a apprentice of lightningclan,your mentor will be rat eye.nightpaw was horrified.NOT RATEYE!she thought.next chapter at dog res 14

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  • Anonymous

    Posted January 27, 2010

    No text was provided for this review.

  • Anonymous

    Posted November 15, 2009

    No text was provided for this review.

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