Java All-In-One Desk Reference For Dummies

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Overview

  • Eight minibooks comprising nearly 900 pages give developers the tips and techniques they need to get up and running on the new J2SE 6 (Java Standard Edition 6) and JDK 6 (Java Development Kit 6)
  • This friendly, all-inclusive reference delivers the lowdown on Java language and syntax fundamentals as well as Java server-side programming, with explanations, reference information, and how-to instructions for both beginning and ...
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Overview

  • Eight minibooks comprising nearly 900 pages give developers the tips and techniques they need to get up and running on the new J2SE 6 (Java Standard Edition 6) and JDK 6 (Java Development Kit 6)
  • This friendly, all-inclusive reference delivers the lowdown on Java language and syntax fundamentals as well as Java server-side programming, with explanations, reference information, and how-to instructions for both beginning and intermediate-to-advanced programmers
  • Minibooks cover Java basics; programming basics; strings, arrays, and collections; programming techniques; Swing; Web programming; files and databases; and fun and games
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Product Details

  • ISBN-13: 9780470124512
  • Publisher: Wiley
  • Publication date: 6/25/2007
  • Series: For Dummies Series
  • Edition description: REV
  • Edition number: 2
  • Pages: 912
  • Product dimensions: 7.30 (w) x 9.10 (h) x 1.90 (d)

Meet the Author

Doug Lowe has been writing computer programming books since the guys who invented Java were still in high school. He’s written books on COBOL, Fortran, Visual Basic, IBM mainframe computers, mid-range systems, PCs, Web programming, and probably a few he’s forgotten about. He’s the author of more than 30 For Dummies books, such as Networking For Dummies, 7th Edition, Networking For Dummies All-in-One Desk Reference, 2nd Edition, ASP.NET Everyday Applications For Dummies, and Word 2007 All-in-One Desk Reference For Dummies. He lives with his wife and the youngest of his three daughters in that sunny All-American City Fresno, California, where the motto is, “It’s a sunny, All-American City.” He’s also one of those obsessivecompulsive decorating nuts who puts up tens of thousands of lights at Christmas and creates computer-controlled Halloween decorations that rival Disney’s Haunted Mansion. Maybe his next book should be Tacky Holiday Decorations For Dummies.

Barry Burd received an M.S. degree in Computer Science at Rutgers University and a Ph.D. in Mathematics at the University of Illinois. As a teaching assistant in Champaign-Urbana, Illinois, he was elected five times to the university-wide List of Teachers Ranked as Excellent by their Students.
Since 1980, Dr. Burd has been a professor in the Department of Mathematics and Computer Science at Drew University in Madison, New Jersey. When he’s not lecturing at Drew University, Dr. Burd leads training courses for professional programmers in business and industry. He has lectured at conferences in the United States, Europe, Australia, and Asia. He is the author of several articles and books, including Java For Dummies and Ruby on Rails For Dummies, both from Wiley Publishing, Inc.

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Table of Contents

Introduction.

Book I: Java Basics.

Chapter 1: Welcome to Java.

Chapter 2: Installing and Using Java Tools.

Chapter 3: Working with TextPad.

Chapter 4: Using Eclipse.

Book II: Programming Basics.

Chapter 1: Java Programming Basics.

Chapter 2: Working with Variables and Data Types.

Chapter 3: Working with Numbers and Expressions.

Chapter 4: Making Choices.

Chapter 5: Going Around in Circles (Or, Using Loops).

Chapter 6: Pulling a Switcheroo.

Chapter 7: Adding Some Methods to Your Madness.

Chapter 8: Handling Exceptions.

Book III: Object-Oriented Programming.

Chapter 1: Understanding Object-Oriented Programming.

Chapter 2: Making Your Own Classes.

Chapter 3: Working with Statics.

Chapter 4: Using Subclasses and Inheritance.

Chapter 5: Using Abstract Classes and Interfaces.

Chapter 6: Using the Object and Class Classes.

Chapter 7: Using Inner Classes.

Chapter 8: Packaging and Documenting Your Classes.

Book IV: Strings, Arrays, and Collections.

Chapter 1: Working with Strings.

Chapter 2: Using Arrays.

Chapter 3: Using the ArrayList Class.

Chapter 4: Using the LinkedList Class.

Chapter 5: Creating Generic Collection Classes.

Book V: Programming Techniques.

Chapter 1: Programming Threads.

Chapter 2: Network Programming.

Chapter 3: Using Regular Expressions.

Chapter 4: Using Recursion.

Book VI: Swing.

Chapter 1: Swinging into Swing.

Chapter 2: Handling Events.

Chapter 3: Getting Input from the User.

Chapter 4: Choosing from a List.

Chapter 5: Using Layout Managers.

Book VII: Web Programming.

Chapter 1: Creating Applets.

Chapter 2: Creating Servlets.

Chapter 3: Using Java Server Pages.

Chapter 4: Using JavaBeans.

Book VIII: Files and Databases.

Chapter 1: Working with Files.

Chapter 2: Using File Streams.

Chapter 3: Database for $100, Please.

Chapter 4: Using JDBC to Connect to a Database.

Chapter 5: Working with XML.

Book IX: Fun and Games.

Chapter 1: Fun with Fonts and Colors.

Chapter 2: Drawing Shapes.

Chapter 3: Using Images and Sound.

Chapter 4: Animation and Game Programming.

Index.

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Customer Reviews

Average Rating 4
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Sort by: Showing all of 7 Customer Reviews
  • Anonymous

    Posted April 24, 2010

    Better than my text book!!!

    This book covered more about Java than my text book. It's easy to understand and follow along. It covers everything there is to know about Java.

    I was disappointed with the game making section though. Do not expect much from it on that front (it's a pong game). But other than that it's a great reference.

    1 out of 1 people found this review helpful.

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  • Anonymous

    Posted April 8, 2010

    Helped me get started

    I have some past programming experience but none in Java. I started with tutorials on web. It was almost overwhelming. This book starts you off appropriately with some very fundamental explanations. Then works you up the learning curve quickly. I could see more seasoned programmers still getting value out of the book. This was also my first For Dummies book. Very good.

    1 out of 1 people found this review helpful.

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  • Anonymous

    Posted January 17, 2009

    I Also Recommend:

    Good refrence guide.

    This book makes a good refrence guide as well as a good beginer guide for people who have no background in Java. This book shows you how to install the JDK all the way to building your own game and GUI's. This book has codes already in it to help show what the program does at what command.

    1 out of 1 people found this review helpful.

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  • Posted July 13, 2010

    I Also Recommend:

    I agree -- better than my textbook

    Like nearly all the Dummies books, this one is a gem. They are all written by people who seem to really know what they're doing, know how to express it clearly, and aren't afraid to have fun doing so. Please see my review of "An Introduction to Programming with Java Applets" by Elizabeth Sugar Boese and "Sams Teach Yourself Java in 24 Hours" by Rogers Cadenhead (yes, that's really his name!). On page 95, the authors of "Java for Dummies" commit the same cardinal sin as Boese does on page 130, but at least they go on to try to clarify the issue a little bit (they don't go far enough). I recommend "Java for Dummies" despite the presence of these little shortcomings.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted February 21, 2011

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  • Anonymous

    Posted December 23, 2010

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  • Anonymous

    Posted January 30, 2010

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