Java Game Programming for Dummies

Java Game Programming for Dummies

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by Wayne Holder, Dummies Technical Press Staff
     
 

Online game design just got easier with Java Game Programming For Dummies, your all-in-one reference guide to writing cool, cutting-edge Internet games.

Java Game Programming For Dummies guides new and veteran game designers alike through the nuts and bolts of creating fun, user-friendly games that can be played across the World Wide Web. From

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Overview

Online game design just got easier with Java Game Programming For Dummies, your all-in-one reference guide to writing cool, cutting-edge Internet games.

Java Game Programming For Dummies guides new and veteran game designers alike through the nuts and bolts of creating fun, user-friendly games that can be played across the World Wide Web. From your first basic Java applets to sophisticated techniques for advanced 3-D texture-mapping, animation, maze generation, and collision detection, this handy, plain-speaking reference book gives you the tools and tricks you need in order to write professional-quality Java-based games.

Plus, the valuable bonus CD-ROM includes the Java Development Kit (a bare-bones developing environment for creating Java programs); various sound utilities for creating, tweaking, and converting sounds to Java-supported formats; all the games, Java code, and applets found in the book (and several more exclusively on CD); and five bonus chapters on the fundamentals of programming with Java.

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Product Details

ISBN-13:
9780764501685
Publisher:
Wiley, John & Sons, Incorporated
Publication date:
03/28/1998
Series:
For Dummies Series
Pages:
359
Product dimensions:
7.45(w) x 9.22(h) x 1.01(d)

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