Java Graphics Programming Library: Concepts to Source Code / Edition 1

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Overview

Java Graphics Programming Library is a comprehensive reference for the experienced Java developer, providing hundreds of pages of source code for fully functional Java graphics classes. This book/CD-ROM package saves valuable programming time by offering ready-to-use, customizable code for commonly used graphics, including a variety of polygons, polyhedra, ellipses, cones, cylinders, and more. Each chapter contains a thematic selection of graphics and covers the necessary mathematics, programming concepts, and source code for each image. At the end of each chapter are thumbnails of the graphics in the chapter and the additional graphics available on the companion CD-ROM. Both advanced and less experienced users will find an abundance of code they can use ?as is,? customize, or extend to suit a variety of programming needs.
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Editorial Reviews

From The Critics
Intended for use by the experienced Java developer, this reference contains source code for Java graphics and animation. Polyglons, polyhedra, ellipses, cones, and cylinders are represented. Chapters cover the mathematics, programming concepts, and source code for each image. The companion CD-ROM contains source code, images, color samples of all the graphics used in the book, and Sun's Java 2 Software Development Kit. Campesato is a software developer. Annotation c. Book News, Inc., Portland, OR (booknews.com)
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Product Details

  • ISBN-13: 9781584500926
  • Publisher: Cengage Learning
  • Publication date: 3/1/2002
  • Series: Charles River Media Programming Series
  • Edition description: 1ST
  • Edition number: 1
  • Pages: 550
  • Product dimensions: 6.14 (w) x 9.28 (h) x 1.21 (d)

Meet the Author

Oswald Campesato (Cupertino, CA) is an independent consultant who specializes in Perl, Java, and Web application development in conjunction with Open Source projects. He is the author of Java Graphics Programming Library: Concepts to Source Code.

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Table of Contents

Acknowledgments xv
Introduction xvii
The Goal xvii
Why Buy This Book? xvii
What Does This Book Cover? xviii
What Has Been Omitted from This Book? xviii
Which Version of Java Is Required? xix
How Difficult Is the Code? xix
Are There Any Prerequisites? xix
Is This Book for Me? xix
Where to Get Ideas xx
Code Portability xx
What Graphics Capability Is Available in Java? xxi
Graphics Versus Code xxi
Why So Much Code? xxii
1 Colors and Basic Shapes 1
Overview 1
Concept: The Java Coordinate System 1
Concept: Drawing Lines to Render Rectangles 2
Concept: Using drawRect() to Render Rectangles 4
Concept: Colors and Their Components 6
Concept: Standard Colors 6
Concept: Rectangles and Gradient Shading 7
Concept: Rectangles as Polygons 9
Concept: Shaded Rectangles 11
Concept: Parallelograms as Polygons 13
CD Library 17
Summary 17
2 Building Blocks 19
Overview 19
Concept: Building Blocks 20
Concept: Triangles as Building Blocks 20
Concept: Parallelograms as Building Blocks 25
Concept: Oscillating Polyhedra 30
Concept: Ellipses as Core Building Blocks 37
Concept: Ellipses as Building Blocks for Cylinders 39
CD Library 45
Summary 46
3 Line Segments and Trigonometry (I) 47
Overview 47
Concept: Drawing Line Segments and Conchoids 48
Concept: Line Segments and Nephroids 52
Concept: Tilting Line Segments and Lissajous Curves 56
Concept: Line Segments and Hypocycloids 61
CD Library 65
Summary 66
4 Line Segments and Trigonometry (II) 67
Overview 67
Concept: Oscillating Line Segments and Folium Curves 67
Concept: Variable-Length Oscillating Line Segments and Folium Curves 71
Concept: Oscillating Line Segments and Tschirnhaus Curves 76
Concept: Gradient Oscillating Line Segments and Tschirnhaus Curves 80
Concept: Striped Oscillating Line Segments and Tschirnhaus Curves 85
CD Library 91
Summary 93
5 Rectangles and Trigonometry 95
Overview 95
Concept: Rectangles and Deltoids 95
Concept: Rectangles and Epicycloids 99
Concept: Rectangles and Oscillating Epicycloids 103
Concept: Rectangles and Hypocycloids 107
Concept: Rectangles and Oscillating Hypocycloids 112
Concept: Rectangles and Multi Polar Loops 116
CD Library 120
Summary 121
6 Polynomials and Line Segments 123
Overview 123
Concept: Computing Polynomial Values 123
Concept: Polynomials and Line Segments 124
Concept: Polynomials and Striped Line Segments 129
Concept: Multiple Polynomials and Line Segments 135
Concept: Multiple Polynomials and Striped Line Segments 139
CD Library 145
Summary 146
7 Polygons and 3D Polar Coordinates 147
Overview 147
Concept: Mapping 3D Points to a 2D Coordinate System 147
Concept: Polygons and 3D Polar Coordinates 148
Concept: Polygons and Cylinders 152
Concept: Gradient Polygons and Partial Cylinders 156
Concept: Gradient Polygons and Cylinders 160
Concept: Polygons and Distended Cylinders 164
Concept: Polygons and Multi-Colored Distended Cylinders 169
CD Library 173
Summary 174
8 Ellipse-Based Objects 175
Overview 175
Concept: Drawing an Ellipse 175
Concept: Drawing Ellipses with Shading 175
Concept: Drawing Ellipses Using Line Segments 178
Concept: Ellipses with Gradient and Diagonal Shading 179
Concept: Drawing Shrinking Ellipses 182
Concept: Drawing Organ Pipes 186
Concept: Drawing a Rotated Ellipse 189
CD Library 193
Summary 194
9 Ellipses and Simple Shading 195
Overview 195
Concept: Drawing Ellipses with Horizontal Stripes 195
Concept: Drawing Nested Ellipses with a Common End Point 198
Concept: Drawing Nested Ellipses in Rectangles 201
Concept: Drawing Gradient Ellipses 204
Concept: Drawing Hollow Ellipses 207
CD Library 211
Summary 211
10 Ellipses, Shading, and Simple Motion 213
Overview 213
Concept: Drawing Elliptic Pillars with Venetian Shading 213
Concept: Drawing Overlapping Elliptic Pillars with Venetian Shading 217
Concept: Drawing Shifting Ellipses and Wire Frames 221
Concept: Drawing Oscillating Shifting Ellipses and Wire Frames 225
CD Library 229
Summary 230
11 Ellipses and Basic Animation 231
Overview 231
Concept: Drawing Wind Chimes with Ellipses 231
Concept: Drawing Chains with Ellipses 238
Concept: Drawing Pulleys with Ellipses 244
Concept: Drawing Curling Sheets of Paper 253
CD Library 263
Summary 263
12 Spinning Objects with Lines and Elliptic Arcs 265
Overview 265
Concept: Drawing Spinning Cones with Elliptic Wedges 265
Concept: Drawing Spinning Cone-Like Objects with Elliptic Arcs 271
Concept: Drawing Spinning Horizontal Cones 277
Concept: Drawing Rotating Elliptic Bowls with Elliptic Wedges 283
Concept: Drawing Rotating Elliptic Bowls with Elliptic Arcs 288
CD Library 296
Summary 298
13 Ellipses and Cubic Functions 299
Overview 299
Concept: Drawing Horizontal Elliptic Sectors with Cubic Functions 299
Concept: Drawing Spinning Horizontal Elliptic Sectors with Cubic Functions 303
Concept: Drawing Contra-Spinning Horizontal Elliptic Sectors with Cubic Functions 308
Concept: Drawing Oscillating Horizontal Elliptic Sector Wire Frames with Cubic Functions 314
Concept: Drawing Bands of Horizontal Oscillating Elliptic Sector Wire Frames with Cubic Functions 319
CD Library 324
Summary 325
14 Ellipses and Lava-Like Patterns 327
Overview 327
Concept: Drawing Oscillating Elliptic Patterns 327
Concept: Drawing Elliptic Lava 332
Concept: Elliptic Lava and Colors 336
Concept: Elliptic Flow Lava and Colors 341
CD Library 346
Summary 348
15 Striated Ellipses and Arcs 349
Overview 349
Concept: Drawing Cones with Elliptic Arcs 349
Concept: Drawing Cones with Swirling Elliptic Swaths 352
Concept: Drawing Swirling Cones with Elliptic Arcs and Venetian Shading 356
Concept: Drawing Swirling Cones with Multi-Colored Elliptic Arcs 360
Concept: Drawing Swirling Cones with Elliptic Arcs 364
CD Library 369
Summary 370
16 Checkerboard Patterns 371
Overview 371
Concept: Drawing Checkerboard Patterns 371
Concept: Drawing 3D Checkerboard Patterns 374
Concept: Drawing a Checkerboard of Gradient Cells 376
Concept: Drawing Vertical Blinds 379
Concept: Drawing a Checkerboard Grid Pattern 382
CD Library 386
Summary 388
17 Recursion 389
Overview 389
Concept: Fibonacci Numbers 390
Concept: Drawing Lines via Recursion 390
Concept: Drawing Lines via Recursion to Create Tree-Like Patterns 393
Concept: Drawing Lines via Recursion to Create Tendril-Like Patterns 397
Concept: Drawing Squares via Recursion 401
Concept: Drawing Triangles via Recursion 406
Concept: Drawing Hexagons via Recursion 412
CD Library 418
Summary 420
18 Circles and Common Objects 421
Overview 421
Concept: Drawing Clock-Like Images 421
Concept: Drawing 3D Traffic Lights 428
Concept: Drawing Iron Gates 431
Concept: Drawing Umbrellas 437
CD Library 442
Summary 442
19 Loading Images 443
Overview 443
Concept: Displaying a GIF File 443
Concept: Displaying Multiple GIF Files 445
Concept: Displaying Grids of GIF Files 447
Concept: Displaying Patterns of GIF Files 450
Concept: Resizing and Displaying GIF Files 453
Concept: Displaying GIF Files as Connected Circles 455
Concept: Displaying Digital Dates with GIF Files 462
CD Library 469
Summary 470
20 Miscellaneous Graphics 471
Overview 471
CommonObjects Folder 471
Flags Folder 473
Miscellaneous Folder 474
PlayingCards Folder 474
PolarEquations Folder 474
Astroids Folder 475
PseudoFractals Folder 475
Stripes Folder 476
Appendix A Essential Mathematical Concepts 477
Overview 477
Scale Factors 478
Essential Trigonometry 478
The Pythagorean Theorem 480
Slopes of Line Segments 482
Trigonometric Identities 482
Additional Formulas 483
Radians 483
Converting between Radians and Degrees 484
Circles and Ellipses 484
Polar Coordinates 487
Polar Coordinates to Cartesian 487
Cartesian to Polar Coordinates 488
Polygons 488
Rotating Points in the Plane 489
Mapping (x, y, z) Points to (X, Y) Values 489
Appendix B Java Essentials 491
Overview 491
Terminology in This Book 491
Reference Points 492
Rectangles 492
Ellipses 492
Polygons 492
Double Buffering 493
Miscellaneous 493
Bar Graphs 495
Coding Style 495
Defining Java Classes 496
Compiling Java Classes 497
Template for Java Classes 498
Fast Redrawing via Double Buffering 500
Overview of AWT Drawing Methods 500
Ellipses 500
Arcs 501
Circles and Semi-Circles 501
Lines 501
Rectangles 502
Polygons 502
Overview of Shading Techniques 503
Wire Frames 505
Dithering 506
Summary 506
Appendix C About the CD-ROM 507
CD Folders 507
System Requirements 508
Installation 509
Index 511
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