Java in 24 Hours, Sams Teach Yourself (Covering Java 8) Barnes & Noble Exclusive Edition

Overview

In arenas ranging from enterprise development to Android app programming to game development, Java remains one of the world's most popular programming languages. Sams Teach Yourself Java in 24 Hours helps Java beginners gain true mastery over the new Java 8.

In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping readers learn Java's core features and techniques from the ground up. Friendly, accessible, and ...

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Overview

In arenas ranging from enterprise development to Android app programming to game development, Java remains one of the world's most popular programming languages. Sams Teach Yourself Java in 24 Hours helps Java beginners gain true mastery over the new Java 8.

In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping readers learn Java's core features and techniques from the ground up. Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating.

Coverage includes: learning programming basics; working with data and objects; programming graphical user interfaces; creating interactive web programs; handling errors; writing Internet and mobile apps; and much more.

The bonus chapter will cover how to create Minecraft mods with Java. Readers will be able to use Java code to write plugins that customize and extend the addictive and ingenious multi-player world building game, using the programming skills attained in the book. Minecraft is motivating thousands of young people to learn Java so they can impress their friends (and themselves) by introducing new items, blocks and mobs -- or even changing the gameplay itself. Because there are so many different ways to add mods to the game, it can be a daunting task for an avid Minecraft player to get started. This chapter will simplify that process and enable the reader to create at least two real mods -- not just a "Hello World" example. The tutorial is being developed with the author's 14-year-old son Eli, an expert Minecraft player who taught himself the Lua programming language just to use the Computer block in the game.

Features:

The best-selling Java tutorial, in a special edition with an extra chapter on writing Minecraft mods in Java!

•Includes an exclusive new "bonus hour" chapter on using Java to create and edit mods for the popular Minecraft game

•This edition's examples have been extensively refreshed and updated, with more visual examples and diagrams

•Java 8 and new features such as inner classes and closures are covered in this new edition

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Product Details

  • ISBN-13: 9780672337178
  • Publisher: Sams
  • Publication date: 5/27/2014
  • Edition number: 7
  • Pages: 490
  • Product dimensions: 7.40 (w) x 9.00 (h) x 1.20 (d)

Table of Contents

Part I: Getting Started

1 Becoming a Programmer

2 Writing Your First Program

3 Vacationing in Java

4 Understanding How Java Programs Work

Part II: Learning the Basics of Programming

5 Storing and Changing Information in a Program

6 Using Strings to Communicate

7 Using Conditional Tests to Make Decisions

8 Repeating an Action with Loops

Part III: Working with Information in New Ways

9 Storing Information with Arrays

10 Creating Your First Object

11 Describing What Your Object is Like

12 Making the Most of Existing Objects

Part IV: Programming a Graphical User Interface

13 Building a Simple User Interface

14 Laying Out a User Interface

15 Responding to User Input

16 Building a Complex User Interface

Part V: Moving into Advanced Topics

17 Storing Objects in Data Structures

18 Handling Errors in a Program

19 Creating a Threaded Program

20 Using Inner Classes and Closures

Part VI: Writing Internet Applications

21 Reading and Writing Files

22 Creating Web Services with JAX-WS

23 Working with Java2D Graphics

24 Writing Android Apps

Part VII: Bonus Hour - Barnes & Noble Exclusive Edition

25 Creating and Editing Minecraft Mods

Appendixes

A: Using the NetBeans Integrated Development Environment

B: Where to Go from Here: Java Resources

C: This Book's Web Site

D: Setting Up an Android Development Environment

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