Java Programming for Spatial Sciences [NOOK Book]

Overview

The Java programming language has been one of the most exciting internet-friendly technologies to emerge in the last decade. Java Programming for Spatial Sciences introduces the subject to those who wish to use computers to handle information with a geographical element.

The book introduces object-oriented modeling including key concepts such as abstraction, inheritance and encapsulation. It shows how these ideas can be used to model, process ...
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Java Programming for Spatial Sciences

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Overview

The Java programming language has been one of the most exciting internet-friendly technologies to emerge in the last decade. Java Programming for Spatial Sciences introduces the subject to those who wish to use computers to handle information with a geographical element.

The book introduces object-oriented modeling including key concepts such as abstraction, inheritance and encapsulation. It shows how these ideas can be used to model, process and visualize geographic information leading the reader from initial ideas of class design through to the implementation of feature rich raster and vector models of space. It includes some of the more recent developments in internet technologies such as web-based applets, remote communication and XML, showing how these can be used to deliver geographic information in a modern computing environment.

The text is aimed at new programmers as well as those in fields such as geography, GIS, remote sensing, archaeology and biology who wish to make use of geographic information. It provides a useful course text for advanced undergraduates and postgraduates in these fields. The material is heavily example-led, and contains programming exercises and quizzes, making it suitable for self-paced learning.
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Editorial Reviews

From The Critics
This book introduces Java programming to those who wish to use computers to handle information with a geographical element. It covers object-oriented modeling concepts and shows how these ideas can be used to model, process, and visualize geographic information, leading readers from initial ideas of class design through implementation of raster and vector models of space. Recent developments in Internet technologies are described. The text is aimed at novice programmers as well as those in fields such as geography, GIS, and remote sensing. Wood teaches geographic information at City University, London. Annotation c. Book News, Inc., Portland, OR
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Product Details

  • ISBN-13: 9780203166178
  • Publisher: Taylor & Francis, Inc.
  • Publication date: 5/16/2002
  • Sold by: Barnes & Noble
  • Format: eBook
  • Pages: 336
  • File size: 3 MB

Table of Contents

1 Introduction
2 Introducing Classes and Objects
3 Developing Classes and Objects
4 Controlling Program Movement
5 Making Decisions
6 Sharing Classes
7 Collecting Objects Together
8 Controlling Dynamic Events
9 Handling Streams and Files
10 Communicating with the Wider World
References and Further Reading
Glossary
Index
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