Kell's Legend (Clockwork Vampire Chronicles #1)

Kell's Legend (Clockwork Vampire Chronicles #1)

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by Andy Remic
     
 

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Ferocious fantasy from a real-life hardman come to claim the post-Gemmell world.

THEY CAME FROM THE NORTH AND THE CITY FELL.

It is a time for warriors, a time for heroes. Kell's axe howls out for blood. The land of Falanor has been invaded by an albino army, the Army of Iron. A small group set off to warn the king: Kell, a magnificent and brutalSee more details below

Overview

Ferocious fantasy from a real-life hardman come to claim the post-Gemmell world.

THEY CAME FROM THE NORTH AND THE CITY FELL.

It is a time for warriors, a time for heroes. Kell's axe howls out for blood. The land of Falanor has been invaded by an albino army, the Army of Iron. A small group set off to warn the king: Kell, a magnificent and brutal hero; his granddaughter, Nienna and her friend, Katrina; and Saark, the ex-Sword Champion of King Leanoric, disgraced after his affair with the Queen.

Fighting their way south, betrayal follows battle, battle follows deviation, and they are attacked from all quarters by deadly warriors, monstrous harvesters who drain blood from their victims to feed their masters. As Falanor comes under heavy attack and invasion, only then does Nienna begin to learn the truth about grandfather Kell -- that he is anything but a hero. Ferocious fantasy from a real-life hardman come to claim the post-Gemmell world.

File Under: Epic Fantasy [ A City Besieged | A Dangerous Hero | Bloodsucking Hordes | Sweeping Battles ]

E-book ISBN: 978-0-85766-017-6


From the Paperback edition.

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Editorial Reviews

From the Publisher
Praise for Andy Remic:

"This is one of the most entertaining books I have read this year.  The characters are dynamic and believable.  The plot takes off at a rapid clip and does not slow down.  Remic’s clockwork vampires are the most creative and interesting vampires I have seen in quite some time." - James Atlantic's Speaks

"...blood-spattered ultraviolence" - SFX Magazine (November 2007)

"War Machine is like the collected hardware spank banks of Chris Foss, Neal Asher and Jeremy Clarkson all mashed into one" - Death Ray Magazine (January 2008)

"Biohell can stake a claim as the finest viral nightmare since 28 Days Later" - Calum Waddell, SFX Magazine (January 2009)

"His staccato prose is punchy and he delivers in the action stakes" - Alasdair Morton, SciFi Now Magazine (January 2009)

"A fun, hectically fast-paced and brutally action-packed novel... If you’re a fan of colourful characters, plenty of blood and gore, and an interesting and memorable take on a phenomenon that you may have had your fill of already (cryptic, I know, but I don’t want to spoil it), then this book is definitely for you and is guaranteed to keep you up late, flinching, cheering and fevered." - Dave Brendon, Dave Brendon's Fantasy & SciFi Weblog

Product Details

ISBN-13:
9780857660176
Publisher:
Watkins Media
Publication date:
08/31/2010
Series:
Clockwork Vampire Chronicles , #1
Sold by:
Barnes & Noble
Format:
NOOK Book
Pages:
448
Sales rank:
328,236
File size:
0 MB

Related Subjects

Read an Excerpt

KELL’S LEGEND
Book One of the Clockwork Vampire Chronicles

PROLOGUE: Slaughter
 
“I know you think me sadistic. You are incorrect. When I punish, I punish without pleasure. When I torture, I torture for knowledge, progression, and for truth. And when I kill…” General Graal placed both hands on the icy battlements, staring dream-like to the haze of distant Black Pike Mountains caught shimmering and unreal through the mist: huge, defiant, proud, unconquered. He grinned a narrow, skeletal grin. “Then I kill to feed.”

Graal turned, and stared at the kneeling man. Command Colonel Yax-kulkain was forty-eight years old, a seasoned warrior and leader of the Garrison Regiment at Jalder, Falanor’s major northern city and trading post connecting east, south and west military supply routes, also known as the Northern T.

Yax-kulkain was hunkered down, fists twitching uncontrollably, staring up into Graal’s blue eyes. Pupil dilation told Graal the commander could still understand, despite his paralysis. Graal smiled, a thin-lipped smile with white lips that blended eerily into the near-albino skin of his soft, some would say feminine, face. Running a hand through alabaster hair Graal released a hiss and gave a heavy, pendulous nod. “I see you understand me, colonel.”

Yax-kulkain murmured something, an animal sound deep in his throat. He trembled, in his frozen, kneeling position, and with ice crackling his beard, gradually, with incredible force of will, lifted his blue-hued face and snarled up at the conquering general. There came a crack as he forced frozen jaws apart. Ice fell, tinkling from his beard. In rage, the ice-chilled warrior spat, “You will… rot… in hell!”

General Graal turned, staring almost nostalgically across frosted battlements. He spun on his heel, a fast fluid motion, slim blade slamming to cut the command colonel’s head from his body. The head rolled, hitting stone flags and cracking a platter of ice. It rocked, and came to a halt, eyes staring blank at the bleak, snow-filled sky.

“I think not,” said Graal, staring down the long line of kneeling men, of rigid, frozen soldiers that stretched away down the considerable length of the ice-rimed battlements. “It would appear I am already there.”

His voice rose in volume to a bellow. “Soldiers of the Army of Iron!” He paused, voice dropping to a guttural growl. “Kill them all.”

Like automatons, insects, albino soldiers stepped up with a synchronised rhythm behind the ranks of frozen infantry at Falanor’s chief garrison; white hair whipped in the wind, and black armour cut a savage contrast to pale, waxen flesh. Black swords unsheathed, eight hundred oiled whispers of precision steel, and General Graal moved his hand with a casual flick as he turned away. Swords descended, sliced through flesh and fat and bone, and eight hundred heads toppled from twitching shoulders to thud and roll. Because of the frozen flesh, there was no blood. It was a clean slaughter.

Ice-smoke swirled, thickening, flowing in the air from a resplendent and unwary city below, beyond the smashed protection of the garrison stronghold. Buildings spread gracefully and economically up the steep hillside from the broad, half-frozen platter of the Selenau River; and as Graal’s odd blue eyes narrowed to nothing more than slits, it was clear the ice-smoke was anything but natural: there were sinister elements at play.

Graal strode down the line of corpses, halting occasionally and stooping to force his finger into the icy stump of a soldier’s neck. The swirling smoke thickened. Through this carnage, up the narrow steps to the battlements, glided– The Harvesters.

They were tall, impossibly tall for men, and wore thin white robes embroidered with fine gold wire and draped over bony, elongated figures. Their faces were flat, oval, hairless, eyes small and black, their noses nothing more than twin vertical slits which hissed with a fast rhythm of palpitation. Their hands were hidden under flapping cuffs and they strode unhurriedly, heads bobbing as they stooped to survey the scene. The ranks of motionless albino soldiers took reverential steps back, and whilst faces did not show fear exactly, the albino warriors of Graal’s army revealed a healthy respect. One did not cross the Harvesters. Not if a man valued his soul.

The first halted, peering myopically down at Graal, who folded his arms and smiled without humour. “You are late, Hestalt.”

Hestalt nodded, and when he spoke his words were a lazy sigh of wind. “We were preparing the ice-smoke for the city. We had to commune with Nonterrazake. Now, however, the time has come. Are your men ready with their primitive weapons of iron?”
“My soldiers are always prepared,” said Graal, unruffled, and he unsheathed his own slender sword. The Harvester did not flinch; instead, a hand appeared from folds of white robe. Each finger was ten or twelve inches long, narrowing to a tapered point of gleaming ivory. The Harvester turned, bent, and plunged all five bone fingers into the corpse of Command Colonel Yax-kulkain. There came a gentle resonance of suction, and Graal watched, mouth tight-lipped, as the body began to deflate, shrivelling, flesh shrinking across the bones beneath.

Hestalt withdrew bone fingers, and leaving a tiny, shrivelled husk in his wake, moved to the next dead soldier of Falanor. Again, his fingers invaded the man’s chest, deep into his heart, and the Harvester reaped the Harvest.


Unable to watch this desecration of flesh, General Graal shouted a command which rang down the mist-filled battlements. Ice-smoke eddied around his knees, now, expanding and billowing in exaggerated bursts as he strode towards the steps leading down to the cobbled courtyard. His albino regiment followed in silence, swords unsheathed and ready, and like a tide, with Graal at its spearhead, moved to mammoth oak gates that opened onto a cobbled central thoroughfare, which in turn led down the steep hillside into Jalder’s central city – into the city’s heart.

Two albinos ran forward, slim figures, well balanced and athletic, graceful and moving with care on ice-slick cobbles. The oak portals were heaved apart, iron hinges groaning, and Graal turned glancing back to the tall stooping figures that moved methodically along the battlements, draining the dead Falanor garrison of life-force. Like insects, he thought, and made distant eye contact with Hestalt. The Harvester gave a single nod: a command. He pointed towards the city… and his instruction was clear.

Prepare a path.

Ice-smoke gathered in the courtyard, a huge pulsing globe which spun and built and coalesced with flickers of dancing silver; suddenly, it surged out through the gates to flow like airborne mercury into the city beyond, still expanding, still growing, a flood of eerie silence and cotton-wool death, a plague of drifting ice-smoke shifting to encompass the unwary city in a tomb-shroud of blood-oil magick.





From the Paperback edition.

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