Kong: King of Skull Island

Kong: King of Skull Island

3.1 7
by Joe DeVito, Brad Strickland
     
 

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The story begins in 1957, twenty five years after King Kong�s fall from atop New York City's Empire State Building. Following Kong's death, both Carl Denham and the body of Kong quickly vanished before any investigation could be launched, leaving rumor and speculation in their wake. Carl's son, Vincent, was left behind. He is now a paleontologist facing a spiritual…  See more details below

Overview

The story begins in 1957, twenty five years after King Kong�s fall from atop New York City's Empire State Building. Following Kong's death, both Carl Denham and the body of Kong quickly vanished before any investigation could be launched, leaving rumor and speculation in their wake. Carl's son, Vincent, was left behind. He is now a paleontologist facing a spiritual dilemma, which has its seeds in the disappearance of his father. Upon a chance finding of the hidden Skull Island map, Vincent contacts Jack Driscoll, one of Kong's original captors. They piece together a plan and go to Skull Island in search of Carl Denham, King Kong, and an answer to questions spanning a quarter century.

During a cataclysmic landing attempt, Vincent is almost killed and Driscoll sets out to find his stricken friend. Upon waking in a dark cavern, Vincent finds himself being cared for by an enigmatic island elder and her young, exotically beautiful but ominous assistant, Kara. The ancient woman, who asks to be called "Storyteller," seems to possess extraordinary knowledge about Vincent and his father. She relates a story from a century earlier that Vincent half-hears and half-dreams through the haze of narcotic herbs kept burning to aid his recovery. Her tale hints at the true origin of the island's culture and the mystery behind questions such as: Who built the Wall and how? If the Wall was built to keep Kong out, why are its doors big enough to let him in? How could such an island and its monstrous creatures still exist? The answers to those questions and more are all revealed.

Or are they?

While the Storyteller�s tale is sometimes confirmed, it is often refuted by the sights and experiences of Jack Driscoll. He stumbles upon pieces to Skull Island�s mysterious history as he struggles to survive the various threats of the island and find his friend. When Driscoll and Vincent reunite, their experiences combine to determine just who the Storyteller and Kara are, what became of Carl Denham, the story behind King Kong and clues to the origins of Skull Island itself. As a result, their lives are all changed forever.

As the story unfolds against a fantastic prehistoric backdrop, woven throughout are themes of personal redemption and reconciliation. All the protagonists have a particular cross to bear: Vincent is on the brink, both emotionally and spiritually; Driscoll comes face to face with past fears and prejudices; in the wake of Kong's death, the lives and culture of the islanders themselves hang in the balance; and we find that Carl Denham's desperate attempt to assuage his conscience decades earlier had very unexpected consequences.

Mysteriously, everyone is inextricably bound to the Storyteller's tale. It tells of two ancient native children, Ishara and Kublai, and their quest to escape a terrible fate which threatens both themselves and their people. That struggle has the power to reach across time and change the destiny of all. If they survive. For at the nexus of every event is the beast-god of Skull Island:
KING KONG.

Authorized by the estate of King Kong's creator, Merian C. Cooper, KONG: King of Skull Island is a lavishly illustrated novel that acts as both prequel and sequel to Cooper's original novel, King Kong. Created by acclaimed illustrator Joe DeVito, co-writer alongside top fantasy and science-fiction writer Brad Strickland (with John Michlig), KONG: King of Skull Island utilizes innovative layout and design to make for an unique, interactive storytelling experience, remaining true to the classic Kong legend while illuminating new discoveries that will deepen the original story for readers young and old. Introduction by film special-effects master Ray Harryhausen (Mighty Joe Young, The Seventh Voyage of Sinbad).

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Product Details

ISBN-13:
9781595820211
Publisher:
Dark Horse Comics
Publication date:
10/05/2005
Pages:
176
Product dimensions:
8.50(w) x 10.90(h) x 0.70(d)

Meet the Author

Joe DeVito, an accomplished illustrator and sculptor, has combined his love for painting and storytelling in Kong: King of Skull Island. Twelve years in the making, and inspired by a lifelong fascination with dinosaurs and King Kong, this book is DeVito’s first as both author and illustrator.
As an artist, Joe has won numerous awards, and his paintings and sculptures are featured in several published and private collections and have been exhibited in museums and galleries throughout the U.S. and other countries. Joe’s illustration credits include cover paintings for books by authors such as Piers Anthony, Terry Bisson, Robert Bloch, Jonathan Carroll, Robert Heinlein, and Katherine Kurtz; memorable covers, posters, and trading cards of Superman, Batman, Spider-Man, Doc Savage, and Wonder Woman; covers for MAD magazine; and posters and concept art for films, television, toys, and more. As a sculptor, Joe has created classic statues of Superman, Wonder Woman, Batman, Tarzan, and Doc Savage, among many others and has served as sculptor and site designer for a twice life-size monument of the Madonna and Child. For more information on Joe’s work and this project, visit www.jdevito.com and www.kongskullisland.com. Joe, his wife, and their two children live in Chalfont, Pennsylvania.

Brad Strickland has written or co-written more than sixty published novels, many for younger readers. He has written for various media-related series, including Star Trek, Are You Afraid of the Dark?, and Wishbone. In addition to his solo books, Brad often collaborated with the late Thomas E. Fuller, with whom he did eight Wishbone novels; two original young-adult adventure series, Pirate Hunter and Mars: Year One; and a comic mystery for adults, The Ghost Finds a Body. In 1991, Brad was asked to complete four novels left unfinished by the late John Bellairs. These were so successful that Brad has written ten more books featuring John’s characters and settings. The most recent of these is The Whistle, the Grave, and the Ghost. Brad is also the author of a very popular mainstream YA novel, When Mack Came Back. More information on Brad and his writings may be found at https://web.gsc.edu/fs/bstrickland/.
When he is not writing, Brad is a Professor of English at Gainesville College. He and his wife, Barbara, make their home in Oakwood, Georgia.

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Kong: King of Skull Island 3.1 out of 5 based on 0 ratings. 7 reviews.
Anonymous More than 1 year ago
Who was Kong? Where did the body go after his fall from the Empire State Building? This story is both a prequel and a sequel to the original Kong Kong story. Developing the history around Skull Island and the tribe that lived there it takes you deep into forbidden jungles where you'll meet creatures familiar but yet so vastly different than anything mankind has ever known.
Anonymous More than 1 year ago
I like the story. Also King Kong is great because when I was 7 my mom got me a King Kong toy and I loved that toy.
Anonymous More than 1 year ago
Anonymous More than 1 year ago
The story was great and got chills when I finished.
Anonymous More than 1 year ago
Just a little confused. Where were vincent and his mom that they never saw kong on the night in New York?
Anonymous More than 1 year ago
Lend me
Anonymous More than 1 year ago
This book was vary cool. I got chills on the third chapter. I loved it.