Learn to Program / Edition 2

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Overview

Programming used to be pretty hard. You needed to know a lot of arcane details to make a computer do anything useful. But then again, Model T cars used to come with two full pages of starting instructions. Today, you just turn the key, and the engine fires. Fortunately, cars evolved and became easier to use. Programming has become easier as well.

This book shows you how to write programs using Ruby, a popular, modern, and easy-to-use programming language. Unlike some other current programming languages, there's no old-fashioned Model T baggage here. Just turn the key, and off you go.

Starting with small, simple, one-line programs, you'll see how to advance to fully structured, real-life programs. You'll learn the same technologies and techniques used to drive modern dynamic websites and large, professional applications.

That makes now a good time to Learn to Program.

It's now easier to learn to write one's own computer software than ever before. Now everyone can write programs for themselves--no previous experience is necessary--with the help of this thorough but lighthearted book.

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Editorial Reviews

From the Publisher
"Thanks for “Learn to Program”. My 10 year old son picked it up tonight, opened up my old MBP, and just started going at it. It’s fun to see him so excited about something that I love and am lucky enough to make a living at. Though my son is in our school’s gifted and talented program, they have not yet delved into computers in much detail. “Learn to Program” is turning out to be a fun way to share my excitement about programming with him."

—Scott Meade

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Product Details

  • ISBN-13: 9781934356364
  • Publisher: Pragmatic Programmers, LLC, The
  • Publication date: 4/1/2009
  • Series: Facets of Ruby Series
  • Edition description: Second Edition
  • Edition number: 2
  • Pages: 194
  • Sales rank: 253,454
  • Product dimensions: 7.40 (w) x 8.90 (h) x 0.80 (d)

Meet the Author

Chris Pine first discovered the programming language Ruby in early 2001 and immediately began using it to build tools for his day job: programming computer games. After hours, he volunteered with gifted children teaching them advanced mathematics. With Ruby, he began to teach his students programming as well. Once he saw how easily his students learned advanced programming concepts in this environment, he decided to expand his teaching materials into a book. Chris enjoys board games and juggling, and lives with his darling wife and two darling children in darling Oslo, Norway. He is very happy.

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Table of Contents

1 Getting started 1
2 Numbers 9
3 Letters 13
4 Variables and assignment 19
5 Mixing it up 23
6 More about methods 31
7 Flow control 43
8 Arrays and iterators 59
9 Writing your own methods 67
10 There's nothing new to learn in chapter 10 81
11 Reading and writing, saving and loading, Yin and ... 99
12 New classes of objects 111
13 Creating new classes, changing existing ones 121
14 Blocks and procs 133
15 Beyond this fine book 145
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Sort by: Showing 1 Customer Reviews
  • Posted October 3, 2009

    Interesting and fun for the beginner programmer

    a good and fun read if you want to start programming with an easy language :)

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