Learning Flex 3: Getting up to Speed with Rich Internet Applications

Overview

How soon can you learn Adobe Flex 3? With this book's unique hands-on approach, you will be able to tinker with examples right away, and create your own Rich Internet Applications with Flex within the first few chapters. As you progress, you learn how to build a layout, add interactivity, work with data, and deploy your applications to either the Web or the desktop.

Learning Flex 3 offers step-by-step instructions that are clear and concise, along with tips and tricks that ...

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Learning Flex 3: Getting up to Speed with Rich Internet Applications

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Overview

How soon can you learn Adobe Flex 3? With this book's unique hands-on approach, you will be able to tinker with examples right away, and create your own Rich Internet Applications with Flex within the first few chapters. As you progress, you learn how to build a layout, add interactivity, work with data, and deploy your applications to either the Web or the desktop.

Learning Flex 3 offers step-by-step instructions that are clear and concise, along with tips and tricks that author Alaric Cole has gathered after years of using Flex and teaching it to fellow developers at Yahoo! You'll understand how Flex works, how to use the MXML markup language and work with ActionScript, how to deploy RIAs to the desktop using Adobe AIR, and much more.

Whether you're a beginner, or an experienced web developer coming to Flex from another platform, Learning Flex 3 is the ideal way to learn how to:

  • Set up your environment with FlexBuilder and Eclipse
  • Create a new Flex project
  • Use the different design views in Flex
  • Write code with MXML
  • Lay out your Flex application
  • Embed images and graphics
  • Build a user interface
  • Add interactivity with ActionScript
  • Handle user input
  • Move, display, and collect data
  • Add custom components with MXML
  • Add sound effects, filters, and transitions
  • Style your applications with CSS, skins, and themes
  • Deploy applications to the Web, or to the desktop using Adobe AIR

Also included are brief explanations of objects, classes, components, properties, methods, types, and other Flex attributes. You will find that Learning Flex 3 is not only the most complete tutorial for Flex, it's also the quickest way to get going with the latest version of this powerful framework.

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Product Details

  • ISBN-13: 9780596517328
  • Publisher: O'Reilly Media, Incorporated
  • Publication date: 6/30/2008
  • Series: Adobe Developer Library Series
  • Edition number: 1
  • Pages: 304
  • Product dimensions: 7.90 (w) x 9.70 (h) x 0.90 (d)

Meet the Author

Alaric Cole has been working with Flash technologies since the introduction of ActionScript. Once it came on the scene, he's been focused primarily on Flex development, creating enterprise applications with rich data visualization, interactive media, and advanced user interface components. Pushing Flex beyond its comfort zone, he has worked with Adobe to discover ways to improve the technology.

A leader in the industry, Alaric has spoken at conferences such as Adobe MAX and 360|Flex, and has contributed a number of open-source components to the Flex community. He uses Flex in his daily work at Yahoo!, leading development and consulting on projects across the company.

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Table of Contents

;
PREFACE;
Who This Book Is For;
How This Book Is Organized;
What This Book Covers;
Companion Website;
Typographical Conventions Used in This Book;
Using the Code Examples;
We'd Like to Hear from You;
Acknowledgments;
Chapter 1: GETTING UP TO SPEED;
1.1 What Is Flex?;
1.2 What about AIR?;
1.3 Where Flex Fits;
1.4 Why Use Flex?;
1.5 How Flex Compares to Other Technologies;
1.6 When Not to Use Flex;
1.7 Summary;
Chapter 2: SETTING UP YOUR ENVIRONMENT;
2.1 Using Alternatives to Flex Builder;
2.2 Introducing Flex Builder and Eclipse;
2.3 Running Your First Application;
2.4 Summary;
Chapter 3: USING DESIGN MODE;
3.1 A Blank Slate: Your Canvas;
3.2 Adding Components to the Application;
3.3 Moving Components Around;
3.4 Exploring Common Components;
3.5 Modifying Properties Directly;
3.6 Summary;
Chapter 4: USING SOURCE MODE;
4.1 What Design Mode Does;
4.2 Anatomy of a Flex Application;
4.3 Components Added in Source Mode;
4.4 Code Completion;
4.5 MXML in Depth;
4.6 Summary;
Chapter 5: LEARNING THE BASICS OF SCRIPTING;
5.1 Getting Ready;
5.2 Inline ActionScript;
5.3 Dot Notation;
5.4 Assignment;
5.5 Functions;
5.6 Variables;
5.7 Data Types;
5.8 Objects;
5.9 Classes;
5.10 MXML and ActionScript Work Together;
5.11 ActionScript's Relationship with MXML;
5.12 Comments?;
5.13 Summary;
Chapter 6: ADDING INTERACTIVITY WITH ACTIONSCRIPT;
6.1 Understanding Events;
6.2 Handling Events Inline;
6.3 Using Event Constants;
6.4 Making Things Happen;
6.5 Debugging for Kicks;
6.6 Summary;
Chapter 7: USING DATA BINDING;
7.1 What Is Data Binding?;
7.2 How to Use It;
7.3 Implementing Two-Way Bindings;
7.4 Storing Complex Data;
7.5 Creating Bindable Variables in ActionScript;
7.6 Determining When Data Binding Isn't Appropriate;
7.7 Putting Data Binding to Work for You;
7.8 Summary;
Chapter 8: LAYING OUT YOUR APPLICATIONS;
8.1 Types of Layouts;
8.2 The Display List;
8.3 Sizing;
8.4 Layout Container Options;
8.5 Advanced Containers;
8.6 Layout Controls;
8.7 Alignment;
8.8 Constraints-Based Layout;
8.9 Summary;
Chapter 9: CREATING RICH FORMS;
9.1 Preparing the Application;
9.2 Validating Data;
9.3 Restricting Input;
9.4 Formatting Data for Display;
9.5 Summary;
Chapter 10: GATHERING AND DISPLAYING DATA;
10.1 Using List Controls;
10.2 Using XML Data;
10.3 Implementing List Selection;
10.4 Connecting to Search Results;
10.5 Dragging and Dropping in Lists;
10.6 Using Inline Item Renderers;
10.7 Exploring Other Types of Service Components;
10.8 Summary;
Chapter 11: CONTROLLING FLOW AND VISIBILITY;
11.1 Controlling Visibility;
11.2 Navigation Components;
11.3 Creating a Photo Gallery Application;
11.4 Summary;
Chapter 12: WORKING WITH VIEW STATES;
12.1 Scenarios for States;
12.2 Creating New States;
12.3 Modifying State Properties, Styles, and Events;
12.4 Adding Components;
12.5 Putting States to the Test;
12.6 Summary;
Chapter 13: APPLYING BEHAVIORS, TRANSITIONS, AND FILTERS;
13.1 Behaviors;
13.2 Common Effects and Their Properties;
13.3 Sound Effects;
13.4 States Made More Interesting;
13.5 Filters;
13.6 Summary;
Chapter 14: STYLING APPLICATIONS;
14.1 Using Inline Styles;
14.2 Using Style Sheets;
14.3 Embedding Assets;
14.4 Skinning;
14.5 Using Themes;
14.6 Summary;
Chapter 15: DEPLOYING YOUR APPLICATION;
15.1 Deploying to the Web;
15.2 Deploying to the Desktop;
15.3 Summary;

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Sort by: Showing all of 3 Customer Reviews
  • Anonymous

    Posted July 29, 2008

    VERY VERY HIGHLY RECOMMENDED!!

    Are you just getting started in using Flex? If you are, then this book is for you. Author Alaric Cole, has done an outstanding job of writing a book that is designed for anyone new to software development. Cole, begins by jumping right into the basics of using Flex and Flex Builder. Next, the author helps you get acquainted with Design mode and shows you how to build an application visually. Then, he looks at code that was generated from Design mode and shows you how to write your own. The author continues by showing you how to get going with this powerful and simple programming language. Next, he discusses what events are and how too use them in your application. Then, the author will show you some of the powerful features of Flex. He continues by explaining how to lay out your applications. Next, the author will discuss the Form container and show you how to create rich experiences with Forms and user input. Then, he shows you how to use data that¿s created within your MXML code, or even data that¿s spread across the web. The author continues by showing you how to structure your application by providing a set of user-selectable views. Next, he discusses the concept of view states, which let you easily design the flow of your applications. Then, the author shows you how incredibly easy it is to apply visual effects to your components with simple MXML. He continues by showing you how to customize every visual aspect of your Flex applications, making your applications truly custom and unique. Finally, the authors shows you how to take your applications and show them to the world. This most excellent book provides a step-by-step tutorial through all aspects of Flex development, from familiarizing your self with the right tools to learning basic features of ActionScript and MXML, to sharing your completed work with others. More importantly, the author chose topics based on what he felt empowered you to begin development without overwhelming you.

    1 out of 1 people found this review helpful.

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  • Anonymous

    Posted March 9, 2009

    Learning Flex 3

    Great for starting to learn Flex.

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  • Anonymous

    Posted September 4, 2009

    No text was provided for this review.

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