Learning iPad Programming LiveLessons Bundle

Overview

Apple's iPad has revolutionized the computing landscape. The new iPad released in March sold more than three million units in its first three days on sale. This creates a huge, vibrant, and potentially lucrative market for developers. While many aspects of iPad development are common to iPhone development, there are other important issues which are specific to the iPad's format. This package is the complete, hands-on iPad programming tutorial for every developer who wants to get started developing apps for the ...
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Overview

Apple's iPad has revolutionized the computing landscape. The new iPad released in March sold more than three million units in its first three days on sale. This creates a huge, vibrant, and potentially lucrative market for developers. While many aspects of iPad development are common to iPhone development, there are other important issues which are specific to the iPad's format. This package is the complete, hands-on iPad programming tutorial for every developer who wants to get started developing apps for the iPad: both those who are familiar with iPhone programming, and those who are entirely new to Apple's iOS platform. The authors teach iPad programming through a series of hands-on exercises, guiding readers through creating numerous applications that highlight the full spectrum of what is possible on the iPad. As they work, developers gain practical knowledge they can apply immediately in all facets of iPad development. The video reinforces graphically the lessons in the book, while the book extends and deepens the lessons on the video, making this the complete way to learn iPad application development.
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Product Details

  • ISBN-13: 9780321843951
  • Publisher: Addison-Wesley
  • Publication date: 6/21/2012
  • Series: LiveLessons Series
  • Edition number: 1
  • Pages: 816
  • Product dimensions: 7.00 (w) x 9.10 (h) x 0.90 (d)

Table of Contents

Book Table of Contents

Preface

Part I. Getting Started
1. Your First App
2. Getting Started with Xcode
3. Getting Started with Interface Builder
4. Getting Started with Objective-C
5. Lions, Tigers and Bears! Oh My!

Part II. Let's Build Some Apps
6. Touch-A Touch-A Touch Me
7. Programming with Oreos
8. Split View-Based Apps
9. Views, Views, and More Views
10. Using Popovers
11. Giving Life to Your App
12. Data Persistence
13. Getting the Message Out
14. Inviting Others to the Party
15. Getting Paid with a Free App
16. Multithreading vs. Multitasking
17. Universal Apps

Part 3. What to do Next
18. Debugging
19. Testing Your App
20. Distributing Your App
21. The Final Word

Appendix A. Installing the Developer Tools
Appendix B. Useful Resources

Video TOC:
Lesson 1 - Introduction to Learning iPad Programming
Lesson 2 - Storyboard and View Controllers
Lesson 3 - Views and Gestures
Lesson 4 - Data Persistence and Working with Photos
Lesson 5 - Rotation
Lesson 6 - Scroll Views
Lesson 7 - Cloud Services

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