Learning to Solve Problems: An Instructional Design Guide / Edition 1

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Often mistaken as a small piece of the instructional design process or the needs assessment process, problem-solving lies at the very heart of learning and education. This book, based on a solidly grounded, research-based instructional design process from one of the world's foremost experts in the field, covers problem-solving in its own right and offers a strategy based approach useful to a wide variety of readers.

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What People Are Saying

From the Publisher
"People can learn to be better problem solvers. This is the exciting premise underlying David Jonassen's highly readable book, Learning to Solve Problems. If you are interested in helping people become better problem solvers, then this book is for you. In Learning to Solve Problems, you will find an up-to-date and reader-friendly book on teaching problem solving, written by a world-renowned expert in instructional design."
—Richard E. Mayer, professor of psychology, University of California, Santa Barbara; and author, Multimedia Learning and Learning and Instruction

"This book is a major milestone in the quest for understanding how to teach problem solving. By focusing on the challenge of learning and instruction for each of the types of problem solving, together with a firm start on strategies for the assessment of problem solving, Jonassen makes this book valuable and unique."
—Rob Foshay, author, Writing Training Materials That Work

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Product Details

  • ISBN-13: 9780787964375
  • Publisher: Wiley
  • Publication date: 12/18/2003
  • Series: Tech Training Series, #3
  • Edition number: 1
  • Pages: 256
  • Sales rank: 935,360
  • Product dimensions: 7.20 (w) x 9.57 (h) x 0.85 (d)

Meet the Author

David H. Jonassen is a Distinguished Professor at the School of Information Science and Learning Technologies in the College of Education at the University of Missouri. He has edited, authored, or coauthored more than twenty-five books, as well as hundreds of articles in journals, industry publications, and edited collections. Separate studies have shown that Jonassen is the most widely published and cited author in the instructional design field.

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Table of Contents

List of Figures, Tables, and Exhibits.



Chapter 1: What Is Problem Solving?

What Are Problems, and How Do They Vary?




Domain (Context) Specificity/Abstractness.

What Is Problem Solving, and How Does It Vary?

Story Problems.

Troubleshooting Problems.

Case and System and Policy Analysis Problems.


Chapter 2: Designing Learning Environments to Support Problem Solving.

Story Problems.

Problem Type and Typology.

Worked Examples.

Practice Items.

Content Instruction.


Troubleshooting Problems.

Conceptual Model.


Case Library.

Worked Examples.

Practice Items.

Case, Systems, or Policy Analysis Problems.

Problem Presentation.

Problem Representation Tools.


Chapter 3: Presenting Problems to Learners.

Problem Posing.

Anchoring Problems in Macrocontexts.

Case-Based Instruction.

Components of Case Problems.

Case Format.


Chapter 4: Tools for Representing Problems by Learners.

Representing Semantic Organization.

Representing Causal Reasoning.

Causal Modeling.

Influence Diagrams.

Expert Systems.

Modeling Dynamic Systems.


Chapter 5: Associating Solutions with Problems.

Worked Examples: Modeling Performance.



Using Worked Examples.

Case Libraries: Teaching with Stories.

Supporting Problem Solving with Stories.

Collecting Stories.

Cognitive Flexibility Hypertexts: Conveying Complexity.

Understanding Sexual Harassment.

Freedom of Expression.

Medical Diagnosis.


Chapter 6: Supporting Solutions.


Using Microworlds to Simulate Solutions.

Building Learning Objects to Simulate Solutions.

Building Simulations of Problems.

Using Versus Building Simulations.


Argumentation Skills.

Argumentation Technologies.


Chapter 7: Reflecting on Problem-Solving Processes.

Peer Instruction and Thinking-Aloud Pair Problem Solving.

Peer Instruction.

Thinking-Aloud Pair Problem Solving.

Teachbacks and Abstracted Replays.


Abstracted Replays.

Coding Protocols.


Chapter 8: Assessing Problem Solutions and Learning.

Assessing Problem-Solving Performance.

Constructing Rubrics.

Heuristics for Developing an Effective Rubric.

Assessing Component Skills.

Story Problems.

Troubleshooting Problems.

Case Analysis Problems.

Knowledge Representation Tools.

Assessing Argumentation and Justification.

Objective Forms of Assessment of Argumentation.

Coding Student Arguments.

Assessing Student Essays and Problem-Solving Accounts.




About the Author.

About the Series Editors.

About the Advisory Board Members.

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