Learning to Solve Problems: A Handbook for Designing Problem-Solving Learning Environments / Edition 1by David H. Jonassen
This book provides a comprehensive, up-to-date look at problem solving research and practice over the last 15 years. The first chapter describes differences in types of problems, individual differences among problem solvers, as well as the domain and context within which a problem is being solved. Part I describes six kinds of problems and the methods required to… See more details below
This book provides a comprehensive, up-to-date look at problem solving research and practice over the last 15 years. The first chapter describes differences in types of problems, individual differences among problem solvers, as well as the domain and context within which a problem is being solved. Part I describes six kinds of problems and the methods required to solve them. Part II goes beyond traditional discussions of case design and introduces six different purposes or functions of cases, the building blocks of problem-solving learning environments. It also describes methods for constructing cases to support problem solving. Part III introduces a number of cognitive skills required for studying cases and solving problems. Finally, Part IV describes several methods for assessing problem solving. Key features include the following.
Teaching Focus – The book is not merely a review of research. It also provides specific research-based advice on how to design problem-solving learning environments.
Illustrative Cases – A rich array of cases illustrates how to build problem-solving learning environments. Part II introduces six different functions of cases and also describes the parameters of a case.
Chapter Integration – Key theories and concepts are addressed across chapters and links to other chapters are made explicit. The idea is to show how different kinds of problems, cases, skills, and assessments are integrated.
Author expertise – A prolific researcher and writer, the author has been researching and publishing books and articles on learning to solve problems for the past 15 years.
This book is appropriate for advanced courses in instructional design and technology, science education, applied cognitive psychology, thinking and reasoning, and educational psychology. Instructional designers, especially those involved in designing problem-based learning, as well as curriculum designers who seek new ways of structuring curriculum will find it an invaluable reference tool.
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Table of Contents
List of Illustrations ix
Read Me First xiii
List of Abbreviations xxvii
Chapter 1 How Does Problem Solving Vary" 1
Part I Problem-Specific Design Models 25
Chapter 2 Story Problems 27
Chapter 3 Decision-Making Problems 48
Chapter 4 Troubleshooting and Diagnosis Problems 77
Chapter 5 Strategic-Performance Problems 106
Chapter 6 Policy-Analysis Problems 121
Chapter 7 Design Problem Solving 138
Part II Cases: The Building Blocks of Problem-Solving Learning Environments 149
Chapter 8 Cases as Problems to Solve 153
Chapter 9 Cases as Worked Examples of Well-Structured Problems 169
Chapter 10 Case Studies: Examples of Ill-Structured Problems 179
Chapter 11 Cases as Analogies 189
Chapter 12 Cases as Prior Experiences 194
Chapter 13 Cases as Alternative Perspectives 208
Chapter 14 Cases as Simulations 223
Part III Cognitive Skills in Problem Solving 239
Chapter 15 Defining the Problem: Problem Schemas 241
Chapter 16 Analogically Comparing Problems 257
Chapter 17 Understanding Causal Relationships in Problems 267
Chapter 18 Question Strategies for Supporting Problem Solving 285
Chapter 19 Modeling Problems 306
Chapter 20 Arguing to Learn to Solve Problems 321
Chapter 21 Metacognitive Regulation of Problem Solving 340
Part IV Assessing Problem Solving 351
Chapter 22 Assessing Problem Solving 353
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