By the end of the book, you will have a complete understanding of what WebVR is, knowledge of what VR devices are available, and the requirements to start working on WebVR. You will also be comfortable in using A-Frame and its various components to build your own VR projects.
What You Will Learn
• Experience WebVR, the WebVR API, and WebVR libraries
• Make use of various pieces of VR hardware
• See popular WebVR projects
• Use A-Frame to build your own WebVR projects
Who This Book Is For
Developers who want to build and deploy web-based virtual reality technology. Understanding of HTML5, JavaScript, and CSS is required.
By the end of the book, you will have a complete understanding of what WebVR is, knowledge of what VR devices are available, and the requirements to start working on WebVR. You will also be comfortable in using A-Frame and its various components to build your own VR projects.
What You Will Learn
• Experience WebVR, the WebVR API, and WebVR libraries
• Make use of various pieces of VR hardware
• See popular WebVR projects
• Use A-Frame to build your own WebVR projects
Who This Book Is For
Developers who want to build and deploy web-based virtual reality technology. Understanding of HTML5, JavaScript, and CSS is required.

Learning Web-based Virtual Reality: Build and Deploy Web-based Virtual Reality Technology
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