Learning with Animation: Research Implications for Designby Richard Lowe
Pub. Date: 11/30/2007
Publisher: Cambridge University Press
The use of animations has recently become common in multimedia teaching and learning. Animations are assumed to increase interest and motivation, direct attention, illustrate procedures, and explain how things work. Recent research shows that animations are not inherently effective. Their educational effectiveness depends on how the characteristics of animations interact with the psychological functioning of the learner. Clarifying and integrating the major themes of current research, this book explores requirements for the principled design of learning resources that incorporate animation. Such materials can only be successful if their design reflects principles governing how learners develop understandings with animations, and the goal of this book is to improve the way educational animations are designed and used within a variety of learning contexts.
- Cambridge University Press
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Table of ContentsPreface Richard Lowe and Wolfgang Schnotz; Part I. Information Search and Processing: 1. Effects of knowledge and spatial ability on learning from animation Mary Hegarty and Sarah Kriz; 2. Research-based principles for learning with animation Richard Mayer; 3. Learning from animation: where to look, when to look Richard Lowe; Part II. Individual Differences and Strategies: 4. Successful and less successful use of dynamic visualizations in instructional texts Rolf Ploetzner, Daniel Bodemer and Sieglinde Neudert; 5. Functions of animation in comprehension and learning Wolfgang Schnotz and Thorsten Rasch; 6. Animations of thought: interactivity in the teachable agent paradigm Daniel L. Schwartz, Kristen P. Blair, Gautam Biswas, Krittaya Leelawong and Joan Davis; 7. Making sense of animation: how do children explore multimedia instruction? Mireille Bétrancourt and Alain Chassot; 8. Commentary on Parts I and II John R. Kirby; Part III. Interactivity and Learning: 9. Animated pedagogical agents: how do they help students construct knowledge from interactive multimedia games? Roxana Moreno; 10. Young learners' control of technical animations Jean-Michel Boucheix; 11. Turning the tables: investigating characteristics and efficacy of student-authored animations and multimedia N. Hari Narayanan and Theresa Hübscher-Younger; Part IV. Instructional Issues: 12. Enriching animations Barbara Tversky, Julie Heiser, Rachel Mackenzie, Sandra Lozano and Julie Morrison; 13. A comparison of how animation has been used to support formal, informal, and playful learning Yvonne Rogers; 14. A unified view of learning from animated and static graphics Wolfgang Schnotz and Richard Lowe; 15. Commentary on Parts III and IV Susan R. Goldman.
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