Learning with Digital Games: A Practical Guide to Engage Students in Higher Education

Hardcover (Print)
Buy New
Buy New from BN.com
$140.70
Used and New from Other Sellers
Used and New from Other Sellers
from $120.97
Usually ships in 1-2 business days
(Save 28%)
Other sellers (Hardcover)
  • All (6) from $120.97   
  • New (2) from $145.28   
  • Used (4) from $120.97   

Overview

Written for Higher Education teaching and learning professionals, Learning with Digital Games provides an accessible, straightforward introduction to the field of computer game-based learning. Up to date with current trends and the changing learning needs of today’s students, this text offers friendly guidance, and is unique in its focus on post-school education and its pragmatic view of the use of computer games with adults.

Learning with Digital Games enables readers to quickly grasp practical and technological concepts, using examples that can easily be applied to their own teaching. The book assumes no prior technical knowledge but guides the reader step-by-step through the theoretical, practical and technical considerations of using digital games for learning. Activities throughout guide the reader through the process of designing a game for their own practice, and the book also offers:

A toolkit of guidelines, templates and checklists.

Concrete examples of different types of game-based learning using six case studies.

Examples of games that show active and experiential learning

Practical examples of educational game design and development.

This professional guide upholds the sound reputation of the Open and Flexible Learning series, is grounded in theory and closely links examples from practice. Higher Education academics,
e-learning practitioners, developers and training professionals at all technical skill levels and experience will find this text is the perfect resource for explaining "how to" integrate computer games into their teaching practice.

A companion website is available and provides up-to-date technological information, additional resources and further examples.

Read More Show Less

Editorial Reviews

From the Publisher
"Written from a constructivist learning perspective, Nicola Whitton has gone beyond introduction to provide us with a comprehensive, well-researched one-stop resource on learning with digital games….It is a must read for all educational technologists, teachers and researchers in the field."—Indian Journal of Open Learning

"Overall, Whitton's Learning with Digital Games is successful in arguing that higher education may benefit from the judicious incorporation of video games into the classroom."—Teaching Theology and Religion

Read More Show Less

Product Details

  • ISBN-13: 9780415997744
  • Publisher: Taylor & Francis
  • Publication date: 9/8/2009
  • Series: Open and Flexible Learning Series
  • Pages: 232
  • Product dimensions: 6.30 (w) x 9.20 (h) x 0.70 (d)

Meet the Author

Nicola Whitton is a Research Fellow in the Education and Social Research Institute at Manchester Metropolitan University.

Read More Show Less

Table of Contents

1. Introduction

Part I: Theory

2. Recognizing the Characteristics of Digital Games

3. Understanding the Pedagogy of Digital Games

4. Identifying Types of Digital Games for Learning

Part II: Practice

5. Integrating Digital Games into the Curriculum

6. Designing a Digital Game for Learning

7. Assessing the Impact of Digital Games on Learning

Part III: Technology

8. Using Existing Digital Games for Learning

9. Developing New Digital Games for Learning

10. Evaluating Digital Games for Learning

11. Case Studies

12. Conclusions

Glossary

References

Index

Read More Show Less

Customer Reviews

Be the first to write a review
( 0 )
Rating Distribution

5 Star

(0)

4 Star

(0)

3 Star

(0)

2 Star

(0)

1 Star

(0)

Your Rating:

Your Name: Create a Pen Name or

Barnes & Noble.com Review Rules

Our reader reviews allow you to share your comments on titles you liked, or didn't, with others. By submitting an online review, you are representing to Barnes & Noble.com that all information contained in your review is original and accurate in all respects, and that the submission of such content by you and the posting of such content by Barnes & Noble.com does not and will not violate the rights of any third party. Please follow the rules below to help ensure that your review can be posted.

Reviews by Our Customers Under the Age of 13

We highly value and respect everyone's opinion concerning the titles we offer. However, we cannot allow persons under the age of 13 to have accounts at BN.com or to post customer reviews. Please see our Terms of Use for more details.

What to exclude from your review:

Please do not write about reviews, commentary, or information posted on the product page. If you see any errors in the information on the product page, please send us an email.

Reviews should not contain any of the following:

  • - HTML tags, profanity, obscenities, vulgarities, or comments that defame anyone
  • - Time-sensitive information such as tour dates, signings, lectures, etc.
  • - Single-word reviews. Other people will read your review to discover why you liked or didn't like the title. Be descriptive.
  • - Comments focusing on the author or that may ruin the ending for others
  • - Phone numbers, addresses, URLs
  • - Pricing and availability information or alternative ordering information
  • - Advertisements or commercial solicitation

Reminder:

  • - By submitting a review, you grant to Barnes & Noble.com and its sublicensees the royalty-free, perpetual, irrevocable right and license to use the review in accordance with the Barnes & Noble.com Terms of Use.
  • - Barnes & Noble.com reserves the right not to post any review -- particularly those that do not follow the terms and conditions of these Rules. Barnes & Noble.com also reserves the right to remove any review at any time without notice.
  • - See Terms of Use for other conditions and disclaimers.
Search for Products You'd Like to Recommend

Recommend other products that relate to your review. Just search for them below and share!

Create a Pen Name

Your Pen Name is your unique identity on BN.com. It will appear on the reviews you write and other website activities. Your Pen Name cannot be edited, changed or deleted once submitted.

 
Your Pen Name can be any combination of alphanumeric characters (plus - and _), and must be at least two characters long.

Continue Anonymously

    If you find inappropriate content, please report it to Barnes & Noble
    Why is this product inappropriate?
    Comments (optional)