Lord of the Isles (Lord of the Isles Series #1)

( 14 )

Overview

"The Gods Return is the conclusion of the Crown of the Isles trilogy and the final chapter in the Lord of the Isles. The Fortress of Glass began the tale of how the new kingdom of the Isles was created by the heroes and heroines who have been central to the series: Prince Garric, heir to the throne of the Isles, his consort Liane; his sister Sharina; her herculean sweetheart Cashel; and Cashel's sister Ilna. The Mirror of Worlds followed them on an overland journey to the small kingdoms of the Isles to confirm Garric's succession and subdue, if
... See more details below
Paperback (Mass Market Paperback - REV)
$6.99
BN.com price

Pick Up In Store

Reserve and pick up in 60 minutes at your local store

Other sellers (Paperback)
  • All (146) from $1.99   
  • New (6) from $2.44   
  • Used (140) from $1.99   
Lord of the Isles (Lord of the Isles Series #1)

Available on NOOK devices and apps  
  • NOOK Devices
  • Samsung Galaxy Tab 4 NOOK
  • NOOK HD/HD+ Tablet
  • NOOK
  • NOOK Color
  • NOOK Tablet
  • Tablet/Phone
  • NOOK for Windows 8 Tablet
  • NOOK for iOS
  • NOOK for Android
  • NOOK Kids for iPad
  • PC/Mac
  • NOOK for Windows 8
  • NOOK for PC
  • NOOK for Mac
  • NOOK for Web

Want a NOOK? Explore Now

NOOK Book (eBook)
$6.99
BN.com price
Marketplace
BN.com

All Available Formats & Editions

Overview

"The Gods Return is the conclusion of the Crown of the Isles trilogy and the final chapter in the Lord of the Isles. The Fortress of Glass began the tale of how the new kingdom of the Isles was created by the heroes and heroines who have been central to the series: Prince Garric, heir to the throne of the Isles, his consort Liane; his sister Sharina; her herculean sweetheart Cashel; and Cashel's sister Ilna. The Mirror of Worlds followed them on an overland journey to the small kingdoms of the Isles to confirm Garric's succession and subdue, if necessary, any who refused to pledge fealty." Now, in The Gods Return, the Isles have been more or less unified under Garric's rule, but the Change that created the continent, has removed the old Gods of the Isles from reality and released other Gods from other planes of existence. Now the servants of the forbidden Gods of Palomir call forth The Worm, an ancient thing that threatens to devour all life in the newly formed kingdom and make way for the reign of dark Gods, now awakened to ambitions of worship and dominion. Some are bad ... and some are worse.
Read More Show Less

Editorial Reviews

Publishers Weekly

Charming Prince Garric, determined Princess Sharina and rejuvenated wizardess Tenoctris were hoping for a bit of rest after their last adventure (2007's The Mirror of Worlds), but circumstances conspire against them in this shallow conclusion to the Crown of the Isles trilogy. The conquered Empire of Palomir, unable to admit defeat, uses human sacrifice to produce an army of menacing Rat Men. Pirates wield the power of Franca the Sky God to bring forth a gigantic worm that feeds on entire towns, and former priests of the Lady of the Grove are entranced by a mysterious entity known only as the Scorpion King. Facing this triple threat with courage, ingenuity and a bit of fancy wizardry, Drake's heroes often glide too easily through their challenges. Though his characterization of women has greatly improved since the series began, most of the people appear bland compared with the challenges they face. (Nov.)

Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
VOYA - Rebecca Barnhouse
Seventeen-year-old Garric, a simple peasant boy, and his shepherd friend Cashel, leave their village on a journey into the wide world-which gets wider and wider by the day as they meet people of other races, nobles, wizards, fairies, and the occasional gory monster. Meanwhile, their sisters, Sharina and Ilna, seek their own destinies outside the village. Each of the youths has a past shrouded in obscurity, and all of them have some sort of power that they come to discover throughout the novel as they fight Malkar, the ultimate evil. Traveling with Sharina as her protector is the mysterious Nonnus, a hermit with whom Sharina has shared a bond since childhood. Garric has his own help in the old woman Tenoctis, a wizard. She helps him understand the dreams he has of a king from the old days, with whom Garric is somehow bonded. Cashel, too, has a helper: a tiny sprite who rides naked on his shoulder, invisible to most others. The action is fast, there is plenty of violence and gore, and many strange people, beasts, and monsters. Garric and Cashel are likeable, if impossibly dense, but Sharina and Ilna are one-sided characters who are hard to care about. The novel is "the first volume of a continuing saga." VOYA Codes: 3Q 2P S (Readable without serious defects, For the YA with a special interest in the subject, Senior High-defined as grades 10 to 12).
Alex Anderson
Lord of the Isles is an interesting book and intriguing as the first in a new series.
SF Site
Kirkus Reviews
First of a fantasy series from an author noted for his military science fiction (Patriots, 1996, etc.). One day scholar Garric rescues a strange old woman from the sea; a wizard of feeble powers but deep knowledge, Tenoctris became entangled in a mighty enchantment a thousand years ago and was hurled through time. Later, a representative of King Valence shows up: Procurator Asera, along with the powerful but ignorant wizard Meder, seeks Sharina, not Garric's sister as everyone had thought but actually the daughter of nobles; she must be conveyed to the royal city Valles. Healer, hermit, and former warrior Nonnus agrees to accompany her. Garric, meantime, accepts a medallion from his father and is visited in dreams by Tenoctris's King, Carus, whose heir he may be. Next to arrive is the drover Benlo, another powerful but unschooled wizard, and his beautiful daughter Liane; Garric and his friends agree to travel with Benlo to meet the latter's mysterious sponsor. After numerous dreadful adventures, both groups will converge at Erdin for some explanations, and yet more puzzles. Shapeless and meandering, agreeable rather than compelling: hardworking but minor league.
From the Publisher
"Unlike most modern fantasy, David Drake's Lord of the Isles is an epic with the texture of the legends of yore, with rousing action and characters to cheer for." —Terry Goodkind

"True brilliance is as rare as a perfect diamond or a supernova. Lord of the Isles is truly brilliant. We are in at the birth of a classic....There is a lot of fantasy out there, but there is only one Lord of the Isles." —Morgan Llywelyn

"David Drake's work here is original, engrossing, and instantly credible. After all the hackneyed, repetitive fantasy I've read recently, Lord of the Isles seems quite wonderful." —Stephen R. Donaldson

"One of the finest epic fantasies of the decade." —Piers Anthony on Lord of the Isles

"World building, characterization, and systems of magic . . . are all so well conceived that the saga continues to be Drake's most ambitious work to date." —Booklist on Lord of the Isles

Terry Goodkind
"An epic with the texture of the legends of yore, with rousing action and characters to cheer for."
Stephen R. Donaldson
"David Drake's work here is original, engrossing, and instantly credible."
Booklist
"World building, characterization, and systems of magic . . . the saga continues to be Drake's most ambitious work to date."
Read More Show Less

Product Details

  • ISBN-13: 9780812522402
  • Publisher: Doherty, Tom Associates, LLC
  • Publication date: 8/15/1998
  • Series: Lord of the Isles Series , #1
  • Format: Mass Market Paperback
  • Edition description: REV
  • Pages: 640
  • Sales rank: 410,205
  • Product dimensions: 4.17 (w) x 6.74 (h) x 1.35 (d)

Meet the Author

David Drake
David Drake, bestselling author of the fantasy epic Lord of the Isles and several other novels, has been called “one of the most gifted users of historical and military raw material at work today” by the Chicago Sun-Times. He lives in Pittsboro, North Carolina.
Read More Show Less

Read an Excerpt

Lord of the Isles


By Drake, David

Tor Fantasy

Copyright © 1998 Drake, David
All right reserved.



1
 
 
When she looked at the game board in the first light of dawn, she saw that a new piece had been added. She grew very still.
The game board was a vast slab of moss agate, its patterning natural but precisely chosen by the wizard who had cut and polished it in the ages before mankind. She kept the board secret, not behind bars and locks but on a plane of its own from which she alone could summon it for meditation.
To an untrained eye the pieces were assorted pebbles of precious tourmaline, uncarved or barely carved by some barbaric gem-cutter with crude vigor but little skill. To a trained eye, to a careful eye...to a wizard's eye like hers, the pieces displayed all the subtle differences of the living creatures on whom her will worked; the human pawns that she moved and her unseen opponent moved, and whose movements in turn shifted the pieces on the board.
She had put infinite time and art into studying the tourmaline pieces so that she could perfect her strategy in dealing with the living beings they mimicked. There were hundreds of them on the board, all of some value; but the skill of the game lay in identifying these few pieces which controlled the path to victory. Last night there had been four.
Two were pieces of great power. The hard, brittle stone of which they were shaped was sea green on one end, red with the fire of ruby on the other. The form of the crystals differed from top tobase, and in aspect from one piece to the other.
They were Halflings: the offspring of a human and a creature human only in shape, hybrids who had abilities which neither parent shared. They were not wizards, but they could work with forces no human wizard could shape however great her skill and power.
The Halflings would be dangerous if her opponent directed them, but they had no art of their own. If she was unable to turn them to her own ends, she could at worst set them out of play.
The other two pieces were spirals twined as though the pair had been carved from the same tourmaline prism...which they had not been, could not have been. One piece had the brown metallic hue of a crystal with a large admixture of iron in its structure. It was darkly translucent, and shapes swam in its depths. The other helix was water-clear, though like water it had the least tinge of color; in this case the gleam of dawn's first rosy figurings.
She touched her fingertip to the twin spirals. They felt cold or hot, but she could not be sure which; in all the time she had spent studying the pieces, some of their aspects remained an enigma. She must separate and examine them individually, for one was the key: the piece that would uncover the Throne of Malkar where Lorcan of Haft had hidden it a thousand years before.
All the power in the cosmos lay with that piece, and the piece could be controlled. It would move as she directed or to the direction of her opponent, the hooded figure she sensed but never saw. There was no third player in the game!
And yet...
This night between dusk and dawning a spike of blue tourmaline had appeared on the board in conjunction with the four pieces of power. She must learn what it meant, that slim piece, and still more the fact that the piece was here.
She tossed a thin silken coverlet over the board and strode to the outer door. The only apparent bolt was a wisp of spiderweb, but anyone attempting to force the panel from the outside would find himself in a place other than where he intended--and very little to his liking.
She opened the door. The cold-faced servitor nodded obsequiously.
"I'm not to be disturbed for any reason," she said. She nodded toward the tray of covered salvers waiting on the small table beside the door. "I'll be fasting, so get that away."
The servitor nodded again. "As you wish, milady queen," he said.
She closed and sealed the door. Her hooded opponent could not have placed the new piece on the board....
And if not him, who?
 
Copyright 1997 by David Drake


Continues...

Excerpted from Lord of the Isles by Drake, David Copyright © 1998 by Drake, David. Excerpted by permission.
All rights reserved. No part of this excerpt may be reproduced or reprinted without permission in writing from the publisher.
Excerpts are provided by Dial-A-Book Inc. solely for the personal use of visitors to this web site.
Read More Show Less

Table of Contents

Read More Show Less

Customer Reviews

Average Rating 3.5
( 14 )
Rating Distribution

5 Star

(4)

4 Star

(3)

3 Star

(3)

2 Star

(1)

1 Star

(3)

Your Rating:

Your Name: Create a Pen Name or

Barnes & Noble.com Review Rules

Our reader reviews allow you to share your comments on titles you liked, or didn't, with others. By submitting an online review, you are representing to Barnes & Noble.com that all information contained in your review is original and accurate in all respects, and that the submission of such content by you and the posting of such content by Barnes & Noble.com does not and will not violate the rights of any third party. Please follow the rules below to help ensure that your review can be posted.

Reviews by Our Customers Under the Age of 13

We highly value and respect everyone's opinion concerning the titles we offer. However, we cannot allow persons under the age of 13 to have accounts at BN.com or to post customer reviews. Please see our Terms of Use for more details.

What to exclude from your review:

Please do not write about reviews, commentary, or information posted on the product page. If you see any errors in the information on the product page, please send us an email.

Reviews should not contain any of the following:

  • - HTML tags, profanity, obscenities, vulgarities, or comments that defame anyone
  • - Time-sensitive information such as tour dates, signings, lectures, etc.
  • - Single-word reviews. Other people will read your review to discover why you liked or didn't like the title. Be descriptive.
  • - Comments focusing on the author or that may ruin the ending for others
  • - Phone numbers, addresses, URLs
  • - Pricing and availability information or alternative ordering information
  • - Advertisements or commercial solicitation

Reminder:

  • - By submitting a review, you grant to Barnes & Noble.com and its sublicensees the royalty-free, perpetual, irrevocable right and license to use the review in accordance with the Barnes & Noble.com Terms of Use.
  • - Barnes & Noble.com reserves the right not to post any review -- particularly those that do not follow the terms and conditions of these Rules. Barnes & Noble.com also reserves the right to remove any review at any time without notice.
  • - See Terms of Use for other conditions and disclaimers.
Search for Products You'd Like to Recommend

Recommend other products that relate to your review. Just search for them below and share!

Create a Pen Name

Your Pen Name is your unique identity on BN.com. It will appear on the reviews you write and other website activities. Your Pen Name cannot be edited, changed or deleted once submitted.

 
Your Pen Name can be any combination of alphanumeric characters (plus - and _), and must be at least two characters long.

Continue Anonymously
Sort by: Showing 1 – 15 of 14 Customer Reviews
  • Posted August 2, 2011

    Terrible e file

    Missing text, punctuation, truncated sentences, and I'm only through the prologue.

    Was this review helpful? Yes  No   Report this review
  • Posted May 20, 2010

    I Also Recommend:

    Was not able to keep reading it!

    This book seemed to be a hodgepodge of ideas and characters. The writing was not at all what I expect from this author. It did not seem to flow or have any direction. The switch from characters was abrupt and did not connect. At times I felt like it would finally become interesting but it kept on and on and on without breaking over. The characters never came to life for me. I could not get involved in the plot or care what happened to them. They just floated along as near ghosts without any real existence. At times it was hard to stay awake. I finally gave up reading it, as it became more drudgery than fun. I was very disappointed and will preread more before I purchase any more books from this author.

    Was this review helpful? Yes  No   Report this review
  • Posted May 23, 2010

    more from this reviewer

    Didn't Hold My Interest

    I gave up after about two hundred pages, the story just couldn't hold my interest. Not sure why--there have been books I've hated with a passion and I could point to this that jarred or that which annoyed. The style was pleasant enough and there were some interesting magical concepts, but the world and the characters somehow never came into focus for me. Other authors have done the cliched riff of ordinary small village boy has special destiny/royal blood etc, which is a fantasy standard, and yet kept me glued to the page.

    I think it was hard to care about Garric because he didn't have anything or anyone he was particularly passionate about and nothing about his inner life that pulled you in. His father gives him cryptic hints about his origins and his sister is revealed to have different parents then she thought she did, but Garric doesn't press her or those who tested her or his own parents about his own origins. There's nothing in his life pushing him--revenge, ambition, curiosity, a wish for personal freedom and that pretty much can be said for all the other characters.

    Maybe that changed in the last two-thirds of the book--or other books in the series. But after two hundred pages in, if an author can't make you care, why give several more hours of your life you're not getting back?

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted January 30, 2007

    this book was terrible

    i enjoy fantasy books. so when i picked up 'lord of the isles', i expected a good quality fantasy book, especially considering the reviews from other authors whom i trusted (apparently mistakenly). this book was terrible--truly the worst book i have ever read--and i read a lot! the plot was original (only in the details, the main scheme was a typical Heroes Journey) and the writing was terrible--Drake appears to have some fascination with the word 'fulcrum', as he used it too much to even be amusing. the only reason i actually finished it was because i was reading if for a school project and i had to--otherwise i would not have finished it. the subtle details that are supposed to be enjoyed by the reader who picks up on the clues were slammed in my face, and so obvious they seemed to be written by a ten year old. i do not reccomend this book to anyone. it is not worth reading.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted October 26, 2003

    Rather interesting

    I was really excited about reading this book because for some reason i had the impression that it was unbelievable......and boy was i disappointed. It was not a bad story, the characters are great and so is the whole story line, but i hate to say it........David Drake stick to science fiction. Sorry it had to be said. Blood magic is really alright, but when they begin going from plain to plain to plain to plain every other minute it does become annoying. The character reactions were not realistic at all, and one character is as naive and shallow as they come. Though i do give credit to Drake for his great ideas and complex intertwining stories, but it just did not work. Who are they fighting...'the hooded one', now that is an interesting name for the bady guy, now isn't it. Though Garric is a great character, he did get on my nerves with his good doing, and the fact that he really did not seem to care that his sister, Sharina, had suddenly been forced out of her home for no good.......but hey David explained his reaction...

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted January 27, 2002

    Very well written, if not exactly 'Crystal Clear'.

    Lord of the Isles is an excellent book, rich in detail, deep and complex. Somewhat like the first book in Robert Jordan's Wheel of Time series, this novel introduces much information for a reader to digest. More than the volume of information, though, the style of writing is quite unique; it took me some time to adjust. Many things were very unclear: It seemed, as I was reading the book, that Mr. Drake tended to give lengthy explanations for the obvious, and neglected the abstract. The first book is difficult, but the second and third are much better; the groundwork, as it were, has already been established. Overall, this is an excellent work,thought-provoking, and well worth the time to read.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted December 25, 2009

    No text was provided for this review.

  • Anonymous

    Posted August 22, 2011

    No text was provided for this review.

  • Anonymous

    Posted May 8, 2009

    No text was provided for this review.

  • Anonymous

    Posted January 6, 2011

    No text was provided for this review.

  • Anonymous

    Posted November 7, 2011

    No text was provided for this review.

  • Anonymous

    Posted December 15, 2009

    No text was provided for this review.

  • Anonymous

    Posted November 28, 2008

    No text was provided for this review.

  • Anonymous

    Posted February 16, 2013

    No text was provided for this review.

  • Anonymous

    Posted October 14, 2011

    No text was provided for this review.

Sort by: Showing 1 – 15 of 14 Customer Reviews

If you find inappropriate content, please report it to Barnes & Noble
Why is this product inappropriate?
Comments (optional)