Lost in Cyberspace [NOOK Book]


Meet Josh Lewis, a sixth grader at the elite Huckley School. When his best friend Aaron announces that he can time travel with his computer, Josh isn't fazed. But when Aaron actually microprocesses himself into cyberspace, the duo must deal with unexpected visitors from the past -- and find out more about Huckley's history than they ever wanted to know!"Amiable characters, fleet pacing, and witty,in-the-know narration will keep even the non-bookish interested."-- Publishers ...
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Lost in Cyberspace

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Meet Josh Lewis, a sixth grader at the elite Huckley School. When his best friend Aaron announces that he can time travel with his computer, Josh isn't fazed. But when Aaron actually microprocesses himself into cyberspace, the duo must deal with unexpected visitors from the past -- and find out more about Huckley's history than they ever wanted to know!"Amiable characters, fleet pacing, and witty,in-the-know narration will keep even the non-bookish interested."-- Publishers Weekly

While dealing with changes at home, sixth-grader Josh and his friend Aaron use the computer at their New York prep school to travel through time, learning some secrets from the school's past and improving Josh's home situation.

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Editorial Reviews

Publishers Weekly - Publisher's Weekly
Amiable characters, fleet pacing and witty, in-the-know narration will keep even the non-bookish interested in this semi-fantastic adventure. Sixth-grader Josh, from an upscale Manhattan home, gets mixed up in his best friend Aaron's experiments with "cellular reorganization'' (Aaron compares the process to faxing himself through cyberspace; Josh calls it time-travel). Before long Aaron has imported a few characters from 1923 into the present, where Josh must cope with them. To Peck's (The Last Safe Place on Earth) credit, the time travel mechanisms seem almost plausible; even better, they don't overpower the story. The author takes equal care in creating his characters, which include a string of silly English au pairs hired by Josh's newly single mom; Josh's 12-year-old sister ("I'm virtually thirteen and emotionally fourteen''); trendy teachers (the reading teacher calls his course Linear Decoding). Except for a pat and unnecessary twist at the end, when Josh's father shows up just in time for Peck to hint at a marital reconciliation, this clever caper doesn't miss a beat. Ages 10-up. (Sept.)
Children's Literature - Judy Silverman
Richard Peck's boys are lost in Cyberspace. This adventure in a private school for boys concerns the school building, which used to be a Fifth Avenue mansion, and a ghost from its past which haunts the library. Peck uses computers to get us involved in time travel; his characters from the not-too-distant past are very real, and so are past circumstances that affect the present. The school, with its students and teachers, seems very real, too. For anyone who likes time fantasy with a dollop of hard science-the computers.
Children's Literature - Jan Lieberman
After a series of ditsy and incompetent au pairs, Jason, 11, and his mom and sister are delighted with Phoebe, their new au pair, who looks like a maid from another time but whose culinary talents and loving care serve their needs impeccably. Fact is, Phoebe belongs in 1923, but has been microprocessed to the present by Aaron, Josh's computer nerd friend. Now he can't get her back. The boys too, become part of this time warp and learn secrets about the staff of their posh private school that they'd rather not know. As Aaron says, "You've heard of multicultural? I'm about to be multichronological." Lots of laughs and techno-babble. A winner!
The ALAN Review - Bruce C. Appleby
Richard Peck has again written a compelling story, peopled with interesting characters. Josh Lewis, a sixth grader at Huckley School for Boys, has an obnoxious older sister, a mother who worries too much (his parents are conveniently separated), and a computer nerd buddy, Aaron, who has almost perfected traveling through time in cyberspace. As Josh and Aaron travel through time and space, they untangle a confused legacy involving their history teacher and a servant from the 1920s. Despite the gratuitous appearance of Josh's father and the stereotyped adults, Peck has created young characters who are real and whose very flaws make them more interesting. Peck uses the talk and jargon of surfing the Internet well, giving us insights into how young adults understand cyberspace more realistically than do adults. (When the boys go to English class, they talk of going to Linear Decoding.) When your hard drive crashes and your buddy is traveling in cyberspace, a whole new kind of adventure is created, one that young people (perhaps 9 to 13) will enjoy.
School Library Journal
Gr 4-7-Prep-school life in the '90s is confusing for sixth grader Josh as he tries to cope with his parents' separation, his obnoxious older sister, and a succession of wacky English "O Pears'' hired to assuage his mother's guilt about returning to work. He doesn't need the troubles caused by his computer-nerd best friend, Aaron, who is trying to invent a way to travel in time. But ready or not, Josh finds himself briefly transported back to 1923, and a housemaid from that time appears in the present to reorganize his life for the better. Crammed with events and overwhelming (not to mention unconvincing) computer theory, this story of a boy coping with trying situations is amusing, but uneven. For better Peck dealing with a similar theme (without the trendy computer technology), stick with The Ghost Belonged to Me (Viking, 1975).-Anne Connor, Los Angeles Public Library
Carolyn Phelan
Who says that humor and science fiction don't mix? Peck pulls together threads from these and several other genres (problem novel, time travel fantasy, ghost story) to weave his own pattern of adventure and comic relief. Josh, a sixth grader at a private school in New York City, is barely coping with his parents' separation and the stream of unsuitable au pairs his mother hires. When his best friend, Aaron, merges two computers into a time machine, it seems an unwanted complication, but visitors from the past have an unexpected impact on the present--and possibly the future. Josh and Aaron endure the discomfort of molecular reorganization to experience the thrill of time travel, but the most memorable scenes occur when they bring people from the past into the present. Elements of the plot may intrigue those who wonder about the nature of time, but most readers will be happy reading this witty, fast-paced novel just to see what happens next.
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Product Details

  • ISBN-13: 9781101174340
  • Publisher: Penguin Young Readers Group
  • Publication date: 9/1/1997
  • Sold by: Penguin Group
  • Format: eBook
  • Pages: 160
  • Sales rank: 953,353
  • Age range: 8 - 12 Years
  • File size: 188 KB

Meet the Author

Richard Peck
"I spent the first eighteen years of my life in Decatur, Illinois, a middle-American town in a time when teenagers were considered guilty until proven innocent, which is fair enough. My mother read to me before I could read to myself, and so I dreamed from the start of being a writer in New
York. But Decatur returned to haunt me, becoming the "Bluff City" of my four novels starring Alexander Armsworth and Blossom Culp. When I was young, we were never more than five minutes from the nearest adult, and that solved most of the problems I write about for a later
generation living nearer the edge. The freedoms and choices prematurely imposed upon young people today have created an entire literature for them. But then novels are never about people
living easy lives through tranquil times; novels are the biographies of survivors.

"I went to college in Indiana and then England, and I was a soldier in Germany -- a chaplain's assistant in Stuttgart -- ghost-writing sermons and hearing more confessions than the clergy. In Decatur we'd been brought up to make a living and not to take chances, and so I became an English teacher, thinking this was as close to the written word as I'd be allowed to come. And it was teaching that made a writer out of me. I found my future readers right there in the roll book.
After all, a novel is about the individual within the group, and that's how I saw young people every day, as their parents never do. In all my novels, you have to declare your independence from your peers before you can take that first real step toward yourself. As a teacher, I'd noticed
that nobody ever grows up in a group.

"I wrote my first line of fiction on May 24th, 1971 -- after seventh period. I'd quit my teaching job that day, liberated at last from my tenure and hospitalization. At first, I wrote with my own students in mind. Shortly, I noticed that while I was growing older every minute at the typewriter,
my readers remained mysteriously the same age. For inspiration, I now travel about sixty thousand miles a year, on the trail of the young. Now, I never start a novel until some young reader, somewhere, gives me the necessary nudge..

"In an age when hardly more than half my readers live in the same homes as their fathers, I was moved to write Father Figure. In it a teenaged boy who has played the father-figure
role to his little brother is threatened when they are both reunited with the father they hardly know. It's a
novel like so many of our novels that moves from anger to hope in situations to convince young readers that novels can be about them...

"I wrote Are You in the House Alone? when I learned that the typical victim of our fastest growing, least-reported crime, rape, is a teenager -- one of my own readers, perhaps. It's not a novel to tell young readers what rape is. They already know that. It's meant to portray a character who must become something more than a victim in our judicial system that defers to the

"Two of my latest attempts to keep pace with the young are a comedy called Lost in Cyberspace and its sequel, The Great Interactive Dream Machine. Like a lot of adults, I noticed that twelve year olds are already far more computer-literate than I will ever be. As a writer, I could create a funny story on the subject, but I expect young readers will be more
attracted to it because it is also a story about two friends having adventures together. There's a touch of time travel in it, too, cybernetically speaking, for those readers who liked sharing Blossom Culp's exploits. And the setting is New York, that magic place I dreamed of when I was
young in Decatur, Illinois..."

More About Richard Peck

Richard Peck has written over twenty novels, and in the process has become one of America's most highly respected writers for young adults. A versatile writer, he is beloved by middle graders
as well as young adults for his mysteries and coming-of-age novels. He now lives in New York City. In addition to writing, he spends a great deal of time traveling around the country attending speaking engagements at conferences, schools and libraries...

Mr. Peck has won a number of major awards for the body of his work, including the Margaret A. Edwards Award from School Library Journal, the National Council of Teachers of
English/ALAN Award, and the 1991 Medallion from the University of Southern Mississippi. Virtually every
publication and association in the field of children s literature has recommended his books, including Mystery Writers of America which twice gave him their Edgar Allan Poe Award.
Dial Books for Young Readers is honored to welcome Richard Peck to its list with Lost in Cyberspace and its sequel The Great Interactive Dream Machine...

Twenty Minutes a Day

by Richard Peck

Read to your children

Twenty minutes a day;

You have the time,

And so do they.

Read while the laundry is in the machine;

Read while the dinner cooks;

Tuck a child in the crook of your arm

And reach for the library books.

Hide the remote,

Let the computer games cool,

For one day your children will be off to school;

Remedial? Gifted? You have the choice;

Let them hear their first tales

In the sound of your voice.

Read in the morning;

Read over noon;

Read by the light of

Goodnight Moon.

Turn the pages together,

Sitting close as you'll fit,

Till a small voice beside you says,

"Hey, don't quit."

copyright © 2000 by Penguin Putnam Books for Young Readers. All rights reserved.

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Customer Reviews

Average Rating 4.5
( 6 )
Rating Distribution

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Sort by: Showing all of 6 Customer Reviews
  • Anonymous

    Posted April 19, 2003

    Read, Read, Read !!!!!!!!!!!!!!!!!!!!!

    Lost in Cyberspace is an excellent science fiction book. It is about 2 boys that learn about their school's history in an odd way. I could not put this boook down and you won't be able to either. Read Lost in Cyberpace!!!!!!!!!!!!!

    2 out of 2 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted February 10, 2012

    Awesome Book

    I probably wouldnt read this for fun. I did this on my sci fi novel at school and it was a definite easy A I LOVE THE BOOK.

    1 out of 1 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted October 2, 2011

    The biggining is very slow but, when you get to the trnth chapter it gets interisting

    1 out of 2 people found this review helpful.

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  • Anonymous

    Posted October 1, 2014

    Free ipad

    Kiss your hand and post this on three other books and look under your pillow

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted July 19, 2013

    amazing book

    I think everybody should read this book

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted February 8, 2013

    To none................

    No it dosent its interesting on like ch. 4 or 7!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    0 out of 1 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
Sort by: Showing all of 6 Customer Reviews

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