Machinima: The Art and Practice of Virtual Filmmaking

Machinima: The Art and Practice of Virtual Filmmaking

Machinima: The Art and Practice of Virtual Filmmaking

Machinima: The Art and Practice of Virtual Filmmaking

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Overview

Unlike traditional animation techniques that use specialized 3D animation software, machinima—a term derived from the words "machine" and "cinema"—records the action in real-time interactive 3D environments, such as those found in video games, to create a cinematic production. No longer solely the province of hard-core gamers, machinima has become central to the convergence between animation, television, and film, but retains its own identity as a unique media format. It has evolved quickly within massive multi-player gaming and virtual platforms such as Second Life, The Sims, World of Warcraft, and virtual worlds under development. These interviews, essays, and discussions with leading machinima producers, reviewers, performers, and advocates discuss scripting basics, character development, and set design, as well as tips on crafting machinima through creative use of sound, lighting, and post-production.


Product Details

ISBN-13: 9780786461714
Publisher: McFarland & Company, Incorporated Publishers
Publication date: 03/21/2012
Edition description: New Edition
Pages: 327
Product dimensions: 5.90(w) x 8.90(h) x 0.90(d)
Age Range: 18 Years

About the Author

Phylis Johnson is Professor & Director of the School of Journalism & Mass Communication at San Jose State University. Donald Pettit is a freelance photographer and videographer, and the CEO of Lowe Runo Productions, a media company that features machinima and video production.

Table of Contents

Acknowledgments ' vii

Foreword Persia Bravin 1

Introduction: Documenting Virtual Life in Machinima Phylis Johnson 3

Part 1 Virtual Filmmaking

1 Machinima as Moviemaking 17

With comments by Chantal Harvey: Women Making Machinima 28

2 The Right Stuff: Geared Up to Make Machinima 32

With comments by Pooky Amsterdam: Machinima Unleashed 43

3 Sounding Out the Story Line 48

With comments by Phylis Johnson: The Soundscape of the American Western 65

4 Tell Me a Story 72

With comments by Larkworthy Antfarm: The Fine Art of Machinima 91

5 Characters Come to Life 96

With comments by 1 angelcares Writer: The Voices of Machinima 116

6 Setting, Lighting and Composition 123

With comments by Toxic Menges: It's All About Pre-Production 137

7 Post-Production: Bing Bang Boom 142

With comments by Jonathan Pluskota: Aesthetics for Sound Design 159

8 Celebrating Machinima: It's Show Time! 165

With comments by Jay Jay Jegathesan: Partnerships and Collaboration 170

9 The White Pigeon: A Machinima Example 175

10 The Fine Print Todd Herreman 185

11 Expression Through Machinima: The Virtual Classroom Bryan Carter 197

Conclusion to Part One: There Is No Road 206

Curtain Call Phaylen Fairchild 211

Part 2 Interviews And Roundtable Discussions

The Machinima Interviews 217

Al Peretz 217

Decorgal 223

Iono Allen 235

Kate Fosk 239

Michael Gray 246

Rysan Fall 253

Wiz Nordberg 259

Roundtable One: Terminology, Technology and Practice 266

Roundtable Two: Collaboration, Commercialization and Content 288

About the Contributors 313

Index 317

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