One month from today, you can be comfortable building substantial real-world Flash applications. Just walk through the 11 hands-on project lessons in Macromedia Flash 8: Training from the Source: That’s all it takes.
Officially approved by Macromedia, this tutorial is written by one of the world’s leading Flash trainers. As director of the Learning Center at New York City’s Motion over Time, James English has trained hordes of Flash newcomers. This book’s friendly tone and well-organized content reflect that experience.
He focuses on Flash 8’s core features, those you’ll find in Macromedia’s lower-cost Flash 8 Basic. (Of course, everything applies to Flash 8 Professional, too.) You’ll tour the Flash interface, then explore your project: building an interactive bookstore. You’ll create graphics and text; then learn how to use symbols to structure your Flash documents, minimize file size, and add interactivity. English introduces each symbol type, especially movie clips -- miniature Flash applications with their own timelines (great for looping). You’ll even learn how to nest symbols to create more complex effects.
Next up: Flash animation. You’ll coax Flash into doing much of the work for you, use pre-built effects to get done more quickly, and master meat-and-potatoes techniques like motion and shape tweening.
Your Flash bookstore is taking shape: now add simple interactivity with Behaviors; include lightweight sound and video; and build a form using Flash components. Get a taste of ActionScript: Use it to load and send data and animate menus. Finally, discover how to load, optimize, and publish your work.
Not quite ready to buy Flash 8? The CD-ROM contains a 30-day trial version: more than enough time to absorb this book’s lessons and start putting them to work. Bill Camarda, from the December 2005 Read Only