Macromedia Flash MX ActionScript For Dummies

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Overview

What the book covers: Flash ActionScript 'X' For Dummies covers the essentials of creating interactive, animated content using the scripting language associated with Flash.
Updated coverage of the new version: This fully updated edition covers all the changes to the scripting interface and language that come with Flash 'X'.
Series features: Features to-the-point explanations ...
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Overview

What the book covers: Flash ActionScript 'X' For Dummies covers the essentials of creating interactive, animated content using the scripting language associated with Flash.
Updated coverage of the new version: This fully updated edition covers all the changes to the scripting interface and language that come with Flash 'X'.
Series features: Features to-the-point explanations and step-by-step instructions that have made Dummies the choice for readers around the globe.

ABOUT THE CD-ROM
The CD includes author-created material including all examples used in the book as well as a fully functional Flash ActionScript application. The disc also contains programs to augment ActionScript including trials of Macromedia Fireworks, Dreamweaver, and Freehand as well as sample lessons.

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Product Details

  • ISBN-13: 9780764516375
  • Publisher: Wiley
  • Publication date: 6/28/2002
  • Series: For Dummies Series
  • Edition description: BK&CD-ROM
  • Edition number: 1
  • Pages: 408
  • Product dimensions: 7.46 (w) x 9.24 (h) x 0.91 (d)

Meet the Author

Doug Sahlin, a digital artist and Web designer, is the author of Macromedia Flash MX ActionScript for Designers, Fireworks 4 For Dummies, and many articles on 2D and 3D graphics.
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Table of Contents

Introduction.

Part I: Demystifying ActionScript.

Chapter 1: ActionScript: What It Is and What It Isn't.

Chapter 2: Taking Action with ActionScript.

Chapter 3: ActionScript: Programming for Non-Programmers.

Part II: Using Elementary ActionScript, My Dear Watson.

Chapter 4: Directing a Movie.

Chapter 5: Managing a Movie.

Chapter 6: Giving and Getting Information with Variables.

Chapter 7: Creating Object Makeovers with Properties and Functions.

Part III: Using Not-So-Elementary ActionScript, My Dear Watson.

Chapter 8: Modifying and Creating Objects.

Chapter 9: Creating Interactive Elements.

Chapter 10: Sending and Receiving the Written Word.

Chapter 11: Creating Interactive Buttons and Menus.

Chapter 12: Keeping Score with ActionScript and Other Delights.

Chapter 13: Testing Your ActionScript and Exterminating the Bugs.

Part IV: Integrating ActionScript Elements in Your Flash Movies.

Chapter 14: Creating Useful Objects.

Chapter 15: Creating Interactive Elements.

Chapter 16: Creating Bells and Whistles.

Part V: The Part of Tens.

Chapter 17: Ten Tips for Trouble-Free ActionScript.

Chapter 18: Ten Internet Resources for ActionScript.

Appendix: About the CD.

Bonus Chapters on the CD-ROM!

Bonus Chapter 1: Actions Dictionary.

Bonus Chapter 2: ActionScript Properties Dictionary.

Bonus Chapter 3: ActionScript Objects Dictionary.

Bonus Chapter 4: Ten Showcase Web Sites to Inspire You.

Bonus Chapter 5: Creating Printable Movie Frames.

Bonus Chapter 6: Creating a Visitor Response Form.

Index.

End-User License Agreement.

Installation Instructions.

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Customer Reviews

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Sort by: Showing all of 2 Customer Reviews
  • Anonymous

    Posted July 13, 2005

    sucks

    this book lacked a lot. Seemed like the guy who wrote it just grabbed a buncha stuff allready available on the net and added some better read me to the file. if you're trying to figure out hardcore actionscript and not just what basic things in flash are this is not your book.

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  • Anonymous

    Posted June 4, 2003

    i was not impressed

    i was not impressed with this book. the author of this book tells you what to do in actionscript. and lists the commands to do it. no detail at all. i am one of those people who wants to learn action script and know wat the commands do. not just what to do for certan things.... i do not recommend this book

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