Macromedia FreeHand 9: Digital Illustration / Edition 1by ATC Against The Clock
This two-color, spiral bound book offers users easy reference and access while they work at their computers. It works for software across hardware platformsboth Mac and Windows, employing project-based instruction to teach users the basics of the software programs while they complete real-world projects. A user-friendly icon system indicates key information,… See more details below
This two-color, spiral bound book offers users easy reference and access while they work at their computers. It works for software across hardware platformsboth Mac and Windows, employing project-based instruction to teach users the basics of the software programs while they complete real-world projects. A user-friendly icon system indicates key information, activities, or instruction, and directs readers to these important areaseliminating the need to pore over entire sections of the book. Chapter openers provide a preview of the chapter goals and objectives, while sidebar comments and a variety of exercises throughout, give learners insights into specific tasks, and strengthens their basic awareness of software functions. Illustrations of completed assignments presents users with a guide for finalizing projects. For graphic arts and computer design professionals, and for use in corporate training environments.
- Pearson Education
- Publication date:
- Edition description:
- Product dimensions:
- 8.27(w) x 10.87(h) x 0.34(d)
Table of ContentsGetting Started.
Platform. Naming Conventions. Key Commands. The CD-ROM and Initial Setup Considerations.
Digital Graphic Images. Step by Step.
1. FreeHand Workflow.
The FreeHand Environment. The Pointer Tool. Creating, Opening, and Saving a Document. Document Inspector. FreeHand Defaults. The Status Bar. Wizards. FreeHand Help.
2. The FreeHand Working Environment.
The Toolbars. Flexibility of Toolbars. Panels. Inspectors. FreeHand Menus. Viewing Modes. The Magnify Tool. New Window.
3. Rulers, Grids, and Guides.
The Page Rulers. Guides. Grids. Perspective Grid.
4. Drawing Basics.
Basic Shapes Drawing Tools. Composition of Your Artwork. The Pointer Tool and Object Inspector. Pointer Tool. Object Inspector. Moving Objects with the Pointer Tool. The Drawing Tools.
5. Painting FreeHand Objects.
Understanding Color. The Color Models. The Color Mixer. Fills and Strokes. Fill Inspector. Stroke Inspector.
6. Anchor Points, Paths, and Segments.
Selecting a Single Anchor Point. Adding Points to a Path. Deleting Anchor Points. Moving Segments of a Path. Connecting Anchor Points. Curve Basics. The Knife Tool. The Freeform Tool.
7. Arranging, Aligning, and Distributing Objects.
Arranging Objects. Locking and Unlocking Objects. Grouping and Ungrouping Objects. Aligning and Distributing Objects. Align to Page. Layers. The Layers Options. Managing Layers. Layer Priority. Settings for Work Efficiency.
8. Advanced Drawing.
Using Lens Fills. Envelopes. Working with Perspective. Converting Images by Tracing. Symbols and Instances.
Project Assignment #1.
9. Creating and EditingText.
Assigning Text Attributes. Text Character Settings. Text Paragraph Settings. Text Spacing Settings. Text Columns & Rows Settings. Adjust Columns Settings. Using Text Styles. The Menu's Unique Features. Working with Tabs. Linking Text Blocks. Special Effects with Text and Paths. Creating Paths from Text.
10. FreeHand as a Layout Tool.
Document Preparation. Managing Guides. Creating Longer Documents.
11. Transformation Tools.
Transformation Modes. Using the Interactive Transformer. Duplicating, Cloning, and Step and Repeat.
12. Path Operations.
Operations that Combine Objects. Path-altering Operations.
The Xtras. Xtras Manager. Xtra Tools.
14. Importing and Exporting.
Getting Information into FreeHand. Vector Images. Raster (bitmap) Images. Linking and Embedding Imported Graphics. Exporting.
15. Printing and Separating.
Getting Color on Paper: The Basics. Page Description Languages. Screening. The Setup Dialog Options. Print Setting. Using PPD. Preview area. Overprinting Black. Imaging. Tiling.
16. Graphics for the Web.
Web Publishing vs. Print. Creating Flash Graphics.
Project Assignment #2.
Project A: Dinner Time. Project B: Mask Art. Project C: Tropical Treasure Logo. Project D: Grocery Ad. Project E: Ball and Mirror. Project F: No Clowning Around.
Glossary (Supplied on CD-ROM in PDF Format).
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