Magic Tricks, Card Shuffling and Dynamic Computer Memoriesby S. Brent Morris, Earle Oakes, John Johnson
Pub. Date: 09/01/1997
Publisher: Mathematical Association of America
Here is a book that explores the fascinating interconnections between three seemingly unrelated topics. The reader need have no specialist mathematical background to follow the text beyond high school mathematics, which makes it suitable for budding magicians and students of all ages. It is a fun book that looks at the mathematics of the perfect shuffle and develops the procedures for controlling dynamic memories and doing some clever card tricks. Each chapter begins with the description of a card trick and ends with its explanation, usually using some mathematics developed earlier. The book itself is designed as a prop for a trick, but you don't need to use mathematics or even understand it to do some 'magic'.
Table of ContentsIntroduction; 1. The perfect shuffle; 2. The order of shuffles; 3. Shuffle groups; 4. Generalizing the perfect shuffle; 5. Dynamic computer memories. Appendix 1. The order of shuffles; Appendix 2. How to do the Faro shuffle; Appendix 3. Tours on decks of size 8, 16, 32 and 64; Appendix 4. A Lagniappe; Bibliography.
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