Massively Multiplayer Game Development / Edition 1

Massively Multiplayer Game Development / Edition 1

by Thor Alexander
     
 

ISBN-10: 1584502436

ISBN-13: 9781584502432

Pub. Date: 02/28/2003

Publisher: Cengage Learning

Massively Multiplayer (MMP) game development is one of the fastest growing areas in the game market. With the first MMP releases, the genre took off with amazing speed, and as its popularity continues to soar, so do the many challenges, internationalization, customer support, hacking, and technological advancements. To keep up with these challenges, developers need to

Overview

Massively Multiplayer (MMP) game development is one of the fastest growing areas in the game market. With the first MMP releases, the genre took off with amazing speed, and as its popularity continues to soar, so do the many challenges, internationalization, customer support, hacking, and technological advancements. To keep up with these challenges, developers need to implement the best tools and techniques available. Massively Multiplayer Game Development provides these solutions. This comprehensive, insightful collection of articles is written by some of the industry's best MMP developers, and provides a wealth of unique knowledge acquired while working in the MMP trenches. Details on database techniques and game systems are also included. Unlike many programming books, Massively Multiplayer Game Development is intended to appeal to the entire team: programmers will find a multitude of technical ideas, and designers and producers will benefit from the detailed information on design, architecture, and customer support.

Product Details

ISBN-13:
9781584502432
Publisher:
Cengage Learning
Publication date:
02/28/2003
Series:
Charles River Media Game Development Series
Edition description:
BK&CD-ROM
Pages:
484
Product dimensions:
7.65(w) x 9.54(h) x 1.32(d)

Related Subjects

Table of Contents

ARCHITECTURES
A Flexible Framework for MMP Game Development
Creating a "Safe Sandbox... for Content Development
Managing Objects in a Clustered System
Using the TWISTED Framework for MMP Development
GAME DESIGN
Balancing MMP Games
Describing Game Behavior with Use Cases
GAME SYSTEMS
Character Advancement System
Combat System
Crafting System
Housing System
Reputation System
SERVER & NETWORKING
The Pitfalls of Shared Server Boundaries
Synchronizing Client and Server Object States
Implement Client/Server Prediction for MMP Games
Dead Reckoning Techniques for MMP
CLIENTS & 3D GRAPHICS
Procedural Generation of Terrain Ecosystems
Triaging Lights
Continuous Resource Loading
Character Customization with Swappable Mesh Sets
AI
Coordination of Distributed Intelligent Agents in Online Games
Monster Spawning for Massively Multiplayer Games Machine Learning for Massively Multiplayer Games
DATABASES
Leveraging a Relational Database at Run-Time for Smarter AI in Online Games
Exploiting Relation Data Base Features for MMP Games
CUSTOMER SUPPORT TECHNIQUES
Dealing with Exploits
Tracking Player Metrics
Game Master Tools

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