Gift Guide

Massively Multiplayer Game Development / Edition 1

Other Format (Print)
Used and New from Other Sellers
Used and New from Other Sellers
from $25.04
Usually ships in 1-2 business days
(Save 58%)
Other sellers (Other Format)
  • All (9) from $25.04   
  • New (1) from $96.84   
  • Used (8) from $25.04   
Sort by
Page 1 of 1
Showing All
Note: Marketplace items are not eligible for any coupons and promotions
Seller since 2014

Feedback rating:



New — never opened or used in original packaging.

Like New — packaging may have been opened. A "Like New" item is suitable to give as a gift.

Very Good — may have minor signs of wear on packaging but item works perfectly and has no damage.

Good — item is in good condition but packaging may have signs of shelf wear/aging or torn packaging. All specific defects should be noted in the Comments section associated with each item.

Acceptable — item is in working order but may show signs of wear such as scratches or torn packaging. All specific defects should be noted in the Comments section associated with each item.

Used — An item that has been opened and may show signs of wear. All specific defects should be noted in the Comments section associated with each item.

Refurbished — A used item that has been renewed or updated and verified to be in proper working condition. Not necessarily completed by the original manufacturer.

2003 Hardcover New

Ships from: san francisco, CA

Usually ships in 1-2 business days

  • Canadian
  • International
  • Standard, 48 States
  • Standard (AK, HI)
  • Express, 48 States
  • Express (AK, HI)
Page 1 of 1
Showing All
Sort by


Massively Multiplayer (MMP) game development is one of the fastest growing areas in the game market. With the first MMP releases, the genre took off with amazing speed, and as its popularity continues to soar, so do the many challenges, internationalization, customer support, hacking, and technological advancements. To keep up with these challenges, developers need to implement the best tools and techniques available. Massively Multiplayer Game Development provides these solutions. This comprehensive, insightful collection of articles is written by some of the industry's best MMP developers, and provides a wealth of unique knowledge acquired while working in the MMP trenches. Details on database techniques and game systems are also included. Unlike many programming books, Massively Multiplayer Game Development is intended to appeal to the entire team: programmers will find a multitude of technical ideas, and designers and producers will benefit from the detailed information on design, architecture, and customer support.
Read More Show Less

Product Details

  • ISBN-13: 9781584502432
  • Publisher: Cengage Learning
  • Publication date: 2/28/2003
  • Series: Charles River Media Game Development Series
  • Edition description: BK&CD-ROM
  • Edition number: 1
  • Pages: 484
  • Product dimensions: 7.65 (w) x 9.54 (h) x 1.32 (d)

Meet the Author

Thor Alexander (California) has been working in the game industry for over twelve years as a designer, engineer and entrepreneur. He has held lead designer and senior programming positions at Electronic Arts, Microsoft and Xatrix Entertainment. He has contributed to titles such as Earth & Beyond and Freelancer as well as the Ultima Online game series. He has also contributed to the books AI Game Programming Wisdom and Game Programming Gems 3 as well as Massively Multiplayer Game Development.

Read More Show Less

Table of Contents

A Flexible Framework for MMP Game Development
Creating a "Safe Sandbox... for Content Development
Managing Objects in a Clustered System
Using the TWISTED Framework for MMP Development
Balancing MMP Games
Describing Game Behavior with Use Cases
Character Advancement System
Combat System
Crafting System
Housing System
Reputation System
The Pitfalls of Shared Server Boundaries
Synchronizing Client and Server Object States
Implement Client/Server Prediction for MMP Games
Dead Reckoning Techniques for MMP
Procedural Generation of Terrain Ecosystems
Triaging Lights
Continuous Resource Loading
Character Customization with Swappable Mesh Sets
Coordination of Distributed Intelligent Agents in Online Games
Monster Spawning for Massively Multiplayer Games Machine Learning for Massively Multiplayer Games
Leveraging a Relational Database at Run-Time for Smarter AI in Online Games
Exploiting Relation Data Base Features for MMP Games
Dealing with Exploits
Tracking Player Metrics
Game Master Tools

Read More Show Less

Customer Reviews

Be the first to write a review
( 0 )
Rating Distribution

5 Star


4 Star


3 Star


2 Star


1 Star


Your Rating:

Your Name: Create a Pen Name or

Barnes & Review Rules

Our reader reviews allow you to share your comments on titles you liked, or didn't, with others. By submitting an online review, you are representing to Barnes & that all information contained in your review is original and accurate in all respects, and that the submission of such content by you and the posting of such content by Barnes & does not and will not violate the rights of any third party. Please follow the rules below to help ensure that your review can be posted.

Reviews by Our Customers Under the Age of 13

We highly value and respect everyone's opinion concerning the titles we offer. However, we cannot allow persons under the age of 13 to have accounts at or to post customer reviews. Please see our Terms of Use for more details.

What to exclude from your review:

Please do not write about reviews, commentary, or information posted on the product page. If you see any errors in the information on the product page, please send us an email.

Reviews should not contain any of the following:

  • - HTML tags, profanity, obscenities, vulgarities, or comments that defame anyone
  • - Time-sensitive information such as tour dates, signings, lectures, etc.
  • - Single-word reviews. Other people will read your review to discover why you liked or didn't like the title. Be descriptive.
  • - Comments focusing on the author or that may ruin the ending for others
  • - Phone numbers, addresses, URLs
  • - Pricing and availability information or alternative ordering information
  • - Advertisements or commercial solicitation


  • - By submitting a review, you grant to Barnes & and its sublicensees the royalty-free, perpetual, irrevocable right and license to use the review in accordance with the Barnes & Terms of Use.
  • - Barnes & reserves the right not to post any review -- particularly those that do not follow the terms and conditions of these Rules. Barnes & also reserves the right to remove any review at any time without notice.
  • - See Terms of Use for other conditions and disclaimers.
Search for Products You'd Like to Recommend

Recommend other products that relate to your review. Just search for them below and share!

Create a Pen Name

Your Pen Name is your unique identity on It will appear on the reviews you write and other website activities. Your Pen Name cannot be edited, changed or deleted once submitted.

Your Pen Name can be any combination of alphanumeric characters (plus - and _), and must be at least two characters long.

Continue Anonymously
Sort by: Showing 1 Customer Reviews
  • Anonymous

    Posted June 9, 2008

    A reviewer

    I'm a thirteen year old with ideas of making an MMO. I'm quite sorry to say that this book you are considering is a very poor choice... Judging a book by its cover can be fatal... Is that true? Precisely, if you're taking into account Alexander Thor's book Massively Multiplayer Game Development. as I don't have the time to go into much detail, I'll give a brief list as to why the book is of poor quality/information and would not be a wise purchase. 1. The book uses inflated language, where paragraphs that are cut to a single sentence would suffice. 2. The information is scattered throughout the entire book, which doesn't follow a straightforward path. 3. The information discussed in the book is practically useless. More so, it gives you ways to organize/execute your game rather than how to do it... There are no doubt much more to list, but I don't have the time..... I recommend you think twice before buying this book.

    0 out of 1 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
Sort by: Showing 1 Customer Reviews

If you find inappropriate content, please report it to Barnes & Noble
Why is this product inappropriate?
Comments (optional)