Mastering UI Development with Unity: Develop engaging and immersive user interfaces with Unity
1145579964
Mastering UI Development with Unity: Develop engaging and immersive user interfaces with Unity
39.99 In Stock
Mastering UI Development with Unity: Develop engaging and immersive user interfaces with Unity

Mastering UI Development with Unity: Develop engaging and immersive user interfaces with Unity

by Dr. Ashley Godbold
Mastering UI Development with Unity: Develop engaging and immersive user interfaces with Unity

Mastering UI Development with Unity: Develop engaging and immersive user interfaces with Unity

by Dr. Ashley Godbold

eBook

$39.99 

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Product Details

ISBN-13: 9781803238760
Publisher: Packt Publishing
Publication date: 06/07/2024
Sold by: Barnes & Noble
Format: eBook
Pages: 638
File size: 25 MB
Note: This product may take a few minutes to download.

About the Author

Ashley Godbold is a programmer, game designer, artist, mathematician, and teacher. She holds a Bachelor of Science in Mathematics, a Master of Science in Mathematics, a Bachelor of Science in Game Art and Design, and a Doctor of Computer Science in Emerging Media where her dissertation research focused on educational video game design. She also authored Mastering Unity 2D Game Development: Second Edition (Packt Publishing) and the first edition of Mastering UI Development with Unity. In her free time, she enjoys playing video games and watching anime with her husband, daughter, three cats, and dog.

Table of Contents

Table of Contents
  1. Designing User Interfaces
  2. Designing Mobile User Interfaces
  3. Designing VR, MR, and AR UI
  4. Universal Design and Accessibility for UI
  5. User Interface and Input Systems in Unity
  6. Canvases, Panels, and Basic Layouts
  7. Exploring Automatic Layouts
  8. The Event System and Programming for UI
  9. The UI Button Component
  10. UI Text and Text-TextMeshPro
  11. UI Images and Effects
  12. Using Masks, Scrollbars, and Scroll Views
  13. Other Interactable UI Components
  14. Animating UI Elements
  15. Particles in the UI
  16. Utilizing World Space UI
  17. Optimizing Unity UI
  18. Getting Started with UI Toolkit
  19. Working with IMGUI
  20. The New Input System
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