Maya 6 Handbook

Maya 6 Handbook

by Adam Watkins, Watkins, Chris Neuhahn
     
 

Maya® is one of the most widely used 3D animation programs available. It is used in every major movie and by most special effects and game studios. With its new competitive pricing, its user base continues to grow, and with each new release, Maya expands its already impressive feature set. These new features keep

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Overview

Maya® is one of the most widely used 3D animation programs available. It is used in every major movie and by most special effects and game studios. With its new competitive pricing, its user base continues to grow, and with each new release, Maya expands its already impressive feature set. These new features keep Maya users loyal and anxious to upgrade. The Maya 6 Handbook is a completely updated edition of the best-selling The Maya 4.5 Handbook. It not only teaches users how to utilize the new features, but provides a complete guide to the fundamentals of this powerful program. Unlike many books that use a variety of unrelated tutorials, this book uses a complete, practical project for users to work through as they learn to model, render, and animate in Maya. By the conclusion of the book users will understand how and why Maya works, providing them with the knowledge they need to adapt the tools to a variety of tasks and projects. The companion CD-ROM includes all the figures from the book in full color, as well as the Maya files used in the completion of the exercises.

FEATURES:
*
Provides new tutorials covering the unwrapping and texturing of an organic form, as well as lighting an exterior scene, and a mental ray primer
* Includes a new chapter on creating a Skeletal System, and new coverage of modeling with skeletal deformation
* Teaches how to navigate Maya's updated interface and essential tools
* Explores the theory behind the tools and teaches users how, when, and why to use them
* Explains the theory and practical knowledge of NURBS Modeling
* Includes expanded coverage of SubDivision Surface Modeling and Character Animation
* Provides step-by-step tutorials for the creation of a complete project

About the Author:

Adam Watkins (San Antonio, TX) is the director of Computer Arts at the University of the Incarnate Word in San Antonio, Texas. He has a BFA in theater set and lighting design, and an MFA in graphic design. He is also the author of The Maya 4.5 Handbook, The Cinema 4D R8 Handbook and The Final Cut Pro 3 & DVD Studio Pro Handbook. He currently teaches a number of 3D graphics courses, including several on Maya. Chris Neuhahn (Los Angeles, CA) has been working in 3D animation professionally since 1996. He has served as an animator/team lead on MYST III: Exile, part of the bestselling video game series, lead cinematic animator and TD for Pitfall Harry, and visual effects supervisor for Freedom's Gate.

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Product Details

ISBN-13:
9781584503514
Publisher:
Cengage Learning
Publication date:
10/01/2004
Series:
Charles River Media Graphics Series
Edition description:
BK&CD-ROM
Pages:
398
Product dimensions:
7.44(w) x 9.24(h) x 0.92(d)

Meet the Author

Adam Watkins (San Antonio, TX) is the director of Computer Arts at the University of the Incarnate Word in San Antonio, Texas. He has a BFA in theater set and lighting design, and an MFA in graphic design. His previous books include The Maya 4.5 Handbook, Final Cut Pro 3 and DVD Studio Pro Handbook, and 3D Animation: From Models to Movies.

CHRIS NEUHAHN (Los Feliz, CA) is most well known for his solo effort on A Curious Bit of Scrap, part of the Vacant Planet series (www.vacantplanet.com). Although he keeps getting roped into TD work he is primarily a character animator. Over the years he has worked on television shows and cinematics for popular games. In the past three years his expertise in 3ds Max has been crucial to the completion of every project he¿s been on. He is currently trying to bring Vacant Planet to your living room.

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