Maya Character Animation

Overview

Maya Character Animation is a step-by-step guide to building and honing your modeling and animation skills. Heavily illustrated tutorials teach you how to build effective characters from the ground up, with detailed coverage of successful subdivision surface and polygon modeling techniques. You'll navigate the intricacies of rigid and smooth character binding, discover the art of compelling facial expressions, and systematically conquer post-modeling challenges, ranging from character setup to non-linear ...
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Overview

Maya Character Animation is a step-by-step guide to building and honing your modeling and animation skills. Heavily illustrated tutorials teach you how to build effective characters from the ground up, with detailed coverage of successful subdivision surface and polygon modeling techniques. You'll navigate the intricacies of rigid and smooth character binding, discover the art of compelling facial expressions, and systematically conquer post-modeling challenges, ranging from character setup to non-linear animation editing to mapping and rendering.
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Product Details

  • ISBN-13: 9780782141719
  • Publisher: Sybex, Incorporated
  • Publication date: 12/16/2002
  • Edition description: BK&CD-ROM
  • Edition number: 1
  • Pages: 819
  • Product dimensions: 8.10 (w) x 9.02 (h) x 1.59 (d)

Table of Contents

Ch. 1 Subdivision & Polygon Modeling
1 Polygon Menu 41
2 Subdivision Surface Menu 50
3 Quick Start Tutorial 74
Ch. 2 Polygon, Subdivision Surface Mapping
1 Polygon Mapping 95
2 Subdivision Surface Mapping 126
3 UV Texture Editor 129
Ch. 3 Subdivision Surface Character Modeling
1 Making the Basic Face 137
2 UV Setting of Subdivision Surface 150
3 Transforming the Basic Face for Face Modeling 156
4 Hand Modeling 172
5 Other Modeling 197
Ch. 4 NURBS Modeling
1 Understanding the Basic Menu 201
2 One Patch Modeling 233
3 Multi-Patch Modeling 246
Ch. 5 Facial Expression
1 Using Skeleton 283
2 Modeling Blend Shape 289
Ch. 6 Binding Character
1 Rigid Bind 304
2 Smooth Bind 328
3 Smooth Bind Example 345
Ch. 7 Character Setup
1 Forward Kinematics and Inverse Kinematics 371
2 Advance Character Setup 381
Ch. 8 Nonlinear Animation
1 Understanding Character 443
2 Trax Editor 451
3 Basic Tutorial 476
Ch. 9 Render Utility & Mapping Techniques
1 The Mapping Environment of Maya 505
2 Shading Network Using Render Utility 518
3 Face Mapping 562
4 Mapping Technique 568
5 Face Mapping Using Texture Reference Objects 588
Ch. 10 What's New in Maya 4.5
1 Basic Features 613
2 New Important Features 617
3 Fluid Effects 629
Ch. 11 Deep Paint 3D
1 Tutorial 648
2 Multi-Patch Modeling 675
Ch. 12 Modeling
1 Frog Modeling 694
2 Bee Modeling 704
Ch. 13 Character Setting
1 Frog Setup 719
2 Setting Up the Frog for Animation 737
3 Bee Setup 755
4 Setting Up the Bee For Animation 766
Ch. 14 Animating Frog
1 Frog Keyframing 779
Ch. 15 Rendering Frog
1 Frog Mapping 786
2 Bee Mapping 794
3 Making the Tree Using Paint Effects 798
4 Mapping the Leaves 804
5 Using Depth of Field 809
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