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Maya Studio Projects: Dynamics
     

Maya Studio Projects: Dynamics

by Todd Palamar
 

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The only hands-on book devoted to mastering Maya's dynamics tools for water, wind, and fire

In the world of animation, the ability to create realistic water, wind, and fire effects is key. Autodesk Maya software includes powerful dynamics tools that have been used to design breathtaking effects for movies, games, commercials, and short films. This professional

Overview

The only hands-on book devoted to mastering Maya's dynamics tools for water, wind, and fire

In the world of animation, the ability to create realistic water, wind, and fire effects is key. Autodesk Maya software includes powerful dynamics tools that have been used to design breathtaking effects for movies, games, commercials, and short films. This professional guide teaches you the primary techniques you need to make the most of Maya's toolkit, so you'll soon be creating water that ripples, gusting winds and gentle breezes, and flickering fires the way Hollywood pros do.

The one-of-a-kind book is completely project-based. Learn the intricacies of Maya's Dynamics tools and continue to build your skills with projects that increase in complexity. A DVD is included with additional video training.

  • Maya is the industry-leading 3D animation and effects software; Maya dynamics tools create water and other fluids, wind, fire, fur, particles, and more
  • Build professional skills in Maya Dynamics with this project-based guide
  • Put your skills to work by completing a series of projects on water, wind, and fire effects
  • A DVD included with the book provides additional video training

Maya Studio Projects: Dynamics is one of a new series of books designed to teach animators and designers fresh skills through project-based instruction.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Product Details

ISBN-13:
9780470487761
Publisher:
Wiley
Publication date:
11/02/2009
Pages:
272
Product dimensions:
7.30(w) x 9.10(h) x 0.70(d)

Meet the Author

About the Author

Todd Palamar began his career creating traditional special effects for low-budget horror movies and quickly gravitated to computer animation. After working on numerous straight-to-video movies, he switched gears and entered the video game industry. Todd has extensive freelance experience, including dozens of military and game-style simulations, corporate commercials, and theme park rides. In addition, he has written several Maya books.

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