Mecha Mania: How to Draw Warrior Robots, Cool Spaceships, and Military Vehicles

Overview

Mecha, a generic term well known in the manga and anime community, is short for mechanically-based humanoids—as well as anything else mechanical, high-tech, and really cool. If it can fly, swim, fire a weapon, explode, or destroy stuff, it’s mecha.

Comic book and animation fans hunger for mecha. From the Gigantor animated TV series in the early ’60s to today’s Neon Genesis Evangelion, mecha is the king of anime. Most Japanese mecha animation features giant robots in epic ...

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Overview

Mecha, a generic term well known in the manga and anime community, is short for mechanically-based humanoids—as well as anything else mechanical, high-tech, and really cool. If it can fly, swim, fire a weapon, explode, or destroy stuff, it’s mecha.

Comic book and animation fans hunger for mecha. From the Gigantor animated TV series in the early ’60s to today’s Neon Genesis Evangelion, mecha is the king of anime. Most Japanese mecha animation features giant robots in epic battles. These giant robots are as tall as buildings—and teenage heroes enter the robot’s deathpit and navigate it like a fighter jet. Mecha is also popular in such Nintendo, Playstation, and Sega Dreamcast computer games as Mech Warriors, Battletech, and Combat Assault Vehicle.

While some budding artists may not have a feel for human anatomy or drawing the expressive faces of cartoon characters, anyone who can draw blocks and circles can draw mecha. Mecha Mania demonstrates how easy it is to draw fantastic mecha vehicles, robots, space stations, and more. The 300 step-by-step illustrations make it simple for anyone to master this wildly popular comic book genre and achieve dramatic results.

Mecha Mania features all of the coolest mecha designs and variations, along with outrageous battle scenes. Also included are informative interviews with a company that creates mecha-based games and a Japanese publisher of mecha. Whether one’s a beginning or professional artist, Mecha Mania is the best how-to reference ever published for mastering this hot, hot comic book art.

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Editorial Reviews

School Library Journal
Gr 5-8-Hart offers budding cartoonists a mix of basic instructions and savvy technical advice for creating a wide variety of generic giant robots, robotlike craft, cyborgs of both sexes, and bad-guy types ("Evil Scientist," "Corporate Villain," etc.), then posing them for maximum visual effect. Starting in the traditional way, with blocky geometric shapes, each figure proceeds through two or three stages to finished model, surrounded by pithy observations, comments, or general encouragement. In a tangentially relevant closing interview, Heinz Schuller, art director at Microsoft's Fasa Studio, delivers generalities about how to break into the field of digital-game design. Though Hart has little to say about drawing on screen rather than paper, his "can-do!" tone and cogent instructions, as well as the gallery of chiseled, heavily armed, hypercomplicated machines, will make this volume appealing to both casual browsers and serious young artists.-John Peters, New York Public Library Copyright 2003 Reed Business Information.
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Product Details

  • ISBN-13: 9780823030569
  • Publisher: Ten Speed Press
  • Publication date: 11/28/2002
  • Pages: 128
  • Sales rank: 493,024
  • Product dimensions: 8.52 (w) x 10.98 (h) x 0.39 (d)

Meet the Author

Christopher Hart

CHRISTOPHER HART is the world's bestselling author of drawing and cartooning books. His books have sold more than 6 million copies and have been translated into 20 languages. Renowned for up-to-the-minute content and easy-to-follow steps, all of Hart's books have become staples for a new generation of aspiring artists and professionals, and they have been selected by the American Library Association for special notice.

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Table of Contents

Introduction 5
Giant Robot Essentials 6
Designing Cool Robots 20
Mecha Metamorphoses and Special Effects 58
Cyborg Women 66
Fantastic Mecha Vehicles 82
American Mecha 102
An Inside Look at the Famous Fasa Studios at Microsoft 119
Index 128
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Sort by: Showing all of 3 Customer Reviews
  • Anonymous

    Posted July 20, 2003

    Great book for novices

    This book is fantastic! It tells you what to think about when drawing mecha. It also has sections on different military vehicles, mecha hangers, typical mecha personel, female cyborgs, the cockpit, alien craft and crew, mecha history, and more. The reason I gave it 4 stars is the reason that many would buy it. It has little detail on how to accually structure the body of it. It doesn't give you an idea of a good way to start the pose, such as with a stick figure or something. But if you have that skill down, then this is the perfect book for you

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  • Anonymous

    Posted December 15, 2002

    Excellent Drawing Book!

    This was an excellent guide to drawing not only cybers, mechas, and cyborgs, but it also showed me how to spice up my drawings with certain coloring and motion techniques! What a great book!

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  • Anonymous

    Posted December 30, 2009

    No text was provided for this review.

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