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Demo projects include:
Infrared remote controls
Robot motor controls
Want to build an electronic game, a robot, or an automated manufacturing process? All you need to get started is an ordinary PC, a simple-to-construct cable, a Basic Stamp, a nine-volt battery - and this definitive guide to developing practical solutions with the Stamp.
If you've never worked with Stamps before, you'll appreciate the fundamentals including a description of the basic electronics you'll need and a complete, task-oriented command reference for the Stamp. If you have worked with Stamps before, you'll find practical advice for PC interfacing using serial EEPROMs and other devices, analog I/O, and a host of projects that will help you realize your own designs.
This second edition covers the new advances in Stamp technology including the powerful BS2P and many more peripheral options that expand its power. In addition, it features several new projects including an RS232-controlled power supply and a bridge that lets a Stamp connected to a PC communicate via the Internet. Each chapter provides exercises to confirm your understanding of key topics. You will learn how to use the Stamp's:
I/O commands to monitor and control digital signals to build small game projects, a cable tester, and a logic probe analog output capabilities to create a digitally-controlled power supply analog input capabilities to build a capacitance meter and a recording voltmeter built-in serial commands to assemble a data logger that uses EEPROM to store data and a frequency counter
I/O interface capability to build the classic pong game for a Stamp with a limited graphics display robotic capabilities to drive DC motors, stepper motors, and servo motors
The CD-ROM is packed with files and information about the Stamp. It features a Basic Stamp emulator and a PIC programmer based on the Basic Stamp for times when you need the power of assembly language.