Microsoft Age of Empires II: The Conquerors Expansion

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""Microsoft ""RM"" Age Of Empires ""RM II: The Conquerors Expansion: Inside Moves"" gives gamers the thorough insights and strategies they need to win at the latest version of this popular game. This guide offers an overview of civilization-specific strategies and backgrounds for the game, plus game analysis, tactical tips, walkthroughs, and game strategies. You will learn how to survive and thrive, defeat enemy states, accumulate wealth by trading and diplomacy, create and defend wonders of the world, and build...
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Overview


""Microsoft ""RM"" Age Of Empires ""RM II: The Conquerors Expansion: Inside Moves"" gives gamers the thorough insights and strategies they need to win at the latest version of this popular game. This guide offers an overview of civilization-specific strategies and backgrounds for the game, plus game analysis, tactical tips, walkthroughs, and game strategies. You will learn how to survive and thrive, defeat enemy states, accumulate wealth by trading and diplomacy, create and defend wonders of the world, and build your tribe into a great civilization. Plus, with two walkthroughs each mission included in the book, you can choose the one you want to help you win. This guide also includes exclusive ""Battle Bits"" -- advanced player training scenarios, downloadable from a Web site (mspress.microsoft.com), to help players sharpen their Age of Empire skills. Author Mark Walker has contributed to more than 28 computer gaming books as well as regularly contributing to well-known gaming sites.
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Product Details

  • ISBN-13: 9780735611771
  • Publisher: Microsoft Press
  • Publication date: 9/9/2000
  • Series: No Series Linked Series
  • Pages: 320
  • Product dimensions: 7.33 (w) x 9.11 (h) x 0.83 (d)

Meet the Author

Mark H. Walker is a veteran computer book author, Microsoft Office aficionado, Virginia Tech football fanatic, and all around technosapien. He has authored over 40 computer related books including How to Use the Internet, The Visio Bible, and Visio 2003 Inside Out. His articles have appeared in Family Software, Alaskan Airlines, Smart Solutions, and Playboy, and he is a regular columnist for PCGamer and The Armchair General. He lives in the beautiful hills of south-central Virginia with his lovely wife, threedaughters, four dogs, two cats, and a horse.

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Table of Contents

Index

A
Advanced level
    Head to Head walkthrough, 191
    Moors in Tours mission strategies, 186, 187
    Side-Stepping Greenland walkthrough, 190
Agincourt mission, 159-63
    Big Battles walkthrough, 162-63
    objectives and hints for, 159
    Run for Your Life walkthrough, 160-61
    scout reports for, 160
Alans, 118, 121
Amiens, 162-63
Another Solution walkthrough, 166-67
Aquileia, 126, 129
Archers
    BattleBits for, 241, 242
    costs for adding Hun, 110-11
    Huns Cavalry, 16
    Koreans skill as, 27, 31
    Mayan Plumed, 10, 38, 40, 43
    of Tlaxcala army, 69
    upgrading, 66, 97
Arena map, 234
Arm in Arm walkthrough, 119-21
Around the Lake walkthrough, 75-77
Atheism, 15
Attila the Hun, 13, 23, 93
Attila the Hun campaign, 13-14, 93-129. See also Huns; and specific missions
    Barbarian Betrothal mission, 109-16
    Catalaunian Fields mission, 116-21
    Fall of Rome mission, 122-29
    Great Ride mission, 99-104
    Scourge of God mission, 93-98
    Walls of Constantinople mission, 104-9
Axeman, 215
Aztecs, 3-11. See also Montezuma campaign
    armada of, 64-65
    attacking Xochimilco, 56, 57-58
    background of, 3-4, 55
    BattleBits for, 243
    characteristics of empire, 208-9
    combining forces of, 11
    containing enemy with, 9
    converting Villagers, 77
    Dancing Across the Water walkthrough, 87-90
    defense for, 8
    Eagle Warriors strategies, 5, 9, 73
    effect of Archers on Rams, 10
    Fruits of the Jungle walkthrough, 81-85
    Garland Wars, 4
    Going for the Gold walkthrough, 72-74
    Gold and survival of, 4, 5
    Hammer of the Gods walkthrough, 85-87
    Horsing Around walkthrough, 69-72
    Jaguar attacks of, 56
    Jaguar Warriors, 4
    luring enemy to advantageous battlegrounds, 10
    Mayan threats of Shrines, 57
    military units and bonuses for, 5
    mining Gold, 83
    offensive strategies for, 58, 69
    Outer Path walkthrough, 56-58
    Priests and bonuses for, 6
    Rams strategies for, 58, 77, 84-85, 86
    reconnaissance, 9
    Runner walkthrough, 78-80
    Sailing Along walkthrough, 62-64
    Stealing Through the Jungle walkthrough, 58-61
    strategies and tactics for, 6-7
    To the Swift Go the Spoils walkthrough, 65-68
    Turtle Ships, 88-89
    unit management for, 8-11
    upgrading infantry and Archers with Blacksmith, 66
    using combined attacks, 11
    Villager bonuses, 5
    vulnerability to ships, 10-11

B
Back Door walkthrough, 145-46
background
    on Attila the Hun, 93
    of Aztecs, 3-4, 55
    for El Cid, 131
    of Huns, 13-14
    on Mayans, 37
    for Montezuma II, 3-4
    of Spanish, 47
    of Turtle Ships, 25
Barbarian Betrothal mission, 109-16
    Division by Diplomacy walkthrough, 110-13
    objectives and hints, 109
    scout reports, 110
    Way of the Hun walkthrough, 113-16
Bashing Down the Walls walkthrough, 168-70
BattleBits, 241-44
    downloading, 241
Beadorn, 243
Befriending Berserkers walkthrough, 164-66
Berbers, 184-88
Berserkers, 164-66, 232, 233
Big Battles walkthrough, 162-63
Black Guards mission, 147-50
    Bludgeon walkthrough, 149-50
    In Between walkthrough, 147-49
    objectives and hints for, 147
    scout reports for, 147
Blacksmiths
    costs of Spanish upgrades, 49
    importance of in Fruits of the Jungle walkthrough, 81
    for King of the Hill in Feudal Age, 200
    upgrading Aztec, 89
    upgrading Aztec infantry and Archers with, 66
Bleda, 93, 94
Bludgeon walkthrough, 149-50
Boiling Lake mission, 80-87
    Fruits of the Jungle walkthrough, 81-85
    Hammer of the Gods walkthrough, 85-87
    objectives and hints for, 80
    scout reports for, 81
Bombard Cannons, 27, 146
Box formations, 33-34, 43-44
Brace, Then Attack walkthrough, 142-45
Breakin’ All the Rules walkthrough, 174-75
Britons
    characteristics of empire, 209-10
    in Vindlandsaga mission, 189
Broken Spears mission, 87-92
    Dancing Across the Water walkthrough, 87-90
    In Defense of a City walkthrough, 91-92
    objectives and hints, 87
    scout reports, 87
Brother Against Brother mission, 131-36
    Golpejera by Siege walkthrough, 132-34
    objectives and hints, 131-32
    Running the Gauntlet walkthrough, 134-36
    scout reports for, 132
Burgundy
    attack on, 113-15
    Huns build alliance with for tribute, 111
    objectives, hints, and scout reports on, 109, 110
By the Book walkthrough, 172-73
Byzantines, 175-79, 211

C
Camels, 143, 226, 227
campaigns of conquerors, 159-93. See also Attila the Hun campaign; El Cid campaign; Montezuma campaign
    Agincourt mission, 159-63
    Hastings mission, 163-67
    Kyoto mission, 167-71
    Lepanto mission, 171-75
    Manzikert mission, 175-79
    Morayang mission, 180-84
    Tours mission, 184-88
    Vindlandsaga mission, 188-93
Cannon Galleons, 49
cannon range of Turtle Ships, 182
Cappadocia, 175, 176-77, 178
Cappadocian Watch Towers, 176
Capturing the Carts walkthrough, 187
Castle Age
    decreased Mayan Archery Range costs, 40
    King of the Hill tactics in, 200
    Korean advantage in, 30, 31
    reduced costs for Huns’ Cavalry Archer in, 16
    strong civilizations of, 203
    Wonder Race tactics in, 203
Castles
    depleting Orlean’s defenses with Hunnic, 115
    keeping distance from, 143
    Mayan, 42
    pros and cons of building, 154
Catalaunian Fields mission, 116-21
    Arm in Arm walkthrough, 119-21
    objectives and hints, 116
    scout reports, 116
    Sweep walkthrough, 116-19
Cavalry
    Huns’ Tarkan units, 14
    lack of Mayan, 41
    strategies for Hunnic assaults, 17, 97, 105, 117-18
Cavalry Archers, 16, 101
Celts, 211-13
Central American map, 236-37
Chinese, 213-14
choke point defense for Korean towers, 33
Christensen, Michael, 245-46
civilizations at glance. See also specific civilizations by name
    Aztecs, 208-9
    Britons, 209-10
    Byzantines, 211
    Celts, 211-13
    Chinese, 213-14
    during Castle Age, 203
    during Dark Age, 201
    during Feudal Age, 202
    Franks, 214-15
    Goths, 216-17
    Huns, 217-18
    Japanese, 219-20
    Koreans, 220-21
    Mayans, 222-23
    Mongols, 223-25
    Persians, 225-26
    Saracens, 226-27
    skilled at attacking Wonders, 205
    skilled at defending Wonders, 204
    Spanish, 228-29
    Teutons, 229-30
    Turks, 231-32
    Vikings, 232-33
combining arms
    for Aztec advantage, 11
    for Huns strategies, 22
    for Spanish advantage, 52
Conquest setting (Random Map game type), 195
Conquistadors, 47-48, 51, 52
Conscription, 15, 117
Constantinople, 105-9
Cortez, Hernando, 3, 55
Count Berenguer, 141, 143-46, 150-55
Crenellations, 229, 230
Crossbowmen, 43

D
Dancing Across the Water walkthrough, 87-90
Dark Age
    King of the Hill tactics in, 197-99
    Mayan Eagle Warrior in, 39
    strongest civilizations of, 201
    Wonder Race tactics in, 201-2
Death Match game type, 42, 196
decoys
    for distracting Conquistadors, 78
    Eagle Warriors as, 9
    for Korean tower choke point defense, 33
    used by Huns, 21
    using Conquistador as, 52
Defend the Wonder game type, 204-6
    about, 196
    attacking Wonders, 205-6
    defending Wonders, 204-5
    Mayan advantages playing, 42
    objectives for, 204
Denia, 151, 152, 154
Diaz, Rodrigo, 131
Division by Diplomacy walkthrough, 110-13
Docks
    attacks by Koreans, 35
    Aztecs destroying enemy, 63
    building in Stealing Through the Jungle walkthrough, 60-61
    defenses required for Koreans, 34-35
    destroying Black Guard, 149
    for King of the Hill in Dark Age, 198
    tips for creating Aztec, 70
Don Juan, 172
downloading BattleBits, 241

E
Eagle Warriors
    about, 5
    as decoy, 9
    distracting Galleons with, 73
    engaging Xochimilco with Aztec, 56
    marauder tactics for Mayan, 43
    as part of Tlaxcala army, 69
    starting games with Mayan, 39
    in Stealing Through the Jungle walkthrough, 58-61
    strategies for using, 6-7, 223
    tactics for King of the Hill in Dark Age, 197-98
East Sea map, 238
economics
    Castle Age, 203
    Dark Age, 201
    Feudal Age, 202
    importance of, 242
    of Mayans, 40
El Cid campaign, 131-58
    aggressive fighting by, 154-55
    Black Guards mission, 147-50
    Brother Against Brother mission, 131-36
    converting Mosque, 148
    defeating Berenguer’s attack, 143-46
    destroying Barracks, 133-34
    destroying Black Guard Docks, 149
    Enemy of My Enemy mission, 137-41
    Exile of the Cid mission, 141-46
    keeping distance from Alfonso’s Castle, 143
    King of Valencia mission, 150-55
    learning location of Relics, 138
    Monks recover Relics for, 139-40
    patrolling Castle perimeter, 136
    propped up on Horse, 156, 158
    pros and cons of building Castles, 154
    protecting Wonder with Watch Towers, 152-53
    Reconquista mission, 155-58
    securing island, 138
    stealing Bavieca, 132
    strategies for mining Gold, 140
    using guerilla tactics, 135-36
El Dorado, 39, 42
Elite Cannon Galleons, 170
Elite Eagle Warriors, 5
Elite Plumed Archer, 38
Elite Skirmishers, 43
Elite Tarkans, 82
Elite Turtle Ship, 26
Elite War Wagon, 27
enemies
    containing Aztec, 9
    luring, 10, 33
    Mayan Monks converting, 46
    Xochimilco as Aztec, 56
Enemy of My Enemy mission, 137-41
    objectives and hints for, 137
    Piece by Piece walkthrough, 137-40
    Pincer of Pain walkthrough, 140-41
    scout reports for, 137
Ensemble Studios, 159, 250
Erik the Red, 188-93
Exile of the Cid mission, 141-46
    Back Door walkthrough, 145-46
    Brace, Then Attack walkthrough, 142-45
    objectives and hints for, 141
    scout reports for, 142

F
Fall of Rome mission, 122-29
    Gate Crashing walkthrough, 126-29
    objectives and hints, 122
    scout reports, 122
    Way of Wonders walkthrough, 123-26
Fernando II, 47
Feudal Age
    Mayans decreasing Archery Range unit costs in, 40
    strongest civilizations of, 202
    tactics for King of the Hill in, 199-200
    Wonder Race tactics in, 202
Fighting Fire with Water walkthrough, 97-98
First Come, First Serve walkthrough, 185-86
Food
    adding Villagers to Hun forces for, 110-11
    for King of the Hill in Dark Age, 197-98
    Mayans starting with less, 39
Forging an Alliance walkthrough, 94-97
Franks
    characteristics of empire, 214-15
    slowing with Stone Walls, 114
    in Tours mission, 184-88
Fruits of the Jungle walkthrough, 81-85

G
Galatia, 175, 176, 177, 179
game types, 195-206. See also civilizations at glance
    Death Match, 196
    Defend the Wonder, 196, 204-06
    King of the Hill, 196, 197-201
    Random Map, 195
    Regicide, 195
    Scenario..., 196
    variables for each game, 196
    Wonder Race, 196, 201-3
Garland Wars, 4
Gate Crashing walkthrough, 126-29
Ghost Lake map, 234
Going for the Gold walkthrough, 72-74
Gold
    Aztecs mining Tlaxcalans’, 72-73
    Aztec survival and, 4, 5
    in Dancing Across the Water walkthrough, 88-89
    El Cid’s strategies for mining, 140
    Going for the Gold walkthrough, 72-74
    in Hammer of the Gods walkthrough, 85-86
    Hun strategies for, 104, 110-11
    increasing with Relic in Shrine, 4, 5
    mining Aztec, 83
    in Sailing Along walkthrough, 63
    as Spanish team bonus, 48
    in Stealing Through the Jungle walkthrough, 59
Gold Mines, 29-30
Golpejera by Siege walkthrough, 132-34
Goths, 216-17
Granada, 47
Great Ride mission, 99-104
    objectives and hints, 99
    scout reports for, 99
    To the Swift Go the Spoils walkthrough, 102-4
    Town to Town walkthrough, 99-102
Greeks, 172-73
Greenland, 189-91
gunpowder technology, 41, 44

H
Halberdiers, 112, 212
Hammer of the Gods walkthrough, 85-87
Hand Cannoneers, 146
Hand Cart, 185
Hardraade, Harald, 164
Harold the Saxon, 163-67
Hastings mission, 163-67
    Another Solution walkthrough, 166-67
    Befriending Berserkers walkthrough, 164-66
    objectives and hints for, 163
    scout reports for, 164
Head to Head walkthrough, 191-93
healing, 45-46, 75, 120, 123
Heavy Cavalry Archers, 97, 117, 118
Heavy Demolition Ships, 174
Hey Diddle Diddle, Go Right Up the Middle walkthrough, 176-78
Hideyoshi, 168
hints. See objectives and hints
hit-and-run ambushes by Huns, 17, 18
Horses
    Aztecs stealing Spanish, 70-71
    converting into Elite Tarkans, 82
    stealing for El Cid, 132
Horsing Around walkthrough, 69-72
Hunker Down walkthrough, 151-53
Huns, 13-23. See also Attila the Hun campaign
    adding Villagers, Spearmen, Archers, and upgrades, 110-11
    Atheism as unique technology, 15
    attacks for tributes, 105-6
    Attila frees Villagers, 95
    avoiding death of Thessalonican Villagers, 103
    background of, 13-14
    blowing Roman gate with Petards, 102
    building Burgundy alliance, 111
    building Spearmen, Skirmishers, and Cavalry early, 105
    characteristics of empire, 217-18
    combined arms of, 22
    Conscription, 117
    counterattacks by Romans, 118-19
    decoys used by, 21
    demolition tactics, 21-22
    depleting Orlean’s defenses, 115
    destroying Milano Siege Workshops, 124
    destroying Paduan Wonder, 125
    disengagement from battle by, 19
    evasion, 18
    exposing Wonder in Constantinople, 109
    feints used by, 20
    healing strategies, 120, 123
    herding Roman Trade Cogs into inlet, 107
    hit-and-run ambushes by, 17, 18
    including Halberdiers with Rams, 112
    increased Trebuchet accuracy, 16
    managing wounded, 100
    with Mangonels, 108
    mobility of, 16-17
    nomadic lifestyle of, 15
    Persian threat to, 96
    protecting Cavalry Archers from Villagers, 101
    rapid Castle building with Villagers, 111
    reduced costs of Cavalry Archer for, 16
    replacing Trebuchets with Rams, 127
    retreat tactics, 19-20
    Rush as tactic, 21
    slowing Franks with Stone Walls, 114
    Stable as team bonus, 15
    strategies for Cavalry assaults, 17, 97, 105, 117-18
    Tarkans, 14, 120-21, 128-29
    timed attacks, 22-23
Huskarl, 216, 217
Hyogo, 169, 170

I
Iberia, map of, 237
Idle Unit key (,), 56
Idle Villager button, 56
Imam, 137, 138
Imperial Age
    decreased Mayan Archery Range costs, 40
    Korean strategies in, 29, 30, 31
    reduced Huns’ Cavalry Archer costs, 16
    tactics for King of the Hill in, 200-201
    Wonder Race tactics in, 203
In Between walkthrough, 147-49
infantry support of Mayans, 45
inside tips, 245-48
    from Dennis Stone, 246-47
    from Matthew Scadding, 247-48
    from Michael "Staffa" Christensen, 245-46
Iron Boar, 94
Isabel I, 47
Isle of Wight, 163
Italy, map of, 237

J
Jaguar attacks, 56
Jaguar Warriors, 4, 6-7, 57
Janissary, 231, 232
Japanese
    characteristics of empire, 219-20
    map of Sea of Japan (East Sea), 238
    preventing from destroying Korean Wonder, 180-84

K
Kamikaze Attack walkthrough, 158
keys
    controlling group of units with single, 97
    Idle Unit, 56
    making exit in wall with Delete, 90
    pause game, 78
King Alfonso, 131, 132, 133-36, 141, 142
King Henry V of England, 159-63
King of the Hill game type, 197-201
    about, 196
    in Castle Age, 200
    in Dark Age, 197-99
    in Feudal Age, 199-200
    in Imperial Age, 200-201
    objectives for, 197
King of Valencia mission, 150-55
    Hunker Down walkthrough, 151-53
    objectives and hints, 150-51
    Offense as Defense walkthrough, 153-55
    scout reports for, 151
King Sancho, 131, 132
Kobukson. See Turtle Ships
Koreans, 25-36. See also Turtle Ships
    advantages destroying siege weapons, 36
    BattleBits for, 242
    characteristics of empire, 220-21
    choke point defense for towers, 33
    Dock attacks and defenses, 34-35
    efficiency of Stone Miners, 28-29
    increased line of sight of Villagers, 28
    increased tower range in Castle and Imperial Ages, 30
    limitations on naval assaults, 36
    overview of, 25
    protecting Wonder, 180-84
    Shinkichon as unique technology, 27
    siege equipment protection, 33-34
    strategies of, 30-31
    team bonus for, 27
    towers, 29-30, 32-33
    Turtle Ships, 26
    War Wagons, 27
    weakness in ground attacks, 34
Kyoto mission, 167-71
    Bashing Down the Walls walkthrough, 168-70
    objectives and hints, 167-68
    scout reports for, 168
    Subtle Approach walkthrough, 170-71

L
La Noche Triste, 74-80
    Around the Lake walkthrough, 75-77
    objectives and hints for, 74
    Runner walkthrough, 78-80
    scout reports for, 75
latency, 207
Lepanto mission, 171-75
    Breakin’ All the Rules walkthrough, 174-75
    By the Book walkthrough, 172-73
    objectives and hints for, 171-72
    scout reports for, 172
Lerida, 151, 154
Longboats, 232, 233
Longbowmen, 210
Lord Nobunaga, 167-71
LOS (line of sight) for Korean Villagers, 28
Lumber Camps, 21, 198-99, 200

M
Mahouts, 225, 226
managing units
    Aztecs, 8-11
    building Hunnic Spearmen, Skirmishers, and Cavalry, 105
    Korean, 31
    managing wounded Huns, 100
    with single key, 97
    Spanish, 51
    trading resources for more units, 174
Mangonels
    breaching Constantinople gates with, 108
    destroying Moor Guard Towers with, 139
    increased range of, 27, 31
Mangudai, 223, 224
Manzikert mission, 175-79
    Hey Diddle Diddle, Go Right Up the Middle walkthrough, 176-78
    objectives and hints, 175
    scout reports, 176
    Shortcut walkthrough, 178-79
maps. See also civilizations at glance; Random Map game type
    of Arena, 234
    of Britain, 236
    of Byzantium, 236
    of Central America, 236-37
    of France, 237
    of Ghost Lake, 234
    of Iberia, 237
    of Italy, 237
    of Mideast, 237
    of Mongolia, 234
    of Nomad, 234-35
    of Norse Lands, 238
    of Oasis, 235
    overview of, 233
    Real World map styles, 236-38
    of Salt Marsh, 235
    of Scandinavia, 235
    of Sea of Japan (East Sea), 238
    standard map styles, 234-36
    summary of, 207
    of Texas, 238
    of Yucatan, 235-36
Marcellinus, Ammianus, 13
Marcianopolis, 105, 107
Martel, Charles, 184-88
Mayans, 37-46
    archery of, 38
    background on, 37
    ballistics of, 44
    characteristics of empire, 222-23
    converting enemies, 46
    decreasing Archery Range costs, 40
    Eagle Warriors as marauders, 43
    effect of Archers on Rams, 10
    efficient economy of, 40
    El Dorado, 39
    garrison attacks, 44
    gathering Relics for, 43-44
    healing troops with Monks, 45-46
    key tactical considerations for, 42-43
    Plumed Archer as unique unit, 38
    siege counters by, 45
    starting configuration for, 39
    strategies for, 41-42
    team bonus for, 39
    threats of Aztec Shrines, 57
Metz, 109, 110, 112
Mideastern map, 237
Milan, 122, 123, 124, 127-28
Mining Camps for King of the Hill in Feudal Age, 199-200
Missionaries. See also Monks; Priests
    combining with swordsmen and Conquistadors, 52
    for reconnaissance, 51
    Turtle Ships vs., 89
    as unique Spanish unit, 48, 49-50, 228, 229
missions. See specific missions
mobility of Huns, 16-17
Mongols
    characteristics of empire, 223-25
    map of Mongolia, 234
Monks. See also Missionaries; Priests
    Aztec, 6, 55
    in Big Battles walkthrough, 162
    Celtic, 213
    healing wounded Huns, 20
    Mayan, 42, 43-44, 45-46
    in Run for Your Life walkthrough, 160
Montezuma II, 3-4
Montezuma campaign, 55-92. See also Aztecs; and specific missions
    about, 55
    Boiling Lake mission, 80-87
    Broken Spears mission, 87-92
    La Noche Triste, 74-80
    Quetzalcoatl mission, 68-74
    Reign of Blood mission, 55-61
    Triple Alliance mission, 61-68
Monument, 197, 199, 200
Moors
    destroying Guard Towers with Mangonels, 139
    in El Cid campaign, 137
    strategies against in Tours mission, 186, 187
    in Tours mission, 184-88
Morayang mission, 180-84
    objectives and hints for, 180
    One if by Land walkthrough, 180-83
    scout reports for, 180
    Two if by Sea walkthrough, 183-84
Moslems in Tours mission, 184-88
Motamid, 141, 142, 143
multiplayer empires, 207-38. See also civilizations at a glance
    civilizations at a glance, 208-32
    overview of maps, 233
    preparations for multiplayer contests, 207-8
    Real World map styles, 236-38
    standard map styles, 234-36

N
naval combat
    Aztecs in, 10-11, 62-65, 73, 89
    importance of navy in Black Guards mission, 147
    Korean Turtle Ships, 25, 26, 30, 35, 36, 182
    Spanish in, 52
    strategies for Quetzacoatl mission, 70
    tactics for King of the Hill in Dark Age, 198
    tips for Mayan, 42
    Two if by Sea walkthrough, 183-84
    using walls along lakes and waterways, 91
newsgroups, 250
nomadic lifestyle of Huns, 15
Nomad map, 234-35
Normans, 164
Norse Lands map, 238

O
Oasis map, 235
objectives and hints
    for Agincourt mission, 159
    for Barbarian Betrothal mission, 109
    for Black Guards mission, 147
    for Boiling Lake mission, 80
    for Broken Spears mission, 87
    for Brother Against Brother mission, 131-32
    for Catalaunian Fields mission, 116
    for Defend the Wonder, 204
    for Enemy of My Enemy mission, 137
    for Exile of the Cid mission, 141
    for Great Ride mission, 99
    for Hastings mission, 163
    for King of the Hill, 197
    for King of Valencia mission, 150-51
    for Kyoto mission, 167-68
    for La Noche Triste, 74
    for Lepanto mission, 171-72
    for Manzikert mission, 175
    for Morayang mission, 180
    for Quetzalcoatl mission, 68
    for Reconquista mission, 155
    for Reign of Blood mission, 55
    for Scourge of God mission, 93
    for Tours mission, 184
    for Triple Alliance mission, 61
    for Vindlandsaga mission, 188-89
    for Walls of Constantinople mission, 104
    of Wonder Race, 201
Offense as Defense walkthrough, 153-55
Onagers
    increased range of Korean, 27, 31
    Siege, 21
    using Hand Cannoneers with, 146
One if by Land walkthrough, 180-83
Orleans, 109, 110, 113, 115
Osaka, 168
Ostrogoth Castle, 120
Outer Path walkthrough, 56-58

P
Padua, 122, 124-25, 126
Palisade Wall, 70, 71
patience as Aztec tactic, 7
pausing the game, 78
Persians
    characteristics of empire, 225-26
    strategies of, 98
    as threat to Huns, 96
    Turtle Ships vs. Persian War Elephants, 26
Petards, 36, 102, 170-71
Phillippopolis, 107
Piece by Piece walkthrough, 137-40
Pikemen, 91-92
Pincer of Pain walkthrough, 140-41
Pisidia, 175, 176, 177
Plumed Archers
    ambushes of Aztecs at shrine by, 60
    as unique Mayan unit, 38
    using marauder tactics with Mayan, 43
Plumed Warriors, 38
preparations for multiplayer contests, 207-8
Priests. See also Missionaries; Monks
    Aztec, 6
    saving Aztec resources rather than building, 82

Q
Quetzalcoatl mission, 68-74
    Going for the Gold walkthrough, 72-74
    Horsing Around walkthrough, 69-72
    objectives and hints for, 68
    scout reports for, 69

R
Rams
    Archers’ ineffectiveness against, 10
    Aztec strategies for, 58, 77, 84-85, 86
    including Halberdiers with Hunnic, 112
    knocking down Cortez’s Wonder with, 80
    replacing Trebuchets with, 127
Random Map game type
    about, 195
    map selections for, 234
    Mayan disadvantages playing Conquest type, 42
Real World map styles, 236-38
reconnaissance
    Aztec, 9
    using Conquistadors and Missionaries, 51
Reconquista mission, 155-58
    Kamikaze Attack walkthrough, 158
    objectives and hints for, 155
    scout reports for, 155
    Ultimate Defense walkthrough, 156-58
Redemption feature, 46
Regicide game type, 195
Reign of Blood mission, 55-61
    objectives and hints for, 55
    Outer Path walkthrough, 56-58
    scout reports for, 56
    Stealing Through the Jungle walkthrough, 58-61
Relics
    effect of Atheism on Relic victories, 15
    gathering as key Mayans strategy, 43-44
    helping El Cid learn location of, 138
    installing in Aztec Shrines, 4, 5
    using Monks to recover for El Cid, 139-40
retreat tactics of Huns, 19-20
    Retreat to Arms, 19
    Retreat to Heal, 20
    Retreat to Safety, 20
Romans
    blowing gate with Petards, 102
    counterattacks by, 118-19
    Tarkan raids on, 120-21
    Trade Cogs herded into inlet by Huns, 107
Rome, 122-29
Run for Your Life walkthrough, 160-61
Runner walkthrough, 78-80
Running the Gauntlet walkthrough, 134-36
Rush tactic, 21

S
Salt Marsh map, 235
Samurai, 219, 220
Saracens, 226-27, 243
Saxons, 164-67
Scadding, Matthew, 247-48
Scandinavian map, 235
Scenario... game type, 196
Scourge of God mission, 93-98
    Fighting Fire with Water walkthrough, 97-98
    Forging an Alliance walkthrough, 94-97
    objectives and hints for, 93
    scout reports for, 94
Scouring the Countryside walkthrough, 105-7
Scout Cavalry
    Eagle Warriors replacing for Aztecs, 5
    tactics for King of the Hill in Dark Age, 197-98
scout reports
    for Agincourt mission, 160
    for Barbarian Betrothal mission, 110
    for Black Guards mission, 147
    for Boiling Lake mission, 81
    for Broken Spears mission, 87
    for Brother Against Brother mission, 132
    for Catalaunian Fields mission, 116
    for Enemy of My Enemy mission, 137
    for Exile of the Cid mission, 142
    for Great Ride mission, 99
    for Hastings mission, 164
    for King of Valencia mission, 151
    for Kyoto mission, 168
    for La Noche Triste, 75
    for Lepanto mission, 172
    for Manzikert mission, 176
    for Morayang mission, 180
    for Quetzalcoatl mission, 69
    for Reconquista mission, 155
    for Reign of Blood mission, 56
    for Scourge of God mission, 94
    for Tours mission, 185
    for Triple Alliance mission, 62
    for Vindlandsaga mission, 189
    for Walls of Constantinople mission, 105
Scythians
    forming alliance with Attila, 95-96
    strategies of, 97-98
Scythian Wild Women, 103, 104
Sea of Japan map, 238
Shinkichon, 27
Shortcut walkthrough, 178-79
Shrines
    hints for Aztec, 55
    increasing Gold by installing Relic in, 4, 5
    Mayan threats of Aztec, 57
    strategies for Stealing Through the Jungle walkthrough, 59-61
Side-stepping Greenland walkthrough, 189-91
Siege Onager, 21
Skirmishers, 69, 105
Sofia, 99-100
Spanish, 47-52
    advantage of building and repairing walls, 51
    background of, 47
    building quickly, 50
    characteristics of empire, 228-29
    Conquistadors, 47-48, 51, 52
    costs of Blacksmith upgrades, 49
    in Dancing Across the Water walkthrough, 89-90
    extra Gold as team bonus, 48
    faster work by Villagers, 48-49
    managing units, 51
    Missionary as unique unit, 48, 51, 52
    ships as tactical advantage, 52
    speed and accuracy of Cannon Galleons, 49
    strategies for, 49-50
    strength of Cavalry, 89, 90
    using Galleons and Fishing Boats as lure, 52
    Villagers’ technological supremacy for, 48
Spanish Bombard Tower, 83, 84
Spanish Galleons, 52, 69, 73
Spanish Rebels, 137
Spearmen, 105, 110-11, 190
Spies, 15
Standard level, playing Side-Stepping Greenland walkthrough at, 191
standard map styles, 234-36
Standard setting (Random Map game type), 195
starting configuration for Mayans, 39
Stone, Dennis, 246-47
Stone Miners and Mines, Korean, 28-29, 30
Stone Walls, 87, 114
strategies. See also civilizations at glance; inside tips
    for Aztecs, 6-7
    for Huns, 16-17
    inside tips from testers, 245-48
    of Koreans, 30-31
    Mayans, 41-42
    for Spanish, 49-50
Subtle Approach walkthrough, 170-71
Sweep walkthrough, 116-19

T
tactical considerations. See also civilizations at glance; inside tips
    for Aztec, 7
    of Huns, 17-23
    Korean, 32-36
    for Mayans, 42-43
    for Spanish, 50-52
Tarkans
    Attila forges alliance with, 94
    demolition tactics and, 21-22
    destroying Paduan and Veronan Wonders, 128-29
    grouping, 97
    raids on Roman cities by, 120-21
    as unique unit of Huns, 14
team bonuses
    for Aztecs, 4, 5-6
    for Huns, 15
    for Koreans, 27
    for Mayans, 39
    for Spanish, 48
technology
    Castle technologies for Mayans, 42
    gunpowder lacking in Mayan culture, 41, 44
    Huns atheism, 15
    improving Mayan ballistics, 44
    Korean Shinkichon, 27
    Mayan El Dorado, 39
    Spanish Villagers’, 48
Tenochtitlan, 3
Tepanaca, 58, 59
terrain, 241, 244
Teutonic Knights, 229, 230
Teutons
    BattleBits for, 241-42
    characteristics of empire, 229-30
Texas map, 238
timed attacks by Huns, 22-23
Time Limit setting (Random Map game type), 195
Tlatiluco Town Center, 57
Tlaxcalan army, 69, 72-73, 84-85
Toledo, 137-41
To the Swift Go the Spoils walkthrough, 65-68, 102-4
Tours mission, 184-88
    Capturing the Carts walkthrough, 187
    First Come, First Serve walkthrough, 185-86
    objectives and hints for, 184
    scout reports for, 185
towers, 29-30, 32-33
Town Center
    considering location of Aztec, 62
    defining in King of the Hill, 197
    Tlatiluco, 57
Town to Town walkthrough, 99-102
Trade Carts, 186, 187-88
Treason, 15
Trebuchets
    accuracy of Huns’, 16
    attacking Castles with, 143
    attacking Spanish Galleons with, 73
    in Aztec strategy to steal Spanish horses, 70-71
    on Castle Amiens, 163
    for reconnaissance, 9
    replacing with Rams, 127
tributes, 105-6, 111
Triple Alliance mission, 61-68
    objectives and hints for, 61
    Sailing Along walkthrough for, 62-64
    scout reports for, 62
    To the Swift Go the Spoils walkthrough, 65-68
Turks, 172-75, 175-79, 231-32
Turtle Ships (Kobukson)
    background of, 25
    cannon range of, 182
    Dock defense by, 35
    as Korean strategic strength, 30, 36
    Missionary advantage over, 89
    role in Morayang mission, 183-84
    shelling Spanish Docks with Aztec, 88-89
    as unique Korean unit, 26
Two if by Sea walkthrough, 183-84

U
Ultimate Defense walkthrough, 156-58
unique units. See civilizations at glance
Up Against the Wall walkthrough, 107-9

V
Valencia, 150, 151, 152, 155
Verona, 122, 125-26, 127
Vikings
    Befriending Berserkers walkthrough, 164-66
    Berserkers, 164-66, 232, 233
    characteristics of empire, 232-33
    Vindlandsaga mission, 188-93
Villagers
    Attila frees, 95
    bonuses for Aztecs, 5
    converting, 77
    cost of adding to Hun forces, 110-11
    faster work by Spanish, 48-49
    increased line of sight of Korean, 28
    protecting Cavalry Archers from, 101
    protecting Thessalonican, 103
    rapid Castle building by Hunnic, 111
    in Side-Stepping Greenland walkthrough, 190
Vindlandsaga mission, 188-93
    Head to Head walkthrough, 191-93
    objectives and hints, 188-89
    scout reports for, 189
    Side-stepping Greenland walkthrough, 189-91
Visigoths, 117-18
Voyeni castle, 159, 160, 162

W
walkthroughs. See campaign or specific walkthrough by name
walls
    Bashing Down the Walls walkthrough, 168-70
    making exit with Delete key, 90
    Mayan team bonus of, 39
    slowing Franks with Stone, 114
    Spanish advantage building and repairing, 51
    Up Against the Wall walkthrough, 107-9
    using along lakes and waterways, 91
    Walls of Constantinople mission, 104-9
Walls of Constantinople mission, 104-9
    objectives and hints, 104
    Scouring the Countryside walkthrough, 105-7
    scout reports, 105
    Up Against the Wall walkthrough, 107-9
Wang Kon, 25
War Elephants, 26, 225, 226
War Galleys, 191
War Wagons
    boxing Korean siege weapons with, 33-34
    as Korean unique unit, 27, 220, 221
    Plumed Archers vs., 38
Watch Towers, 152-53
Way of the Hun walkthrough, 113-16
Web sites, 249-50
Wild Horses, 95, 96
William the Conqueror, 163-67
Wonder Race game type, 201-3
    about, 196
    in Castle Age, 203
    in Dark Age, 201-2
    in Feudal Age, 202
    in Imperial Age, 203
    Mayan advantages playing, 42
    objectives of, 201
Wonders
    Atheism’s effect on, 15
    Aztec destroying Spanish, 74-80
    destroying Paduan and Veronan, 125, 128-29
    exposing in Constantinople, 109
    as Korean defensive strength, 31
    at Verona, 125-26

X
Xochimilco, 56, 57-58

Y
Yi, Admiral, 180, 181
Yucatan map, 235-36
Yusuf, 150, 155-58

Z
Zaragoza, 141

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Sort by: Showing all of 2 Customer Reviews
  • Anonymous

    Posted June 19, 2004

    INCREDIBLE!!!

    The Expansion is a great add-on to Age of Kings. The new civilizations and units give more options for players, and make the whole game better.

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  • Anonymous

    Posted May 7, 2001

    Review on age of empires II : The conquerers

    I enjoyed age of empires because of the good graffics, the way the producers used real history, the different armies and the battle simulation and techniques. I reccommmed this game to ages 7+ (I reccomend this age because I know a 7 year old who has completed all the campaigns and beaten em on multiplayer with a bit of help) but otherwise I reccommend ages 9+.

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